Player Matchup

Artio
Artio
Dratical
Artio
Level 127
God Stats
2W - 4L
1,342 SR
Queue Stats
83W - 105L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
IcyCrack
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,405 Elo+
Party 1
Achilles
Achilles
Nickrk120
Achilles
Level 88
God Stats
5W - 9L
1,381 SR
Queue Stats
53W - 84L
1,376 Elo+
Party 1
Ra
Ra
TonyTouch26
Ra
Level 143
God Stats
1W - 3L
1,552 SR
Queue Stats
22W - 23L
1,438 Elo+
Solo
Ishtar
Ishtar
tkddestroyer
Ishtar
Level 158
God Stats
2W - 5L
1,418 SR
Queue Stats
131W - 160L
1,452 Elo+
Party 1
Team Averages
Level 109
1,438 SR
1,420 Elo+

VS

Team Averages
Level 115
1,466 SR
1,388 Elo+
Erlang Shen
Erlang Shen
C19
Erlang Shen
Level 124
God Stats
1W - 1L
1,345 SR
Queue Stats
155W - 170L
1,473 Elo+
Party 3
Baron Samedi
Baron Samedi
KxnnyVII
Baron Samedi
Level 46
God Stats
2W - 0L
1,676 SR
Queue Stats
67W - 85L
1,384 Elo+
Party 3
Neith
Neith
Sasuk3Uch1ha92
Neith
Level 123
God Stats
8W - 18L
1,355 SR
Queue Stats
35W - 68L
1,291 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkorpioXV
Morgan Le Fay
Level 215
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 202L
1,391 Elo+
Party 2
Mulan
Mulan
Spxnch
Mulan
Level 67
God Stats
17W - 20L
1,453 SR
Queue Stats
90W - 124L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dratical
Artio
13
0 / 3 / 1
7,010
701
7,013
10,976
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
IcyCrack
Gilgamesh
13
0 / 3 / 1
7,081
708
3,283
10,662
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Nickrk120
Achilles
13
1 / 1 / 0
7,478
748
3,862
7,815
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
7,440
744
1,879
2,835
1,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
16
0 / 1 / 1
8,535
854
7,082
6,561
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
C19
Erlang Shen
13
0 / 0 / 6
7,603
760
7,147
9,666
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
KxnnyVII
Baron Samedi
15
2 / 0 / 4
8,212
821
6,549
5,542
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 2
8,656
866
5,194
3,464
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SkorpioXV
Morgan Le Fay
15
3 / 0 / 4
8,615
862
5,602
2,810
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Spxnch
Mulan
14
2 / 1 / 5
8,087
809
7,828
10,459
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
8
8
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
C19
Erlang Shen
0
0
6
3
L
Artio
Dratical
Artio
0
3
1
0.17
L
Gilgamesh
IcyCrack
Gilgamesh
0
3
1
0.17
W
Baron Samedi
KxnnyVII
Baron Samedi
2
0
4
4
L
Achilles
Nickrk120
Achilles
1
1
0
1
W
1
0
2
2
W
Morgan Le Fay
SkorpioXV
Morgan Le Fay
3
0
4
5
W
Mulan
Spxnch
Mulan
2
1
5
4.5
L
0
0
0
0
L
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
32,320
38,849
Taken
31,941
31,405
Mitigated
20,335
5,708
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
C19
Erlang Shen
7,147
3,283
0
3,242
9,666
5,072
250
1,621
7,818
0
23,205
L
Artio
Dratical
Artio
7,013
37
285
1,704
10,976
12,191
0
3,321
7,254
12,787
0
L
Gilgamesh
IcyCrack
Gilgamesh
3,283
646
0
272
10,662
7,806
0
4,347
6,065
0
11,130
W
Baron Samedi
KxnnyVII
Baron Samedi
6,549
456
1,155
1,303
5,542
3,591
68
1,575
3,883
30,253
0
L
Achilles
Nickrk120
Achilles
3,862
603
37
988
7,815
6,989
0
2,786
4,856
0
10,809
W
5,194
1,367
0
1,390
3,464
1,507
552
907
2,413
0
37,019
W
Morgan Le Fay
SkorpioXV
Morgan Le Fay
5,602
719
0
68
2,810
1,301
339
485
2,250
26,503
0
W
Mulan
Spxnch
Mulan
7,828
519
0
2,438
10,459
8,864
90
3,438
6,363
1,247
12,972
L
1,879
76
432
618
2,835
1,142
0
757
2,078
20,428
0
L
Ishtar
7,082
4,043
0
1,372
6,561
3,277
208
1,467
5,058
0
42,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,544
Gold Earned
41,173
190
Minions Killed
245
0
Camps Cleared
0
918,105
Distance Traveled
992,988
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,603
760
26
3
0
216,684
0
L
Artio
7,010
701
20
2
0
157,093
0
L
Gilgamesh
7,081
708
13
1
0
191,615
0
W
Baron Samedi
8,212
821
44
4
0
215,868
0
L
Achilles
7,478
748
18
2
0
208,076
0
W
Neith
8,656
866
93
9
0
172,292
1
W
Morgan Le Fay
8,615
862
58
6
0
185,379
0
W
Mulan
8,087
809
24
2
0
202,765
0
L
Ra
7,440
744
40
4
0
162,686
2
L
Ishtar
8,535
854
99
10
0
198,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role