Player Matchup

Ymir
Ymir
Silver III
Berlando
Ymir
Silver III
Level 82
God Stats
3W - 5L
1,590 SR
Queue Stats
21W - 42L
866 MMR
Solo
Ix Chel
Ix Chel
Silver III
Juicy-Sad
Ix Chel
Silver III
Level 128
God Stats
0W - 1L
1,514 SR
Queue Stats
73W - 84L
948 MMR
Solo
Chaac
Chaac
Silver III
MrSovietPriest
Chaac
Silver III
Level 129
God Stats
11W - 12L
1,529 SR
Queue Stats
92W - 103L
896 MMR
Solo
Charybdis
Charybdis
Silver IV
Xankete asesino
Charybdis
Silver IV
Level 144
God Stats
6W - 3L
1,347 SR
Queue Stats
209W - 230L
810 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
lCOLl SOUP
Ratatoskr
Silver V
Level 96
God Stats
0W - 1L
1,333 SR
Queue Stats
16W - 31L
934 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,463 SR
891 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,424 SR
1,193 MMR
Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Bronze II
 
Janus
Bronze II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
JaaumeT
Gilgamesh
Bronze III
Level 61
God Stats
1W - 1L
1,340 SR
Queue Stats
1W - 3L
1,406 MMR
Party 1
Artemis
Artemis
Bronze II
Kehosky
Artemis
Bronze II
Level 79
God Stats
24W - 30L
1,459 SR
Queue Stats
120W - 140L
174 MMR
Solo
Sobek
Sobek
Gold IV
N30D34D5T4
Sobek
Gold IV
Level 145
God Stats
6W - 9L
1,320 SR
Queue Stats
195W - 209L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 4
7,535
419
3,988
15,171
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Juicy-Sad
Ix Chel
14
2 / 5 / 2
8,271
460
11,906
11,882
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 8 / 2
9,511
528
16,010
22,767
18,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Xankete asesino
Charybdis
16
3 / 5 / 2
9,669
537
9,296
16,161
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
lCOLl SOUP
Ratatoskr
13
0 / 6 / 2
7,724
429
7,079
17,797
7,044
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiSurtrThanatosAthena

VS

Bans
Maman BrigitteTyrGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
6 / 1 / 6
10,682
593
15,063
18,075
9,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
 
Janus
15
4 / 3 / 6
9,745
541
7,196
10,302
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JaaumeT
Gilgamesh
18
9 / 0 / 8
12,177
677
19,799
21,145
22,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Kehosky
Artemis
15
4 / 3 / 3
9,580
532
12,059
9,845
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
16
4 / 0 / 10
10,347
575
6,807
15,457
19,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
7
Kills
27
28
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
6
9
W
Janus
 
Janus
4
3
6
2.33
L
Ymir
0
4
4
0.5
W
Gilgamesh
JaaumeT
Gilgamesh
9
0
8
13
L
Ix Chel
Juicy-Sad
Ix Chel
2
5
2
0.6
W
Artemis
Kehosky
Artemis
4
3
3
1.83
L
2
8
2
0.38
W
Sobek
4
0
10
9
L
Charybdis
Xankete asesino
Charybdis
3
5
2
0.8
L
Ratatoskr
lCOLl SOUP
Ratatoskr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,279
Damage
60,924
83,778
Taken
74,824
49,733
Mitigated
58,484
20,959
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,063
9,129
0
6,965
18,075
9,505
0
4,384
13,559
0
99,229
W
Janus
 
Janus
7,196
410
0
2,440
10,302
3,252
679
4,290
5,752
62,870
0
L
Ymir
3,988
397
255
2,957
15,171
11,844
0
3,605
9,919
19,985
0
W
Gilgamesh
JaaumeT
Gilgamesh
19,799
6,509
0
2,508
21,145
22,618
0
2,402
18,551
0
87,870
L
Ix Chel
Juicy-Sad
Ix Chel
11,906
1,065
934
1,798
11,882
5,458
0
2,008
9,276
60,029
0
W
Artemis
Kehosky
Artemis
12,059
6,226
0
3,282
9,845
3,966
481
1,096
8,741
0
68,367
L
16,010
2,243
0
5,544
22,767
18,637
450
2,185
18,066
0
73,370
W
Sobek
6,807
822
0
5,101
15,457
19,143
184
2,940
12,327
42,523
0
L
Charybdis
Xankete asesino
Charybdis
9,296
3,993
0
6,403
16,161
6,750
859
2,567
13,358
0
81,881
L
Ratatoskr
lCOLl SOUP
Ratatoskr
7,079
1,572
0
3,068
17,797
7,044
0
3,211
14,127
0
63,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
52,531
444
Minions Killed
553
0
Camps Cleared
0
1,760,977
Distance Traveled
1,845,756
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,682
593
156
9
0
421,009
2
W
Janus
9,745
541
109
6
0
351,491
2
L
Ymir
7,535
419
21
1
0
357,749
4
W
Gilgamesh
12,177
677
138
8
0
366,164
0
L
Ix Chel
8,271
460
108
6
0
354,139
7
W
Artemis
9,580
532
102
6
0
325,922
2
L
Chaac
9,511
528
122
7
0
339,600
2
W
Sobek
10,347
575
48
3
0
381,170
8
L
Charybdis
9,669
537
127
7
0
326,380
7
L
Ratatoskr
7,724
429
66
4
0
383,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role