Player Matchup

Bacchus
Bacchus
Platinum V
Salty0range
Bacchus
Platinum V
Level 58
God Stats
2W - 3L
1,443 SR
Queue Stats
61W - 64L
1,443 MMR
Party 2
Ah Puch
Ah Puch
Gold III
StoicSonder
Ah Puch
Gold III
Level 147
God Stats
28W - 21L
1,552 SR
Queue Stats
173W - 154L
1,632 MMR
Solo
Achilles
Achilles
Platinum V
dasaauce
Achilles
Platinum V
Level 49
God Stats
1W - 2L
1,750 SR
Queue Stats
27W - 27L
1,811 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,582 SR
1,629 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,462 SR
1,563 MMR
Agni
Agni
Gold V
UglyCoronet811
Agni
Gold V
Level 147
God Stats
0W - 1L
1,288 SR
Queue Stats
13W - 12L
1,645 MMR
Party 1
Cupid
Cupid
Silver II
moomoorangerlad
Cupid
Silver II
Level 47
God Stats
6W - 4L
1,599 SR
Queue Stats
7W - 11L
1,409 MMR
Party 1
Cerberus
Cerberus
Gold IV
salmonman103
Cerberus
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Salty0range
Bacchus
16
5 / 1 / 9
12,501
833
10,497
14,882
19,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
StoicSonder
Ah Puch
15
2 / 0 / 13
12,253
817
20,541
9,324
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
dasaauce
Achilles
15
9 / 5 / 6
12,632
842
15,800
19,250
17,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
Ne ZhaKumbhakarnaCharonGebMorgan Le Fay

VS

Bans
KuzenboDiscordiaUllrHerculesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
12,229
815
11,224
13,695
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 3
10,648
710
8,851
15,189
6,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
salmonman103
Cerberus
12
0 / 6 / 4
10,148
677
5,969
22,010
20,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Salty0range
Bacchus
5
1
9
9.5
W
Ah Puch
StoicSonder
Ah Puch
2
0
13
8.5
L
4
3
2
1.67
W
Achilles
dasaauce
Achilles
9
5
6
2.4
L
2
7
3
0.5
L
Cerberus
salmonman103
Cerberus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,838
Damage
26,044
43,456
Taken
50,894
41,965
Mitigated
32,084
8,645
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Salty0range
Bacchus
10,497
1,416
0
3,394
14,882
19,523
0
5,712
9,170
39,906
0
W
Ah Puch
StoicSonder
Ah Puch
20,541
423
0
2,327
9,324
4,535
1,403
4,271
5,053
79,663
0
L
11,224
1,873
0
889
13,695
5,100
0
7,557
5,757
53,365
0
W
Achilles
dasaauce
Achilles
15,800
2,723
0
2,924
19,250
17,907
814
7,306
11,944
0
45,443
L
8,851
5,650
228
1,495
15,189
6,280
0
8,993
5,960
0
30,727
L
Cerberus
salmonman103
Cerberus
5,969
202
0
2,074
22,010
20,704
0
13,785
7,575
26,940
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
33,025
181
Minions Killed
211
0
Camps Cleared
0
937,289
Distance Traveled
802,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,501
833
31
2
0
318,961
0
W
Ah Puch
12,253
817
117
8
0
312,022
0
L
Agni
12,229
815
90
6
0
283,082
0
W
Achilles
12,632
842
33
2
0
306,306
0
L
Cupid
10,648
710
54
4
0
244,611
0
L
Cerberus
10,148
677
67
4
0
274,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role