Player Matchup

Discordia
Discordia
GEAR238
Discordia
Level 182
God Stats
1W - 0L
1,473 SR
Queue Stats
54W - 47L
1,575 Elo+
Party 1
Geb
Geb
m4rcu5 fen1x53
Geb
Level 125
God Stats
33W - 36L
1,549 SR
Queue Stats
160W - 160L
1,557 Elo+
Party 1
Fenrir
Fenrir
o0HYH0o
Fenrir
Level 146
God Stats
12W - 12L
1,580 SR
Queue Stats
274W - 274L
1,571 Elo+
Party 1
Team Averages
Level 151
1,534 SR
1,568 Elo+

VS

Team Averages
Level 131
1,558 SR
1,667 Elo+
Baron Samedi
Baron Samedi
Acegameah
Baron Samedi
Level 129
God Stats
2W - 4L
1,362 SR
Queue Stats
46W - 40L
1,593 Elo+
Party 2
Medusa
Medusa
FraXiee
Medusa
Level 118
God Stats
2W - 1L
1,682 SR
Queue Stats
5W - 3L
1,754 Elo+
Party 2
Bake Kujira
Bake Kujira
ShadowsCurse
Bake Kujira
Level 146
God Stats
6W - 9L
1,631 SR
Queue Stats
103W - 83L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GEAR238
Discordia
17
16 / 0 / 6
13,575
1,044
22,493
6,553
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 15
10,031
772
7,600
17,713
19,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
o0HYH0o
Fenrir
15
7 / 1 / 12
11,890
915
13,612
16,532
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acegameah
Baron Samedi
12
2 / 7 / 2
10,087
776
9,855
12,527
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
FraXiee
Medusa
12
1 / 6 / 2
9,436
726
10,124
13,529
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
ShadowsCurse
Bake Kujira
11
2 / 10 / 3
9,346
719
9,984
20,330
18,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
23
Kills
5
5
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Acegameah
Baron Samedi
2
7
2
0.43
L
Medusa
FraXiee
Medusa
1
6
2
0.33
W
Discordia
GEAR238
Discordia
16
0
6
19
L
Bake Kujira
ShadowsCurse
Bake Kujira
2
10
3
0.35
W
0
4
15
1.88
W
Fenrir
o0HYH0o
Fenrir
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,705
Damage
29,963
40,798
Taken
46,386
34,326
Mitigated
27,560
5,566
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Acegameah
Baron Samedi
9,855
1,457
1,074
1,708
12,527
5,029
384
7,392
4,639
27,166
0
L
Medusa
FraXiee
Medusa
10,124
4,131
200
700
13,529
3,936
754
7,775
5,416
0
42,870
W
Discordia
GEAR238
Discordia
22,493
1,705
0
908
6,553
2,781
966
2,690
3,702
96,577
0
L
Bake Kujira
ShadowsCurse
Bake Kujira
9,984
5,437
0
925
20,330
18,595
460
13,850
5,679
20,280
0
W
7,600
284
0
1,198
17,713
19,737
196
7,325
9,645
16,083
322
W
Fenrir
o0HYH0o
Fenrir
13,612
1,391
0
3,460
16,532
11,808
1,146
8,833
7,103
0
42,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
28,869
178
Minions Killed
119
0
Camps Cleared
0
770,522
Distance Traveled
646,378
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,087
776
45
3
0
212,698
0
L
Medusa
9,436
726
51
4
0
224,929
0
W
Discordia
13,575
1,044
129
10
0
248,090
0
L
Bake Kujira
9,346
719
23
2
0
208,751
6
W
Geb
10,031
772
10
1
0
250,221
0
W
Fenrir
11,890
915
39
3
0
272,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role