Player Matchup

Sylvanus
Sylvanus
ChinoHefe-_-
Sylvanus
Level 110
God Stats
2W - 1L
1,525 SR
Queue Stats
354W - 360L
1,438 Elo+
Solo
Janus
Janus
Immortality7485
Janus
Level 84
God Stats
3W - 0L
1,866 SR
Queue Stats
78W - 73L
1,497 Elo+
Party 1
Medusa
Medusa
LunaOdinson
Medusa
Level 131
God Stats
4W - 0L
1,922 SR
Queue Stats
139W - 150L
1,412 Elo+
Solo
Hou Yi
Hou Yi
SOUP7594
Hou Yi
Level 109
God Stats
2W - 1L
1,499 SR
Queue Stats
81W - 77L
1,494 Elo+
Party 1
Hera
Hera
hamsterman666
Hera
Level 89
God Stats
2W - 2L
1,604 SR
Queue Stats
97W - 90L
1,534 Elo+
Party 1
Team Averages
Level 105
1,683 SR
1,475 Elo+

VS

Team Averages
Level 103
1,543 SR
1,463 Elo+
He Bo
He Bo
 
He Bo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DasDeath
Terra
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 126L
1,453 Elo+
Solo
Ishtar
Ishtar
temp-111317
Ishtar
Level 69
God Stats
1W - 6L
1,380 SR
Queue Stats
291W - 282L
1,440 Elo+
Solo
Chernobog
Chernobog
xDROPxTHExSOAPx
Chernobog
Level 119
God Stats
2W - 2L
1,655 SR
Queue Stats
133W - 129L
1,468 Elo+
Party 2
Poseidon
Poseidon
zaboomafoo369
Poseidon
Level 113
God Stats
4W - 3L
1,679 SR
Queue Stats
203W - 188L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChinoHefe-_-
Sylvanus
15
1 / 1 / 10
8,764
797
2,148
8,150
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 3 / 4
7,649
695
8,516
6,197
2,573
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
5 / 1 / 7
9,180
835
9,844
9,741
5,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
SOUP7594
Hou Yi
15
2 / 1 / 10
8,273
752
7,338
7,732
4,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 6
9,658
878
16,113
6,565
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 5 / 4
7,262
660
4,118
9,649
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
DasDeath
Terra
13
0 / 3 / 2
6,789
617
2,090
12,232
8,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
0 / 1 / 4
7,440
676
7,986
7,587
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
xDROPxTHExSOAPx
Chernobog
16
7 / 2 / 0
9,199
836
10,590
9,020
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
zaboomafoo369
Poseidon
11
0 / 5 / 1
6,739
613
3,709
8,768
3,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
16
Kills
7
7
Deaths
16
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
4
0.4
W
Sylvanus
ChinoHefe-_-
Sylvanus
1
1
10
6
L
Terra
DasDeath
Terra
0
3
2
0.33
W
2
3
4
1.33
W
Medusa
5
1
7
8.5
W
Hou Yi
SOUP7594
Hou Yi
2
1
10
7
W
6
1
6
9
L
Ishtar
0
1
4
2
L
Chernobog
xDROPxTHExSOAPx
Chernobog
7
2
0
3.5
L
Poseidon
zaboomafoo369
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
28,493
38,385
Taken
47,256
22,081
Mitigated
28,585
18,237
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,118
170
394
584
9,649
8,626
0
6,068
3,528
9,400
0
W
Sylvanus
ChinoHefe-_-
Sylvanus
2,148
689
8,750
3,772
8,150
6,805
411
1,821
6,329
4,601
0
L
Terra
DasDeath
Terra
2,090
213
5,294
3,355
12,232
8,996
0
6,266
5,866
4,474
0
W
8,516
105
354
710
6,197
2,573
123
1,109
5,088
11,845
0
W
Medusa
9,844
2,625
1,761
1,223
9,741
5,136
721
2,178
7,563
0
29,335
W
Hou Yi
SOUP7594
Hou Yi
7,338
4,152
320
1,030
7,732
4,272
92
2,874
4,858
0
19,451
W
16,113
2,686
173
144
6,565
3,295
355
1,935
4,630
30,215
0
L
Ishtar
7,986
3,104
1,439
1,181
7,587
3,434
0
4,620
2,927
0
16,931
L
Chernobog
xDROPxTHExSOAPx
Chernobog
10,590
3,910
1,276
2,221
9,020
4,234
0
4,833
4,145
0
34,099
L
Poseidon
zaboomafoo369
Poseidon
3,709
0
547
287
8,768
3,295
0
4,685
4,013
15,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
37,429
121
Minions Killed
135
0
Camps Cleared
0
1,022,511
Distance Traveled
1,019,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,262
660
25
2
0
207,450
0
W
Sylvanus
8,764
797
8
1
0
179,457
0
L
Terra
6,789
617
7
1
0
220,360
0
W
Janus
7,649
695
8
1
0
202,403
0
W
Medusa
9,180
835
43
4
0
250,430
0
W
Hou Yi
8,273
752
33
3
0
170,025
0
W
Hera
9,658
878
29
3
0
220,196
0
L
Ishtar
7,440
676
17
2
0
209,899
0
L
Chernobog
9,199
836
63
6
0
195,838
0
L
Poseidon
6,739
613
23
2
0
186,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role