Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Dreamcollider
Aphrodite
Level 143
God Stats
0W - 2L
1,547 SR
Queue Stats
22W - 30L
1,451 Elo+
Party 2
Medusa
Medusa
Grint06
Medusa
Level 125
God Stats
128W - 123L
1,529 SR
Queue Stats
200W - 201L
1,502 Elo+
Solo
Team Averages
Level 132
1,525 SR
1,484 Elo+

VS

Team Averages
Level 130
1,534 SR
1,490 Elo+
Zeus
Zeus
 
Zeus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KaMaKZiE
Guan Yu
Level 121
God Stats
12W - 4L
1,604 SR
Queue Stats
144W - 141L
1,490 Elo+
Party 1
Hercules
Hercules
Natsu1795
Hercules
Level 105
God Stats
12W - 10L
1,497 SR
Queue Stats
59W - 54L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 4 / 1
6,869
763
6,634
10,485
9,621
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Dreamcollider
Aphrodite
11
1 / 2 / 2
6,695
744
5,977
7,271
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Grint06
Medusa
3
0 / 0 / 0
5,455
606
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 2
8,419
935
7,309
2,635
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
KaMaKZiE
Guan Yu
10
2 / 1 / 3
7,516
835
2,408
7,251
7,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Natsu1795
Hercules
10
0 / 2 / 5
7,137
793
5,401
8,149
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
6
6
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
1
0.63
W
Zeus
 
Zeus
4
0
2
5
L
Aphrodite
Dreamcollider
Aphrodite
1
2
2
1
L
Medusa
Grint06
Medusa
0
0
0
0
W
Guan Yu
KaMaKZiE
Guan Yu
2
1
3
3.5
W
Hercules
Natsu1795
Hercules
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,611
Damage
15,118
17,756
Taken
18,035
12,927
Mitigated
14,383
5,081
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,634
1,147
0
165
10,485
9,621
0
4,585
5,565
15,589
0
W
Zeus
 
Zeus
7,309
1,017
0
667
2,635
1,106
1,320
1,669
966
39,747
0
L
Aphrodite
Dreamcollider
Aphrodite
5,977
1,191
1,760
3,156
7,271
3,306
0
3,575
3,510
24,248
0
L
Medusa
Grint06
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
KaMaKZiE
Guan Yu
2,408
263
261
653
7,251
7,506
173
5,399
1,852
1,745
9,663
W
Hercules
Natsu1795
Hercules
5,401
1,746
0
2,790
8,149
5,771
567
5,975
2,174
0
20,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,019
Gold Earned
23,072
40
Minions Killed
115
0
Camps Cleared
0
300,453
Distance Traveled
471,736
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,869
763
5
1
0
149,595
2
W
Zeus
8,419
935
70
8
0
156,996
0
L
Aphrodite
6,695
744
35
4
0
141,503
0
L
Medusa
5,455
606
0
0
0
9,355
0
W
Guan Yu
7,516
835
17
2
0
164,960
1
W
Hercules
7,137
793
28
3
0
149,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role