Player Matchup

Amaterasu
Amaterasu
Dragon5layer60
Amaterasu
Level 84
God Stats
3W - 4L
1,572 SR
Queue Stats
66W - 70L
1,395 Elo+
Party 1
Persephone
Persephone
Felwinter22
Persephone
Level 27
God Stats
18W - 16L
1,461 SR
Queue Stats
33W - 52L
1,324 Elo+
Party 1
Da Ji
Da Ji
NightHawk404128
Da Ji
Level 66
God Stats
13W - 7L
1,456 SR
Queue Stats
18W - 14L
1,416 Elo+
Party 1
Surtr
Surtr
Pyr0T3chnician
Surtr
Level 63
God Stats
37W - 28L
1,494 SR
Queue Stats
66W - 74L
1,392 Elo+
Party 1
Chernobog
Chernobog
VernonHos
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,531 Elo+
Solo
Team Averages
Level 74
1,497 SR
1,412 Elo+

VS

Team Averages
Level 80
1,410 SR
1,379 Elo+
Ravana
Ravana
Deltaturtle88
Ravana
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 7L
1,103 Elo+
Party 2
Nox
Nox
ItsRafael9834
Nox
Level 109
God Stats
2W - 6L
1,364 SR
Queue Stats
58W - 45L
1,530 Elo+
Solo
Heimdallr
Heimdallr
Lawrence222lt143
Heimdallr
Level 26
God Stats
3W - 6L
1,220 SR
Queue Stats
42W - 46L
1,370 Elo+
Party 2
Achilles
Achilles
TheFastSpark
Achilles
Level 159
God Stats
4W - 5L
1,496 SR
Queue Stats
267W - 278L
1,477 Elo+
Solo
Lancelot
Lancelot
danieldude999
Lancelot
Level 89
God Stats
9W - 5L
1,654 SR
Queue Stats
191W - 188L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dragon5layer60
Amaterasu
12
0 / 1 / 8
7,872
562
6,545
12,812
10,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Felwinter22
Persephone
12
3 / 1 / 7
7,843
560
8,616
4,699
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
10 / 1 / 3
8,536
610
8,222
8,618
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 1 / 9
7,901
564
13,017
13,902
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
VernonHos
Chernobog
12
1 / 1 / 8
7,831
559
5,706
8,184
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,528
466
8,077
10,143
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 2 / 1
6,675
477
4,700
7,697
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
9
0 / 5 / 1
5,562
397
6,165
10,901
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TheFastSpark
Achilles
9
2 / 5 / 0
6,627
473
5,159
15,879
14,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
danieldude999
Lancelot
11
1 / 3 / 3
6,584
470
4,354
11,716
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
5
5
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Amaterasu
Dragon5layer60
Amaterasu
0
1
8
4
W
Persephone
Felwinter22
Persephone
3
1
7
6.5
L
0
2
1
0.25
L
Heimdallr
0
5
1
0.1
W
10
1
3
11.5
W
6
1
9
10.5
L
Achilles
TheFastSpark
Achilles
2
5
0
0.4
W
Chernobog
VernonHos
Chernobog
1
1
8
5
L
Lancelot
danieldude999
Lancelot
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
28,455
48,215
Taken
56,336
31,731
Mitigated
30,096
16,430
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,077
2,360
0
450
10,143
3,444
0
975
9,168
0
27,591
W
Amaterasu
Dragon5layer60
Amaterasu
6,545
2,544
0
4,932
12,812
10,945
740
1,489
11,323
0
45,222
W
Persephone
Felwinter22
Persephone
8,616
886
0
887
4,699
1,698
0
1,510
3,187
48,261
0
L
4,700
179
0
1,052
7,697
2,942
0
3,401
4,249
52,283
0
L
Heimdallr
6,165
3,161
0
1,239
10,901
4,203
0
759
9,856
0
37,835
W
8,222
2,290
0
3,674
8,618
3,785
0
1,112
7,506
0
43,908
W
13,017
4,539
0
5,707
13,902
12,557
787
589
13,313
1,326
35,144
L
Achilles
TheFastSpark
Achilles
5,159
1,143
288
3,816
15,879
14,495
0
3,003
12,319
0
22,274
W
Chernobog
VernonHos
Chernobog
5,706
3,265
0
1,230
8,184
2,746
1,122
0
8,184
0
53,671
L
Lancelot
danieldude999
Lancelot
4,354
463
0
3,335
11,716
5,012
0
1,277
10,300
0
40,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
31,976
330
Minions Killed
286
0
Camps Cleared
0
1,457,433
Distance Traveled
1,388,385
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,528
466
47
3
0
241,076
0
W
Amaterasu
7,872
562
68
5
0
300,230
3
W
Persephone
7,843
560
70
5
0
275,975
0
L
Nox
6,675
477
102
7
0
269,621
5
L
Heimdallr
5,562
397
56
4
0
263,422
0
W
Da Ji
8,536
610
63
5
0
338,709
0
W
Surtr
7,901
564
38
3
0
271,177
2
L
Achilles
6,627
473
17
1
0
280,830
2
W
Chernobog
7,831
559
91
7
0
271,342
0
L
Lancelot
6,584
470
64
5
0
333,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role