Player Matchup

Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Jonesy Big Unit
Chronos
Level 124
God Stats
7W - 5L
1,615 SR
Queue Stats
45W - 38L
1,492 Elo+
Party 3
Zeus
Zeus
LXIX7108
Zeus
Level 75
God Stats
17W - 15L
1,548 SR
Queue Stats
23W - 23L
1,442 Elo+
Party 3
Danzaburou
Danzaburou
Tatsuraki
Danzaburou
Level 97
God Stats
3W - 1L
1,475 SR
Queue Stats
66W - 73L
1,422 Elo+
Party 2
Da Ji
Da Ji
princeofnuts
Da Ji
Level 124
God Stats
3W - 1L
1,668 SR
Queue Stats
83W - 70L
1,541 Elo+
Party 2
Team Averages
Level 105
1,561 SR
1,479 Elo+

VS

Team Averages
Level 104
1,561 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
UncleDrewzy1
Janus
Level 66
God Stats
11W - 14L
1,526 SR
Queue Stats
89W - 130L
1,460 Elo+
Party 1
Surtr
Surtr
ninJa__MonKey565
Surtr
Level 104
God Stats
2W - 1L
1,641 SR
Queue Stats
105W - 140L
1,506 Elo+
Party 1
Loki
Loki
vGrxmpy
Loki
Level 87
God Stats
12W - 11L
1,640 SR
Queue Stats
118W - 154L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 8
5,117
512
1,764
6,301
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 3
5,780
578
3,606
4,328
1,378
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
10
1 / 0 / 2
5,593
559
2,835
3,804
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Tatsuraki
Danzaburou
9
2 / 1 / 3
5,829
583
4,213
5,694
1,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
12 / 0 / 1
7,023
702
12,254
7,917
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 1 / 0
5,107
511
3,998
6,571
4,079
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
 
Artemis
8
0 / 4 / 1
4,775
478
4,831
7,205
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 0
4,797
480
2,067
5,480
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,355
536
2,946
9,532
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
vGrxmpy
Loki
8
0 / 3 / 0
4,760
476
2,582
8,089
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
8
4
L
Aphrodite
 
Aphrodite
1
1
0
1
L
Artemis
 
Artemis
0
4
1
0.13
W
0
0
3
1.5
W
Zeus
1
0
2
2
W
Danzaburou
Tatsuraki
Danzaburou
2
1
3
3.5
L
0
4
0
0
L
0
3
0
0
W
12
0
1
12.5
L
Loki
vGrxmpy
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
16,424
28,044
Taken
36,877
11,909
Mitigated
16,661
10,306
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,764
667
0
1,542
6,301
4,192
0
2,193
4,036
10,135
0
L
Aphrodite
 
Aphrodite
3,998
633
1,495
3,513
6,571
4,079
0
627
5,944
26,655
0
L
Artemis
 
Artemis
4,831
1,068
0
646
7,205
2,643
557
524
6,681
0
28,956
W
3,606
816
0
3,040
4,328
1,378
0
79
3,984
52,833
0
W
Zeus
2,835
210
0
1,489
3,804
993
0
1,084
2,606
31,857
0
W
Danzaburou
Tatsuraki
Danzaburou
4,213
1,459
203
3,189
5,694
1,916
0
1,341
4,353
0
35,294
L
2,067
0
0
750
5,480
1,372
0
1,033
4,337
27,445
0
L
2,946
929
0
2,927
9,532
6,154
0
4,624
4,858
743
33,858
W
12,254
2,818
0
843
7,917
3,430
0
1,267
6,534
0
39,858
L
Loki
vGrxmpy
Loki
2,582
555
0
3,421
8,089
2,413
0
1,114
6,852
0
26,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
24,794
297
Minions Killed
255
0
Camps Cleared
0
918,450
Distance Traveled
839,380
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,117
512
20
2
0
187,567
0
L
Aphrodite
5,107
511
44
4
0
157,648
0
L
Artemis
4,775
478
43
4
0
165,039
4
W
Chronos
5,780
578
80
8
0
159,521
4
W
Zeus
5,593
559
76
8
0
174,684
0
W
Danzaburou
5,829
583
70
7
0
164,118
0
L
Janus
4,797
480
58
6
0
162,677
0
L
Surtr
5,355
536
59
6
0
166,196
0
W
Da Ji
7,023
702
51
5
0
232,560
0
L
Loki
4,760
476
51
5
0
187,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role