Player Matchup

Freya
Freya
BABY RACCOON109
Freya
Level 166
God Stats
28W - 29L
1,461 SR
Queue Stats
1,239W - 1,343L
1,393 Elo+
Solo
Zeus
Zeus
GhostOTF
Zeus
Level 107
God Stats
1W - 1L
1,619 SR
Queue Stats
25W - 16L
1,580 Elo+
Party 1
Loki
Loki
JambaHope
Loki
Level 141
God Stats
32W - 27L
1,597 SR
Queue Stats
68W - 47L
1,577 Elo+
Solo
Ymir
Ymir
XanaxPitcher
Ymir
Level 104
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 13L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
snakeboiii97
Sun Wukong
Level 106
God Stats
7W - 10L
1,503 SR
Queue Stats
100W - 119L
1,425 Elo+
Solo
Team Averages
Level 125
1,577 SR
1,500 Elo+

VS

Team Averages
Level 105
1,611 SR
1,456 Elo+
Nox
Nox
CereziiTa
Nox
Level 186
God Stats
20W - 30L
1,376 SR
Queue Stats
264W - 270L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
HellumWiski
Tsukuyomi
Level 64
God Stats
1W - 1L
1,458 SR
Queue Stats
30W - 31L
1,457 Elo+
Solo
Anubis
Anubis
Super-Dingus_
Anubis
Level 126
God Stats
13W - 6L
1,779 SR
Queue Stats
57W - 58L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
SylviaYeager
Cu Chulainn
Level 66
God Stats
3W - 1L
1,808 SR
Queue Stats
49W - 44L
1,462 Elo+
Solo
Yu Huang
Yu Huang
greenknight420CB
Yu Huang
Level 85
God Stats
6W - 3L
1,635 SR
Queue Stats
105W - 95L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,430
1,072
2,080
1,551
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
12
1 / 2 / 1
7,035
1,173
7,345
3,688
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
11
0 / 0 / 0
5,835
973
291
694
194
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 1
6,935
1,156
1,240
10,517
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
snakeboiii97
Sun Wukong
12
2 / 4 / 1
7,353
1,226
5,078
8,688
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

315

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,267
1,211
4,733
2,245
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
HellumWiski
Tsukuyomi
12
3 / 1 / 7
7,348
1,225
4,823
3,830
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

12
1 / 0 / 5
7,028
1,171
3,155
2,292
1,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SylviaYeager
Cu Chulainn
12
2 / 1 / 7
7,340
1,223
5,153
6,614
6,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 7
6,572
1,095
4,934
3,329
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
10
10
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
4
0
4
6
L
Zeus
1
2
1
0.75
W
Tsukuyomi
HellumWiski
Tsukuyomi
3
1
7
6.5
L
Loki
0
0
0
0
W
1
0
5
3.5
W
Cu Chulainn
SylviaYeager
Cu Chulainn
2
1
7
5.5
L
0
4
1
0.13
W
0
1
7
3.5
L
Sun Wukong
snakeboiii97
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
22,798
25,138
Taken
18,310
16,150
Mitigated
11,590
1,943
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,080
800
0
346
1,551
629
0
367
1,184
7,580
0
W
4,733
191
0
45
2,245
935
0
1,518
679
7,650
0
L
Zeus
7,345
1,163
0
70
3,688
1,306
0
1,508
2,180
31,847
0
W
Tsukuyomi
HellumWiski
Tsukuyomi
4,823
1,103
0
938
3,830
1,671
0
1,377
2,320
0
13,450
L
Loki
291
0
0
0
694
194
0
115
579
0
591
W
3,155
0
222
1,061
2,292
1,140
0
1,302
904
29,316
0
W
Cu Chulainn
SylviaYeager
Cu Chulainn
5,153
924
0
1,048
6,614
6,345
0
4,648
1,758
0
12,173
L
1,240
83
0
804
10,517
7,806
0
5,869
4,648
7,872
0
W
4,934
193
0
0
3,329
1,499
0
2,382
906
12,168
0
L
Sun Wukong
snakeboiii97
Sun Wukong
5,078
642
0
723
8,688
6,215
0
4,963
3,725
562
18,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
35,555
122
Minions Killed
121
7
Camps Cleared
4
491,679
Distance Traveled
550,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,430
1,072
5
1
4
133,319
0
W
Nox
7,267
1,211
10
2
1
105,412
0
L
Zeus
7,035
1,173
61
10
2
115,026
0
W
Tsukuyomi
7,348
1,225
23
4
2
127,387
0
L
Loki
5,835
973
1
0
0
29,134
0
W
Anubis
7,028
1,171
50
8
1
99,160
0
W
Cu Chulainn
7,340
1,223
12
2
0
124,924
0
L
Ymir
6,935
1,156
22
4
0
99,863
0
W
Yu Huang
6,572
1,095
26
4
0
93,687
0
L
Sun Wukong
7,353
1,226
33
6
1
114,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role