Player Matchup

Discordia
Discordia
MDall_fq
Discordia
Level 128
God Stats
18W - 13L
1,533 SR
Queue Stats
170W - 144L
1,491 Elo+
Solo
Eset
Eset
OMaisCosminDeles
Eset
Level 86
God Stats
11W - 4L
1,849 SR
Queue Stats
73W - 61L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
TetsuyaL
Gilgamesh
Level 126
God Stats
1W - 8L
1,010 SR
Queue Stats
86W - 67L
1,492 Elo+
Solo
Nemesis
Nemesis
absolute1x
Nemesis
Level 125
God Stats
2W - 0L
1,783 SR
Queue Stats
44W - 38L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
xxPidge
Heimdallr
Level 158
God Stats
36W - 35L
1,552 SR
Queue Stats
341W - 327L
1,526 Elo+
Solo
Team Averages
Level 125
1,545 SR
1,524 Elo+

VS

Team Averages
Level 135
1,496 SR
1,470 Elo+
Poseidon
Poseidon
EthanC
Poseidon
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 311L
1,583 Elo+
Solo
Surtr
Surtr
Halitkopat
Surtr
Level 162
God Stats
11W - 4L
1,725 SR
Queue Stats
157W - 153L
1,436 Elo+
Party 2
Charybdis
Charybdis
Jan_Blims
Charybdis
Level 105
God Stats
2W - 3L
1,498 SR
Queue Stats
76W - 70L
1,402 Elo+
Party 2
Athena
Athena
Salmiakki01
Athena
Level 145
God Stats
2W - 10L
1,287 SR
Queue Stats
609W - 582L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
xX RapTaGoN Xx
Zhong Kui
Level 118
God Stats
2W - 1L
1,469 SR
Queue Stats
179W - 174L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MDall_fq
Discordia
15
2 / 6 / 4
8,620
479
10,123
13,761
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 5
10,052
558
4,644
7,657
5,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TetsuyaL
Gilgamesh
16
5 / 2 / 5
10,460
581
15,199
23,219
19,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
absolute1x
Nemesis
17
3 / 0 / 6
10,140
563
8,859
14,807
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
xxPidge
Heimdallr
17
1 / 1 / 2
10,318
573
8,973
9,926
4,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EthanC
Poseidon
15
5 / 3 / 1
9,362
520
12,178
13,817
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
15
3 / 3 / 4
8,944
497
10,063
18,897
11,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Jan_Blims
Charybdis
14
1 / 2 / 2
8,232
457
5,252
11,893
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
0 / 2 / 6
8,083
449
5,296
16,750
15,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
xX RapTaGoN Xx
Zhong Kui
11
1 / 4 / 1
7,807
434
6,789
12,313
8,994
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
10
11
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
EthanC
Poseidon
5
3
1
1.83
L
Surtr
3
3
4
1.67
L
Charybdis
Jan_Blims
Charybdis
1
2
2
1
W
Discordia
MDall_fq
Discordia
2
6
4
0.67
W
3
2
5
2.75
L
Athena
0
2
6
1.5
W
Gilgamesh
TetsuyaL
Gilgamesh
5
2
5
3.75
W
Nemesis
absolute1x
Nemesis
3
0
6
6
L
Zhong Kui
xX RapTaGoN Xx
Zhong Kui
1
4
1
0.38
W
Heimdallr
xxPidge
Heimdallr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,798
Damage
39,578
69,370
Taken
73,670
40,203
Mitigated
45,005
23,464
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
EthanC
Poseidon
12,178
1,399
0
1,250
13,817
5,466
0
5,473
7,580
93,440
0
L
Surtr
10,063
3,581
0
6,500
18,897
11,042
0
2,463
16,236
658
78,929
L
Charybdis
Jan_Blims
Charybdis
5,252
2,047
0
5,009
11,893
4,290
0
1,978
9,915
0
63,321
W
Discordia
MDall_fq
Discordia
10,123
600
92
5,233
13,761
5,372
219
6,438
7,323
55,580
0
W
4,644
381
807
2,000
7,657
5,098
0
2,109
5,548
35,020
0
L
Athena
5,296
2,290
0
2,484
16,750
15,213
0
3,560
12,754
27,510
0
W
Gilgamesh
TetsuyaL
Gilgamesh
15,199
4,866
0
4,768
23,219
19,418
565
9,255
13,964
105
83,120
W
Nemesis
absolute1x
Nemesis
8,859
3,466
0
6,288
14,807
5,795
0
5,337
9,470
0
88,799
L
Zhong Kui
xX RapTaGoN Xx
Zhong Kui
6,789
1,556
0
5,662
12,313
8,994
0
0
12,313
47,340
0
W
Heimdallr
xxPidge
Heimdallr
8,973
3,745
0
4,276
9,926
4,520
1,513
1,975
7,951
0
94,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,590
Gold Earned
42,428
519
Minions Killed
501
0
Camps Cleared
0
1,800,972
Distance Traveled
1,739,458
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,362
520
161
9
0
361,031
4
L
Surtr
8,944
497
102
6
0
378,097
0
L
Charybdis
8,232
457
111
6
0
446,361
0
W
Discordia
8,620
479
77
4
0
326,035
2
W
Eset
10,052
558
36
2
0
368,715
2
L
Athena
8,083
449
43
2
0
380,022
2
W
Gilgamesh
10,460
581
103
6
0
342,516
5
W
Nemesis
10,140
563
135
8
0
435,669
5
L
Zhong Kui
7,807
434
84
5
0
173,947
0
W
Heimdallr
10,318
573
168
9
0
328,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role