Player Matchup

Heimdallr
Heimdallr
Absolotus
Heimdallr
Level 159
God Stats
16W - 15L
1,636 SR
Queue Stats
315W - 214L
1,610 Elo+
Solo
Hercules
Hercules
BUDBUD_2005
Hercules
Level 155
God Stats
1W - 2L
1,572 SR
Queue Stats
19W - 7L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
BiqnxYT
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Zeus
Zeus
Rhiakath21
Zeus
Level 167
God Stats
155W - 128L
1,518 SR
Queue Stats
1,310W - 1,341L
1,491 Elo+
Solo
Chang'e
Chang'e
cheddarwins
Chang'e
Level 146
God Stats
29W - 14L
1,606 SR
Queue Stats
991W - 644L
1,563 Elo+
Solo
Team Averages
Level 126
1,566 SR
1,612 Elo+

VS

Team Averages
Level 174
1,595 SR
1,545 Elo+
Kukulkan
Kukulkan
Carnage4232
Kukulkan
Level 148
God Stats
13W - 7L
1,648 SR
Queue Stats
307W - 304L
1,494 Elo+
Solo
Athena
Athena
QueenVengeance
Athena
Level 178
God Stats
15W - 6L
1,570 SR
Queue Stats
274W - 248L
1,577 Elo+
Solo
Merlin
Merlin
mmmcaramel
Merlin
Level 121
God Stats
2W - 1L
1,610 SR
Queue Stats
57W - 64L
1,509 Elo+
Solo
Loki
Loki
mrpoint1percent
Loki
Level 279
God Stats
269W - 263L
1,512 SR
Queue Stats
1,684W - 1,722L
1,537 Elo+
Solo
Neith
Neith
ざきかん
Neith
Level 142
God Stats
1W - 0L
1,633 SR
Queue Stats
20W - 20L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Absolotus
Heimdallr
12
0 / 1 / 1
6,566
1,094
4,445
4,262
1,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
BUDBUD_2005
Hercules
12
0 / 0 / 1
6,745
1,124
1,974
9,788
7,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
BiqnxYT
Kukulkan
11
0 / 6 / 0
6,042
1,007
971
6,043
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,634
1,106
3,097
4,029
1,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
cheddarwins
Chang'e
11
1 / 0 / 0
6,520
1,087
1,244
2,576
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

307

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carnage4232
Kukulkan
13
2 / 0 / 6
7,768
1,295
4,676
941
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 6
7,279
1,213
3,952
5,241
5,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
mmmcaramel
Merlin
13
3 / 0 / 5
7,354
1,226
8,247
3,361
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 6
7,070
1,178
2,686
757
257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 5
7,293
1,216
4,676
3,298
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
9
9
Deaths
1
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Absolotus
Heimdallr
0
1
1
0.5
L
Hercules
BUDBUD_2005
Hercules
0
0
1
0.5
L
Kukulkan
BiqnxYT
Kukulkan
0
6
0
0
W
Kukulkan
Carnage4232
Kukulkan
2
0
6
5
W
0
0
6
3
L
0
2
1
0.25
L
Chang'e
cheddarwins
Chang'e
1
0
0
1
W
Merlin
mmmcaramel
Merlin
3
0
5
5.5
W
2
0
6
5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,731
Damage
24,237
26,698
Taken
13,598
14,011
Mitigated
8,727
5,089
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Absolotus
Heimdallr
4,445
1,966
0
208
4,262
1,868
0
2,820
1,442
0
19,332
L
Hercules
BUDBUD_2005
Hercules
1,974
780
0
2,803
9,788
7,241
0
5,828
3,960
0
14,602
L
Kukulkan
BiqnxYT
Kukulkan
971
495
0
0
6,043
2,266
0
2,910
3,133
1,191
0
W
Kukulkan
Carnage4232
Kukulkan
4,676
333
0
250
941
433
0
357
584
26,196
0
W
3,952
1,037
0
512
5,241
5,132
0
2,111
3,032
5,521
0
L
3,097
278
0
227
4,029
1,690
0
3,335
694
25,074
0
L
Chang'e
cheddarwins
Chang'e
1,244
37
1,435
416
2,576
946
0
1,982
594
4,060
0
W
Merlin
mmmcaramel
Merlin
8,247
604
0
795
3,361
1,526
0
1,061
2,258
21,996
0
W
2,686
345
0
35
757
257
0
670
47
0
6,702
W
4,676
1,463
0
990
3,298
1,379
0
933
2,365
0
20,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
36,764
125
Minions Killed
143
4
Camps Cleared
7
483,684
Distance Traveled
709,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,566
1,094
40
7
1
120,898
0
L
Hercules
6,745
1,124
20
3
0
124,027
0
L
Kukulkan
6,042
1,007
0
0
0
42,600
0
W
Kukulkan
7,768
1,295
65
11
5
129,777
0
W
Athena
7,279
1,213
1
0
0
166,147
0
L
Zeus
6,634
1,106
51
9
3
109,522
0
L
Chang'e
6,520
1,087
14
2
0
86,637
0
W
Merlin
7,354
1,226
35
6
1
138,871
0
W
Loki
7,070
1,178
9
2
1
152,641
0
W
Neith
7,293
1,216
33
6
0
121,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role