Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BLACK DEMONIUS
Anubis
Level 159
God Stats
3W - 4L
1,438 SR
Queue Stats
635W - 610L
1,562 Elo+
Solo
Hun Batz
Hun Batz
EL LOCO 103241
Hun Batz
Level 112
God Stats
5W - 2L
1,792 SR
Queue Stats
139W - 132L
1,478 Elo+
Solo
Team Averages
Level 143
1,577 SR
1,513 Elo+

VS

Team Averages
Level 81
1,517 SR
1,560 Elo+
Jormungandr
Jormungandr
Anoomie
Jormungandr
Level 69
God Stats
0W - 3L
1,249 SR
Queue Stats
187W - 170L
1,583 Elo+
Party 1
Anubis
Anubis
FestiveWaffles
Anubis
Level 88
God Stats
19W - 8L
1,803 SR
Queue Stats
287W - 257L
1,597 Elo+
Party 1
Susano
Susano
yashiwashie
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 5
11,976
749
8,603
11,137
4,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 6
13,152
822
18,044
11,593
6,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
14
3 / 0 / 7
11,934
746
10,430
15,303
20,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anoomie
Jormungandr
14
2 / 3 / 1
11,063
691
10,464
19,304
18,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 2
11,075
692
14,909
12,375
7,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
0 / 5 / 1
10,600
663
4,994
11,108
4,459
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
5
2.75
L
Jormungandr
Anoomie
Jormungandr
2
3
1
0.83
W
5
1
6
8
W
Hun Batz
3
0
7
6.5
L
1
3
2
0.67
L
Susano
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
30,367
38,033
Taken
42,787
30,514
Mitigated
30,379
14,278
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,603
2,236
0
4,679
11,137
4,176
1,845
6,888
4,249
0
32,871
L
Jormungandr
Anoomie
Jormungandr
10,464
2,722
70
730
19,304
18,910
0
11,595
7,709
34,575
1,231
W
18,044
950
0
8,532
11,593
6,024
552
8,090
3,503
97,930
0
W
Hun Batz
10,430
1,798
0
1,067
15,303
20,314
104
10,024
5,279
28
31,530
L
14,909
514
0
5,315
12,375
7,010
0
3,084
9,291
65,045
0
L
Susano
4,994
209
0
0
11,108
4,459
0
3,575
7,533
0
27,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
32,738
208
Minions Killed
165
0
Camps Cleared
0
870,955
Distance Traveled
815,941
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,976
749
58
4
0
287,001
4
L
Jormungandr
11,063
691
38
2
0
263,813
0
W
Anubis
13,152
822
108
7
0
294,023
2
W
Hun Batz
11,934
746
42
3
0
289,931
0
L
Anubis
11,075
692
81
5
0
272,075
0
L
Susano
10,600
663
46
3
0
280,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role