Player Matchup

King Arthur
King Arthur
Armistice115
King Arthur
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
16W - 15L
1,497 Elo+
Party 1
Chiron
Chiron
Larsen3131
Chiron
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
443W - 489L
1,399 Elo+
Solo
Amaterasu
Amaterasu
NorthcalACC
Amaterasu
Level 107
God Stats
1W - 1L
1,482 SR
Queue Stats
15W - 17L
1,478 Elo+
Party 1
Merlin
Merlin
Up Still
Merlin
Level 109
God Stats
9W - 6L
1,680 SR
Queue Stats
269W - 318L
1,418 Elo+
Solo
Set
Set
lxl CYANIDE lxl
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,414 Elo+
Party 1
Team Averages
Level 112
1,490 SR
1,441 Elo+

VS

Team Averages
Level 115
1,476 SR
1,447 Elo+
Heimdallr
Heimdallr
RoyalKachanga
Heimdallr
Level 49
God Stats
2W - 4L
1,279 SR
Queue Stats
35W - 37L
1,428 Elo+
Party 2
Ares
Ares
RoyalMonkey813
Ares
Level 140
God Stats
4W - 7L
1,345 SR
Queue Stats
187W - 203L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
TheEbonTerror
Kukulkan
Level 122
God Stats
5W - 0L
1,900 SR
Queue Stats
76W - 76L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
abrixis
Cu Chulainn
Level 143
God Stats
6W - 9L
1,358 SR
Queue Stats
186W - 176L
1,476 Elo+
Solo
Discordia
Discordia
imnotvitor
Discordia
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Armistice115
King Arthur
15
2 / 11 / 4
9,881
659
7,263
23,396
28,608
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
Larsen3131
Chiron
16
1 / 6 / 6
9,382
625
11,496
12,184
6,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
NorthcalACC
Amaterasu
17
5 / 9 / 4
11,329
755
11,739
28,345
17,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Up Still
Merlin
15
4 / 6 / 3
9,844
656
15,566
10,516
5,109
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 7 / 8
9,683
646
9,026
17,495
10,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RoyalKachanga
Heimdallr
19
12 / 3 / 16
11,961
797
21,037
15,210
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 4 / 19
12,543
836
15,179
21,001
26,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
TheEbonTerror
Kukulkan
18
2 / 2 / 14
10,990
733
6,274
8,495
4,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
abrixis
Cu Chulainn
18
6 / 3 / 23
11,863
791
20,535
28,491
32,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
imnotvitor
Discordia
19
9 / 2 / 19
12,294
820
15,178
10,042
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
130
14
Kills
39
39
Deaths
14
25
Assists
91
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Armistice115
King Arthur
2
11
4
0.36
L
Chiron
Larsen3131
Chiron
1
6
6
0.67
L
Amaterasu
NorthcalACC
Amaterasu
5
9
4
0.78
W
Heimdallr
RoyalKachanga
Heimdallr
12
3
16
6.67
W
10
4
19
4.88
W
Kukulkan
TheEbonTerror
Kukulkan
2
2
14
4.5
L
Merlin
Up Still
Merlin
4
6
3
0.92
W
Cu Chulainn
abrixis
Cu Chulainn
6
3
23
5.83
W
Discordia
imnotvitor
Discordia
9
2
19
9.25
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,090
Damage
78,203
91,936
Taken
83,239
68,439
Mitigated
77,782
16,634
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Armistice115
King Arthur
7,263
481
161
1,878
23,396
28,608
0
5,413
17,445
0
17,484
L
Chiron
Larsen3131
Chiron
11,496
2,934
1,057
1,651
12,184
6,139
0
4,423
7,411
0
22,882
L
Amaterasu
NorthcalACC
Amaterasu
11,739
3,954
597
6,485
28,345
17,787
0
10,784
17,144
0
18,188
W
Heimdallr
RoyalKachanga
Heimdallr
21,037
12,867
1,011
5,105
15,210
9,646
3,332
3,119
12,091
0
39,872
W
15,179
1,905
1,041
3,427
21,001
26,222
1,095
4,161
16,840
23,614
0
W
Kukulkan
TheEbonTerror
Kukulkan
6,274
1,254
483
525
8,495
4,561
2,161
2,341
6,154
25,086
0
L
Merlin
Up Still
Merlin
15,566
736
399
1,160
10,516
5,109
0
6,634
3,798
27,878
0
W
Cu Chulainn
abrixis
Cu Chulainn
20,535
4,432
970
10,289
28,491
32,454
831
3,689
24,802
0
35,492
W
Discordia
imnotvitor
Discordia
15,178
408
598
1,838
10,042
4,899
1,291
2,256
7,786
34,731
0
L
9,026
2,898
231
3,015
17,495
10,796
0
9,347
7,777
0
24,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,119
Gold Earned
59,651
112
Minions Killed
154
0
Camps Cleared
0
1,158,456
Distance Traveled
1,336,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,881
659
8
1
0
300,518
0
L
Chiron
9,382
625
30
2
0
201,032
0
L
Amaterasu
11,329
755
10
1
0
230,877
0
W
Heimdallr
11,961
797
30
2
0
260,658
0
W
Ares
12,543
836
18
1
0
267,945
0
W
Kukulkan
10,990
733
38
3
0
252,955
0
L
Merlin
9,844
656
32
2
0
159,110
0
W
Cu Chulainn
11,863
791
32
2
0
251,077
0
W
Discordia
12,294
820
36
2
0
304,211
0
L
Set
9,683
646
32
2
0
266,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role