Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
EmergingAunto
Vulcan
Level 125
God Stats
1W - 2L
1,381 SR
Queue Stats
289W - 307L
1,469 Elo+
Solo
Chernobog
Chernobog
Ofblueblood
Chernobog
Level 119
God Stats
2W - 2L
1,478 SR
Queue Stats
55W - 60L
1,477 Elo+
Party 2
Tiamat
Tiamat
dakillapanda
Tiamat
Level 101
God Stats
4W - 8L
1,474 SR
Queue Stats
161W - 158L
1,462 Elo+
Party 2
Hachiman
Hachiman
xCULOxEATERx
Hachiman
Level 57
God Stats
1W - 0L
1,363 SR
Queue Stats
15W - 20L
1,395 Elo+
Solo
Team Averages
Level 106
1,439 SR
1,461 Elo+

VS

Team Averages
Level 68
1,550 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
A Cunning kiwi
Tsukuyomi
Level 125
God Stats
1W - 2L
1,521 SR
Queue Stats
202W - 190L
1,474 Elo+
Solo
Xbalanque
Xbalanque
Dripvyy
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,431 Elo+
Party 1
Anhur
Anhur
Last Active
Anhur
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
18W - 21L
1,469 Elo+
Party 1
Maui
Maui
PRV TEDDYBEAR
Maui
Level 99
God Stats
1W - 2L
1,485 SR
Queue Stats
32W - 43L
1,421 Elo+
Party 1
Nemesis
Nemesis
Twelvyyy
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
3 / 1 / 15
11,119
855
11,791
17,171
20,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
6 / 2 / 8
10,645
819
22,037
7,783
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Ofblueblood
Chernobog
18
4 / 1 / 10
10,726
825
13,089
9,334
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
5 / 3 / 8
10,398
800
10,874
9,899
6,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
xCULOxEATERx
Hachiman
16
3 / 3 / 7
9,850
758
3,297
8,717
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A Cunning kiwi
Tsukuyomi
17
2 / 4 / 2
9,763
751
12,611
14,939
6,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
Dripvyy
Xbalanque
15
1 / 5 / 2
8,737
672
5,953
11,495
5,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 3
9,662
743
5,118
11,094
5,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 5 / 5
8,939
688
4,231
17,833
22,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Twelvyyy
Nemesis
14
1 / 3 / 4
8,024
617
3,570
13,528
9,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
21
Kills
7
10
Deaths
21
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
15
10.5
L
Tsukuyomi
A Cunning kiwi
Tsukuyomi
2
4
2
0.75
L
Xbalanque
Dripvyy
Xbalanque
1
5
2
0.4
W
6
2
8
5
L
3
4
3
1.13
W
Chernobog
Ofblueblood
Chernobog
4
1
10
9
L
0
5
5
0.5
L
Nemesis
Twelvyyy
Nemesis
1
3
4
1
W
Tiamat
5
3
8
3
W
Hachiman
xCULOxEATERx
Hachiman
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,088
Damage
31,483
52,904
Taken
68,889
39,308
Mitigated
49,556
20,376
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,791
1,088
2,826
2,907
17,171
20,167
654
1,452
14,514
24,028
0
L
Tsukuyomi
A Cunning kiwi
Tsukuyomi
12,611
2,362
1,373
4,436
14,939
6,974
57
10,374
4,565
0
44,161
L
Xbalanque
Dripvyy
Xbalanque
5,953
2,391
0
1,384
11,495
5,274
1,016
8,436
3,059
0
17,904
W
22,037
7,296
2,082
775
7,783
4,482
706
188
7,595
37,591
0
L
5,118
2,935
1,488
1,653
11,094
5,230
202
8,121
2,973
0
18,054
W
Chernobog
Ofblueblood
Chernobog
13,089
6,788
3,598
4,006
9,334
4,832
5,569
525
8,809
0
33,222
L
4,231
565
1,124
2,486
17,833
22,919
0
8,756
9,077
6,256
0
L
Nemesis
Twelvyyy
Nemesis
3,570
778
614
1,626
13,528
9,159
463
9,015
4,513
0
4,847
W
Tiamat
10,874
788
1,361
2,031
9,899
6,653
590
1,074
8,825
17,977
0
W
Hachiman
xCULOxEATERx
Hachiman
3,297
1,656
0
790
8,717
3,174
376
992
7,725
0
10,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
45,125
139
Minions Killed
131
0
Camps Cleared
0
1,364,216
Distance Traveled
1,210,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,119
855
15
1
0
276,256
0
L
Tsukuyomi
9,763
751
54
4
0
254,383
0
L
Xbalanque
8,737
672
38
3
0
221,174
0
W
Vulcan
10,645
819
39
3
0
267,865
0
L
Anhur
9,662
743
30
2
0
235,539
0
W
Chernobog
10,726
825
50
4
0
242,827
0
L
Maui
8,939
688
4
0
0
256,044
0
L
Nemesis
8,024
617
5
0
0
243,775
0
W
Tiamat
10,398
800
18
1
0
259,884
0
W
Hachiman
9,850
758
17
1
0
317,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role