Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
DeusCrustulum
Ares
Gold III
Level 146
God Stats
2W - 4L
1,689 SR
Queue Stats
75W - 77L
1,636 MMR
Solo
Rama
Rama
Gold II
OptimalScrub
Rama
Gold II
Level 61
God Stats
10W - 6L
1,794 SR
Queue Stats
59W - 60L
1,651 MMR
Solo
Fenrir
Fenrir
Gold II
Schuh326
Fenrir
Gold II
Level 122
God Stats
0W - 2L
1,220 SR
Queue Stats
66W - 59L
1,636 MMR
Solo
Thor
Thor
Bronze III
iTrollSoWat
Thor
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,646 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,541 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,622 SR
1,647 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
AkielTheFirst
Anhur
Gold II
Level 64
God Stats
11W - 9L
1,606 SR
Queue Stats
135W - 127L
1,665 MMR
Solo
Thanatos
Thanatos
Gold III
DΕATH
Thanatos
Gold III
Level 198
God Stats
6W - 4L
1,629 SR
Queue Stats
22W - 12L
1,787 MMR
Party 1
Ganesha
Ganesha
Silver I
Legoblazer
Ganesha
Silver I
Level 121
God Stats
2W - 0L
1,677 SR
Queue Stats
15W - 6L
1,636 MMR
Party 1
Agni
Agni
Gold III
Posaid0n1762
Agni
Gold III
Level 87
God Stats
12W - 6L
1,698 SR
Queue Stats
94W - 92L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 5 / 1
6,725
517
2,322
9,400
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 2
5,826
448
5,178
14,040
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 0
7,045
542
4,863
10,807
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Schuh326
Fenrir
11
1 / 7 / 1
6,682
514
5,044
15,559
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 1
5,980
460
3,519
11,572
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArachneKukulkanThothAtlas

VS

Bans
KuzenboAo KuangSurtrMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 2
9,149
704
12,668
7,681
3,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 3
7,721
594
6,366
8,640
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
DΕATH
Thanatos
15
14 / 1 / 1
9,225
710
17,491
13,604
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Legoblazer
Ganesha
11
0 / 2 / 12
7,596
584
4,175
11,139
9,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 0 / 3
7,581
583
5,567
5,174
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
26
26
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
W
Anubis
 
Anubis
9
0
2
10
W
1
1
3
2.5
L
0
5
2
0.2
W
Thanatos
DΕATH
Thanatos
14
1
1
14.5
W
Ganesha
Legoblazer
Ganesha
0
2
12
3
L
2
4
0
0.5
W
2
0
3
3.5
L
Fenrir
Schuh326
Fenrir
1
7
1
0.21
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
46,267
61,378
Taken
46,238
24,319
Mitigated
23,991
10,049
Healing
22,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,322
225
0
1,502
9,400
2,512
0
5,188
4,042
45,499
0
W
Anubis
 
Anubis
12,668
888
0
4,617
7,681
3,346
1,864
1,019
6,439
66,713
0
W
6,366
3,281
0
2,752
8,640
3,243
453
1,194
7,446
0
58,448
L
5,178
377
0
1,775
14,040
9,534
0
3,364
10,478
12,417
0
W
Thanatos
DΕATH
Thanatos
17,491
8,546
0
12,019
13,604
5,775
0
2,007
11,429
0
79,337
W
Ganesha
Legoblazer
Ganesha
4,175
469
0
1,898
11,139
9,577
501
2,601
8,493
19,256
0
L
4,863
3,728
0
2,818
10,807
2,455
0
1,854
8,953
0
51,244
W
5,567
238
0
887
5,174
2,050
0
1,143
4,031
56,150
0
L
Fenrir
Schuh326
Fenrir
5,044
1,493
0
3,154
15,559
6,586
0
7,614
7,899
0
32,234
L
3,519
406
0
800
11,572
3,232
0
3,907
7,596
0
38,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
41,272
313
Minions Killed
425
0
Camps Cleared
0
1,235,311
Distance Traveled
1,341,469
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,725
517
99
8
0
225,652
2
W
Anubis
9,149
704
103
8
0
243,911
0
W
Anhur
7,721
594
104
8
0
233,444
4
L
Ares
5,826
448
7
1
0
262,926
5
W
Thanatos
9,225
710
106
8
0
309,865
0
W
Ganesha
7,596
584
2
0
0
275,474
5
L
Rama
7,045
542
109
8
0
244,252
2
W
Agni
7,581
583
110
8
0
278,775
3
L
Fenrir
6,682
514
45
3
0
238,868
0
L
Thor
5,980
460
53
4
0
263,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role