Player Matchup

Tyr
Tyr
Akumapalooza
Tyr
Level 61
God Stats
1W - 2L
1,632 SR
Queue Stats
4W - 5L
1,157 Elo+
Party 2
Izanami
Izanami
Al1as711
Izanami
Level 120
God Stats
1W - 1L
1,183 SR
Queue Stats
26W - 22L
1,501 Elo+
Party 2
Anubis
Anubis
KYNAN5371
Anubis
Level 38
God Stats
8W - 12L
1,416 SR
Queue Stats
11W - 19L
1,377 Elo+
Party 2
Team Averages
Level 73
1,410 SR
1,345 Elo+

VS

Team Averages
Level 86
1,503 SR
1,555 Elo+
Discordia
Discordia
Hormigaapomica
Discordia
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
HzTrAx
Cu Chulainn
Level 149
God Stats
1W - 2L
1,442 SR
Queue Stats
16W - 15L
1,510 Elo+
Party 1
Cerberus
Cerberus
THG Charly
Cerberus
Level 14
God Stats
1W - 1L
1,566 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
11,788
786
14,702
11,143
13,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Al1as711
Izanami
14
5 / 3 / 7
11,757
784
16,149
12,782
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KYNAN5371
Anubis
15
3 / 2 / 9
11,643
776
11,674
10,544
5,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hormigaapomica
Discordia
13
2 / 6 / 4
10,544
703
8,639
8,742
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
HzTrAx
Cu Chulainn
14
3 / 2 / 3
11,062
737
14,200
22,983
18,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
THG Charly
Cerberus
13
0 / 4 / 6
9,943
663
4,828
18,203
14,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
12
Kills
5
6
Deaths
12
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Izanami
Al1as711
Izanami
5
3
7
2.83
L
Discordia
Hormigaapomica
Discordia
2
6
4
0.67
L
Cu Chulainn
HzTrAx
Cu Chulainn
3
2
3
2.25
W
Anubis
KYNAN5371
Anubis
3
2
9
3.75
L
Cerberus
THG Charly
Cerberus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,525
Damage
27,667
34,469
Taken
49,928
24,046
Mitigated
36,378
10,069
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,702
1,807
0
3,077
11,143
13,422
210
4,865
6,278
0
36,070
W
Izanami
Al1as711
Izanami
16,149
11,334
0
2,490
12,782
5,202
826
5,066
7,716
0
66,280
L
Discordia
Hormigaapomica
Discordia
8,639
800
0
0
8,742
3,613
0
1,293
7,449
33,259
0
L
Cu Chulainn
HzTrAx
Cu Chulainn
14,200
3,345
0
5,526
22,983
18,360
0
7,780
15,203
0
70,552
W
Anubis
KYNAN5371
Anubis
11,674
357
0
4,502
10,544
5,422
307
3,299
7,245
52,736
0
L
Cerberus
THG Charly
Cerberus
4,828
274
0
2,793
18,203
14,405
0
3,127
15,076
19,609
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
31,549
189
Minions Killed
180
0
Camps Cleared
0
851,054
Distance Traveled
838,678
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,788
786
25
2
0
322,834
0
W
Izanami
11,757
784
92
6
0
251,120
0
L
Discordia
10,544
703
56
4
0
241,811
0
L
Cu Chulainn
11,062
737
78
5
0
326,900
6
W
Anubis
11,643
776
72
5
0
277,100
0
L
Cerberus
9,943
663
46
3
0
269,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role