Player Matchup

Yemoja
Yemoja
Absolute_Liger
Yemoja
Level 128
God Stats
2W - 3L
1,525 SR
Queue Stats
516W - 491L
1,515 Elo+
Solo
Anhur
Anhur
Flinchum91
Anhur
Level 157
God Stats
6W - 3L
1,561 SR
Queue Stats
522W - 483L
1,593 Elo+
Party 2
Anubis
Anubis
Magnes1835
Anubis
Level 69
God Stats
20W - 6L
1,848 SR
Queue Stats
165W - 138L
1,546 Elo+
Solo
Bellona
Bellona
Natasi Medici
Bellona
Level 158
God Stats
2W - 3L
1,493 SR
Queue Stats
311W - 258L
1,567 Elo+
Solo
Cliodhna
Cliodhna
bubba1597
Cliodhna
Level 159
God Stats
2W - 1L
1,542 SR
Queue Stats
424W - 399L
1,596 Elo+
Party 2
Team Averages
Level 134
1,594 SR
1,563 Elo+

VS

Team Averages
Level 137
1,664 SR
1,568 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Celebrasdir
Scylla
Level 137
God Stats
23W - 17L
1,651 SR
Queue Stats
541W - 456L
1,575 Elo+
Party 1
Mulan
Mulan
Drippy_Abby
Mulan
Level 117
God Stats
6W - 3L
1,685 SR
Queue Stats
472W - 425L
1,545 Elo+
Solo
Set
Set
JNICH
Set
Level 126
God Stats
3W - 7L
1,533 SR
Queue Stats
774W - 654L
1,630 Elo+
Party 1
Eset
Eset
sgtshamrock122
Eset
Level 148
God Stats
3W - 1L
1,949 SR
Queue Stats
272W - 229L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,151
468
1,268
6,658
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
9
0 / 3 / 0
5,481
498
2,872
7,198
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Magnes1835
Anubis
10
1 / 3 / 2
6,380
580
3,941
6,295
2,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
5 / 1 / 0
7,182
653
6,760
9,476
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
bubba1597
Cliodhna
11
1 / 1 / 4
6,302
573
5,827
8,989
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 2
6,630
603
5,101
5,928
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
10
0 / 2 / 4
5,549
504
2,533
5,257
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,857
442
4,710
5,936
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Set
JNICH
Set
11
3 / 1 / 3
6,427
584
7,929
9,513
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 2 / 3
7,269
661
6,530
7,178
5,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
10
10
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
2
3
W
0
2
2
0.5
L
Scylla
0
2
4
1
L
0
1
0
0
W
Anhur
0
3
0
0
L
Set
JNICH
Set
3
1
3
4.5
W
Anubis
Magnes1835
Anubis
1
3
2
0.67
W
Bellona
5
1
0
5
W
Cliodhna
bubba1597
Cliodhna
1
1
4
3
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,668
Damage
26,803
38,616
Taken
33,812
22,270
Mitigated
17,504
14,771
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,101
3,354
0
2,581
5,928
2,428
691
496
5,432
0
56,692
W
1,268
399
830
2,128
6,658
4,906
0
2,477
4,181
7,916
0
L
Scylla
2,533
922
0
727
5,257
1,269
0
2,380
2,877
35,564
0
L
4,710
1,034
0
1,249
5,936
4,147
0
0
5,936
0
22,584
W
Anhur
2,872
1,141
0
1,903
7,198
2,307
0
2,144
5,054
0
36,031
L
Set
JNICH
Set
7,929
3,838
0
858
9,513
4,538
0
773
8,740
0
56,857
W
Anubis
Magnes1835
Anubis
3,941
280
0
2,409
6,295
2,531
851
1,498
4,797
48,754
0
W
Bellona
6,760
2,647
0
3,109
9,476
9,210
0
1,308
8,168
0
42,817
W
Cliodhna
bubba1597
Cliodhna
5,827
1,074
0
4,392
8,989
3,316
0
1,636
7,353
0
42,823
L
6,530
1,621
269
1,675
7,178
5,122
0
1,560
5,618
19,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
30,732
272
Minions Killed
315
0
Camps Cleared
0
1,046,520
Distance Traveled
968,490
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,630
603
95
9
0
196,047
0
W
Yemoja
5,151
468
5
0
0
207,885
1
L
Scylla
5,549
504
76
7
0
206,436
1
L
Mulan
4,857
442
39
4
0
120,384
0
W
Anhur
5,481
498
63
6
0
191,106
0
L
Set
6,427
584
79
7
0
241,939
0
W
Anubis
6,380
580
82
7
0
186,624
3
W
Bellona
7,182
653
53
5
0
201,893
4
W
Cliodhna
6,302
573
69
6
0
259,012
0
L
Eset
7,269
661
26
2
0
203,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role