Player Matchup

Ishtar
Ishtar
JaySquad24
Ishtar
Level 18
God Stats
3W - 2L
1,471 SR
Queue Stats
20W - 22L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
JazzyFlash52
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,383 Elo+
Party 1
Nox
Nox
dinerrobanks
Nox
Level 96
God Stats
129W - 125L
1,552 SR
Queue Stats
153W - 154L
1,483 Elo+
Solo
Team Averages
Level 53
1,508 SR
1,412 Elo+

VS

Team Averages
Level 86
1,580 SR
1,374 Elo+
Chaac
Chaac
Lord Beastblood
Chaac
Level 129
God Stats
6W - 2L
1,595 SR
Queue Stats
260W - 275L
1,422 Elo+
Party 2
Merlin
Merlin
Magickman82
Merlin
Level 16
God Stats
1W - 0L
1,601 SR
Queue Stats
7W - 14L
1,271 Elo+
Party 2
Ra
Ra
Voxopp
Ra
Level 114
God Stats
2W - 1L
1,544 SR
Queue Stats
28W - 27L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JaySquad24
Ishtar
14
2 / 5 / 1
11,271
704
9,881
14,242
6,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
JazzyFlash52
Jormungandr
14
5 / 5 / 1
12,188
762
13,758
20,579
23,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 3 / 0
9,002
563
581
3,486
1,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
12,168
761
12,290
19,913
24,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
3 / 4 / 8
12,451
778
11,074
11,825
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
14
8 / 3 / 3
13,087
818
10,203
11,711
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
13
13
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
JaySquad24
Ishtar
2
5
1
0.5
L
Jormungandr
JazzyFlash52
Jormungandr
5
5
1
1.1
W
2
0
10
7
W
Merlin
3
4
8
1.75
W
Ra
8
3
3
3.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
33,567
38,307
Taken
43,449
30,916
Mitigated
35,482
2,199
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
JaySquad24
Ishtar
9,881
6,451
128
1,332
14,242
6,085
0
7,117
6,925
0
40,808
L
Jormungandr
JazzyFlash52
Jormungandr
13,758
3,670
190
370
20,579
23,586
0
12,386
7,737
44,400
1,545
W
12,290
2,264
0
3,240
19,913
24,417
134
5,256
14,657
0
48,517
W
Merlin
11,074
642
85
1,888
11,825
5,564
742
3,382
8,443
43,477
0
W
Ra
10,203
1,428
681
2,515
11,711
5,501
1,321
4,822
6,889
44,792
0
L
581
0
35
144
3,486
1,245
0
1,427
1,976
5,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
37,706
112
Minions Killed
178
0
Camps Cleared
0
646,406
Distance Traveled
772,016
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,271
704
64
4
0
288,519
1
L
Jormungandr
12,188
762
44
3
0
283,624
0
W
Chaac
12,168
761
57
4
0
305,132
6
W
Merlin
12,451
778
61
4
0
245,845
0
W
Ra
13,087
818
60
4
0
221,039
0
L
Nox
9,002
563
4
0
0
74,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role