Player Matchup

Freya
Freya
Ashikiba
Freya
Level 160
God Stats
16W - 6L
1,727 SR
Queue Stats
228W - 236L
1,459 Elo+
Solo
Thanatos
Thanatos
DarkBeatsVR
Thanatos
Level 119
God Stats
1W - 1L
1,523 SR
Queue Stats
107W - 94L
1,506 Elo+
Party 2
Geb
Geb
Tutankhamen1
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,513 Elo+
Solo
Mulan
Mulan
Ze1ta
Mulan
Level 145
God Stats
3W - 8L
1,462 SR
Queue Stats
180W - 196L
1,564 Elo+
Party 2
Martichoras
Martichoras
zalcanan
Martichoras
Level 157
God Stats
8W - 12L
1,459 SR
Queue Stats
502W - 471L
1,527 Elo+
Solo
Team Averages
Level 134
1,534 SR
1,514 Elo+

VS

Team Averages
Level 123
1,426 SR
1,438 Elo+
Achilles
Achilles
D assassin9
Achilles
Level 170
God Stats
2W - 2L
1,394 SR
Queue Stats
89W - 81L
1,513 Elo+
Solo
Hachiman
Hachiman
karushiumu_
Hachiman
Level 123
God Stats
5W - 12L
1,310 SR
Queue Stats
52W - 107L
1,362 Elo+
Party 1
He Bo
He Bo
reguardo
He Bo
Level 170
God Stats
5W - 7L
1,461 SR
Queue Stats
194W - 170L
1,568 Elo+
Solo
Geb
Geb
snoopynattsuu
Geb
Level 70
God Stats
28W - 41L
1,438 SR
Queue Stats
72W - 121L
1,366 Elo+
Party 1
Hera
Hera
yoshii_tm
Hera
Level 81
God Stats
7W - 5L
1,525 SR
Queue Stats
72W - 102L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ashikiba
Freya
16
1 / 4 / 3
9,910
522
13,925
13,221
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
DarkBeatsVR
Thanatos
15
2 / 6 / 1
9,411
495
3,577
18,124
8,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 2 / 2
7,979
420
6,745
13,842
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Ze1ta
Mulan
16
0 / 3 / 1
9,900
521
13,119
23,425
25,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
zalcanan
Martichoras
18
6 / 3 / 0
11,798
621
11,611
13,125
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D assassin9
Achilles
18
4 / 1 / 4
11,565
609
20,316
23,500
28,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
karushiumu_
Hachiman
15
1 / 2 / 3
9,778
515
6,732
13,328
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
reguardo
He Bo
19
9 / 2 / 5
11,331
596
15,417
14,469
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 1 / 9
9,060
477
8,137
14,861
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
17
2 / 4 / 3
10,439
549
6,126
10,339
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
18
18
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Freya
Ashikiba
Freya
1
4
3
0.63
W
Achilles
D assassin9
Achilles
4
1
4
6
L
Thanatos
DarkBeatsVR
Thanatos
2
6
1
0.42
L
1
2
2
1
L
Mulan
Ze1ta
Mulan
0
3
1
0.17
W
Hachiman
karushiumu_
Hachiman
1
2
3
1.25
W
He Bo
reguardo
He Bo
9
2
5
5.75
W
2
1
9
6.5
W
Hera
2
4
3
0.88
L
Martichoras
zalcanan
Martichoras
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,977
Damage
56,728
81,737
Taken
76,497
58,844
Mitigated
56,720
29,375
Healing
23,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ashikiba
Freya
13,925
4,664
0
4,963
13,221
5,881
0
5,424
7,797
76,319
6,252
W
Achilles
D assassin9
Achilles
20,316
4,945
0
9,235
23,500
28,676
0
1,008
22,492
0
97,992
L
Thanatos
DarkBeatsVR
Thanatos
3,577
355
0
12,188
18,124
8,321
0
6,559
11,413
0
58,608
L
6,745
1,078
0
2,340
13,842
13,395
57
6,098
7,696
26,448
0
L
Mulan
Ze1ta
Mulan
13,119
1,268
0
7,197
23,425
25,533
0
1,587
19,968
1,977
79,518
W
Hachiman
karushiumu_
Hachiman
6,732
3,694
0
4,059
13,328
5,874
715
8,178
4,826
0
83,247
W
He Bo
reguardo
He Bo
15,417
889
0
7,394
14,469
6,083
0
4,361
9,984
126,114
4,012
W
8,137
391
0
1,806
14,861
12,461
58
6,589
8,004
26,806
527
W
Hera
6,126
751
0
1,046
10,339
3,626
0
655
9,684
80,495
0
L
Martichoras
zalcanan
Martichoras
11,611
3,233
0
2,687
13,125
5,714
0
8,443
4,634
0
89,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,998
Gold Earned
52,173
520
Minions Killed
654
0
Camps Cleared
0
1,936,763
Distance Traveled
1,984,485
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,910
522
138
7
0
372,404
2
W
Achilles
11,565
609
154
8
0
368,049
5
L
Thanatos
9,411
495
81
4
0
442,686
0
L
Geb
7,979
420
28
1
0
369,115
3
L
Mulan
9,900
521
130
7
0
367,436
4
W
Hachiman
9,778
515
148
8
0
383,455
3
W
He Bo
11,331
596
179
9
0
415,110
1
W
Geb
9,060
477
25
1
0
429,483
11
W
Hera
10,439
549
148
8
0
388,388
7
L
Martichoras
11,798
621
143
8
0
385,122
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role