Player Matchup

Kukulkan
Kukulkan
BFGactual
Kukulkan
Level 149
God Stats
0W - 1L
1,854 SR
Queue Stats
36W - 31L
1,524 Elo+
Solo
Janus
Janus
BattleWulf
Janus
Level 155
God Stats
1W - 4L
1,262 SR
Queue Stats
228W - 210L
1,533 Elo+
Solo
Nu Wa
Nu Wa
DominicanBoss00
Nu Wa
Level 148
God Stats
1W - 3L
1,429 SR
Queue Stats
233W - 230L
1,584 Elo+
Solo
Tyr
Tyr
Flytape
Tyr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WeelsKIl
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,598 Elo+
Solo
Team Averages
Level 137
1,509 SR
1,528 Elo+

VS

Team Averages
Level 128
1,684 SR
1,550 Elo+
Yu Huang
Yu Huang
Exavoi
Yu Huang
Level 126
God Stats
14W - 9L
1,673 SR
Queue Stats
493W - 473L
1,574 Elo+
Solo
Hachiman
Hachiman
HeWhoIsFeared58
Hachiman
Level 66
God Stats
4W - 1L
1,527 SR
Queue Stats
228W - 222L
1,593 Elo+
Solo
Sol
Sol
almmmm
Sol
Level 148
God Stats
7W - 2L
1,787 SR
Queue Stats
373W - 365L
1,591 Elo+
Solo
Geb
Geb
diesfirst
Geb
Level 146
God Stats
8W - 3L
1,685 SR
Queue Stats
408W - 391L
1,483 Elo+
Solo
Bakasura
Bakasura
xXEpicNameXx
Bakasura
Level 156
God Stats
1W - 0L
1,751 SR
Queue Stats
134W - 158L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BFGactual
Kukulkan
15
1 / 6 / 8
9,478
632
8,114
13,864
6,037
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
14
1 / 5 / 5
9,048
603
14,443
9,517
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 6
8,759
584
14,724
13,184
7,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
15
3 / 6 / 3
9,559
637
11,771
22,645
21,209
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
WeelsKIl
Ah Muzen Cab
19
5 / 1 / 5
11,183
746
18,316
11,521
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Exavoi
Yu Huang
18
6 / 2 / 11
11,191
746
14,151
12,358
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
19
7 / 3 / 12
12,369
825
17,604
16,440
8,660
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
almmmm
Sol
19
6 / 1 / 13
11,723
782
17,463
13,864
5,698
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 1 / 20
11,656
777
12,107
21,114
25,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
xXEpicNameXx
Bakasura
17
3 / 4 / 14
10,337
689
7,213
17,106
15,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
10
Kills
23
23
Deaths
11
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BFGactual
Kukulkan
1
6
8
0.83
L
Janus
1
5
5
0.7
L
0
5
6
0.6
W
Yu Huang
Exavoi
Yu Huang
6
2
11
5.75
L
Tyr
3
6
3
0.75
W
Hachiman
7
3
12
4.33
L
Ah Muzen Cab
WeelsKIl
Ah Muzen Cab
5
1
5
7.5
W
Sol
almmmm
Sol
6
1
13
12.5
W
1
1
20
11
W
Bakasura
xXEpicNameXx
Bakasura
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,368
Damage
68,538
70,731
Taken
80,882
45,310
Mitigated
59,677
11,266
Healing
38,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BFGactual
Kukulkan
8,114
725
952
1,063
13,864
6,037
0
8,498
4,949
18,969
0
L
Janus
14,443
964
816
476
9,517
4,000
0
6,714
2,453
26,931
0
L
14,724
5,078
543
1,267
13,184
7,948
0
8,593
4,367
26,135
0
W
Yu Huang
Exavoi
Yu Huang
14,151
1,113
5,385
2,025
12,358
4,648
1,478
7,164
5,108
34,533
0
L
Tyr
11,771
254
462
3,560
22,645
21,209
0
12,184
8,784
253
18,810
W
Hachiman
17,604
9,051
2,163
4,603
16,440
8,660
1,190
6,743
9,499
0
50,899
L
Ah Muzen Cab
WeelsKIl
Ah Muzen Cab
18,316
3,075
1,564
563
11,521
6,116
0
7,672
3,654
0
51,925
W
Sol
almmmm
Sol
17,463
3,919
2,616
6,964
13,864
5,698
4,566
6,901
6,829
54,567
1,179
W
12,107
570
5,190
4,767
21,114
25,179
678
8,628
12,222
17,243
0
W
Bakasura
xXEpicNameXx
Bakasura
7,213
3,955
379
4,022
17,106
15,492
665
7,236
9,690
0
10,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,027
Gold Earned
57,276
176
Minions Killed
256
0
Camps Cleared
0
1,355,424
Distance Traveled
1,450,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,478
632
33
2
0
254,616
0
L
Janus
9,048
603
43
3
0
232,327
0
L
Nu Wa
8,759
584
12
1
0
244,521
0
W
Yu Huang
11,191
746
43
3
0
304,050
0
L
Tyr
9,559
637
10
1
0
301,930
0
W
Hachiman
12,369
825
64
4
0
250,864
0
L
Ah Muzen Cab
11,183
746
78
5
0
322,030
0
W
Sol
11,723
782
104
7
0
283,229
0
W
Geb
11,656
777
12
1
0
318,503
0
W
Bakasura
10,337
689
33
2
0
293,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role