Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gloryspren94
Kukulkan
Level 106
God Stats
2W - 1L
1,634 SR
Queue Stats
38W - 39L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Tutankhamen1
Erlang Shen
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,497 Elo+
Solo
Chernobog
Chernobog
bade62
Chernobog
Level 89
God Stats
2W - 6L
1,360 SR
Queue Stats
90W - 92L
1,530 Elo+
Party 1
Chaac
Chaac
yoits2k12
Chaac
Level 142
God Stats
7W - 5L
1,697 SR
Queue Stats
684W - 623L
1,579 Elo+
Party 1
Team Averages
Level 106
1,538 SR
1,521 Elo+

VS

Team Averages
Level 119
1,519 SR
1,516 Elo+
Loki
Loki
BMRfreakyy_Upnex
Loki
Level 146
God Stats
26W - 18L
1,671 SR
Queue Stats
90W - 98L
1,569 Elo+
Solo
Danzaburou
Danzaburou
CatusCetus
Danzaburou
Level 155
God Stats
1W - 0L
1,333 SR
Queue Stats
15W - 16L
1,433 Elo+
Solo
Osiris
Osiris
GeBolt
Osiris
Level 129
God Stats
1W - 0L
1,375 SR
Queue Stats
30W - 17L
1,613 Elo+
Solo
Poseidon
Poseidon
SadisticDomain
Poseidon
Level 105
God Stats
32W - 13L
1,713 SR
Queue Stats
377W - 336L
1,535 Elo+
Solo
Terra
Terra
lukip9472
Terra
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 3
5,874
534
4,999
9,265
7,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Gloryspren94
Kukulkan
7
1 / 0 / 1
5,053
459
1,161
2,760
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Tutankhamen1
Erlang Shen
10
0 / 3 / 0
5,785
526
6,210
13,065
12,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
bade62
Chernobog
11
2 / 2 / 2
6,220
565
6,962
8,720
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
yoits2k12
Chaac
11
3 / 2 / 0
6,516
592
3,715
8,312
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,236
658
5,269
7,755
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
CatusCetus
Danzaburou
9
0 / 3 / 2
5,352
487
4,526
8,234
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
GeBolt
Osiris
12
2 / 0 / 1
7,308
664
7,358
9,955
10,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
13
1 / 2 / 1
7,215
656
3,584
4,535
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
lukip9472
Terra
8
0 / 1 / 1
5,127
466
2,790
9,266
5,324
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
9
9
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
6
1
2
7
W
Danzaburou
CatusCetus
Danzaburou
0
3
2
0.33
W
Osiris
GeBolt
Osiris
2
0
1
2.5
L
Kukulkan
Gloryspren94
Kukulkan
1
0
1
1.5
W
Poseidon
1
2
1
0.75
L
Erlang Shen
Tutankhamen1
Erlang Shen
0
3
0
0
L
Chernobog
bade62
Chernobog
2
2
2
1.5
W
Terra
lukip9472
Terra
0
1
1
0.5
L
Chaac
yoits2k12
Chaac
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
23,527
42,122
Taken
39,745
28,230
Mitigated
23,837
12,608
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,999
341
1,362
1,682
9,265
7,000
0
2,015
7,250
25,861
0
W
5,269
2,052
0
4,002
7,755
2,816
0
792
6,963
0
49,805
W
Danzaburou
CatusCetus
Danzaburou
4,526
1,845
0
1,628
8,234
3,317
0
2,464
5,770
0
33,459
W
Osiris
GeBolt
Osiris
7,358
3,646
0
6,094
9,955
10,903
0
0
9,955
0
57,422
L
Kukulkan
Gloryspren94
Kukulkan
1,161
50
0
819
2,760
948
0
1,677
1,083
20,049
0
W
Poseidon
3,584
880
0
510
4,535
1,477
368
693
3,842
67,425
219
L
Erlang Shen
Tutankhamen1
Erlang Shen
6,210
3,584
0
4,686
13,065
12,086
0
0
13,065
0
42,183
L
Chernobog
bade62
Chernobog
6,962
5,391
0
2,280
8,720
3,326
66
1,468
7,252
0
50,524
W
Terra
lukip9472
Terra
2,790
157
1,988
2,094
9,266
5,324
0
2,211
7,055
13,260
0
L
Chaac
yoits2k12
Chaac
3,715
1,166
0
1,779
8,312
4,870
0
1,180
7,132
0
48,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
32,238
308
Minions Killed
372
0
Camps Cleared
0
961,480
Distance Traveled
1,057,291
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,874
534
26
2
0
207,430
0
W
Loki
7,236
658
85
8
0
252,067
1
W
Danzaburou
5,352
487
59
5
0
172,063
2
W
Osiris
7,308
664
87
8
0
174,606
1
L
Kukulkan
5,053
459
42
4
0
116,004
0
W
Poseidon
7,215
656
122
11
0
240,193
2
L
Erlang Shen
5,785
526
70
6
0
183,888
0
L
Chernobog
6,220
565
93
8
0
198,602
2
W
Terra
5,127
466
19
2
0
218,362
0
L
Chaac
6,516
592
77
7
0
255,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role