Player Matchup

Vulcan
Vulcan
Caberecalcar
Vulcan
Level 65
God Stats
22W - 16L
1,509 SR
Queue Stats
113W - 139L
1,438 Elo+
Party 2
Bastet
Bastet
DreamingFrisk
Bastet
Level 128
God Stats
5W - 2L
1,765 SR
Queue Stats
65W - 71L
1,508 Elo+
Party 3
Cupid
Cupid
JahMazter
Cupid
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,792 Elo+
Party 3
Agni
Agni
JoseNeciosupX2
Agni
Level 59
God Stats
0W - 2L
1,417 SR
Queue Stats
104W - 99L
1,485 Elo+
Party 2
Ymir
Ymir
Notorious AG89
Ymir
Level 147
God Stats
0W - 1L
1,686 SR
Queue Stats
35W - 41L
1,491 Elo+
Party 3
Team Averages
Level 93
1,575 SR
1,543 Elo+

VS

Team Averages
Level 107
1,505 SR
1,494 Elo+
Loki
Loki
AegonTheIII
Loki
Level 27
God Stats
24W - 14L
1,590 SR
Queue Stats
73W - 66L
1,523 Elo+
Party 1
Rama
Rama
JED-ORTON
Rama
Level 155
God Stats
7W - 4L
1,510 SR
Queue Stats
1,575W - 1,530L
1,507 Elo+
Party 1
Shiva
Shiva
M-I-B_10
Shiva
Level 128
God Stats
38W - 24L
1,631 SR
Queue Stats
205W - 204L
1,535 Elo+
Party 1
Chronos
Chronos
Saggybaggy3
Chronos
Level 100
God Stats
6W - 6L
1,394 SR
Queue Stats
487W - 472L
1,427 Elo+
Solo
Jormungandr
Jormungandr
Senzosuke
Jormungandr
Level 127
God Stats
8W - 11L
1,401 SR
Queue Stats
45W - 45L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 5 / 0
7,238
483
8,509
10,849
4,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 1 / 0
8,280
552
11,518
12,531
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
JahMazter
Cupid
11
0 / 4 / 1
6,690
446
2,722
8,116
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 2
7,229
482
10,659
10,606
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
6,651
443
4,020
11,621
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,015
601
6,154
12,505
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
14
3 / 1 / 3
8,442
563
6,515
8,633
3,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
M-I-B_10
Shiva
12
0 / 0 / 3
7,865
524
8,935
10,315
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Saggybaggy3
Chronos
15
2 / 1 / 1
8,988
599
5,950
11,995
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Senzosuke
Jormungandr
15
4 / 1 / 1
9,572
638
8,268
12,069
8,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
14
14
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
1
1.38
L
Vulcan
0
5
0
0
L
7
1
0
7
W
Rama
3
1
3
4.5
L
Cupid
JahMazter
Cupid
0
4
1
0.13
L
0
3
2
0.33
W
Shiva
M-I-B_10
Shiva
0
0
3
1.5
L
0
1
0
0
W
Chronos
Saggybaggy3
Chronos
2
1
1
2.5
W
Jormungandr
Senzosuke
Jormungandr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,428
Damage
35,822
53,723
Taken
55,517
25,387
Mitigated
31,919
9,966
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,154
1,248
0
4,289
12,505
4,706
40
2,101
10,404
0
71,657
L
Vulcan
8,509
3,381
0
3,182
10,849
4,438
0
6,727
4,122
62,131
0
L
11,518
3,641
0
3,009
12,531
4,617
0
1,912
10,619
0
67,464
W
Rama
6,515
5,517
0
4,259
8,633
3,351
660
2,317
6,316
0
71,684
L
Cupid
JahMazter
Cupid
2,722
1,144
26
1,329
8,116
2,458
0
0
8,116
0
36,621
L
10,659
547
0
500
10,606
3,403
0
3,905
6,701
57,063
0
W
Shiva
M-I-B_10
Shiva
8,935
710
385
3,106
10,315
9,731
0
4,370
5,945
0
25,468
L
4,020
873
0
1,920
11,621
10,471
0
1,376
10,245
20,809
0
W
Chronos
Saggybaggy3
Chronos
5,950
843
0
3,762
11,995
5,199
619
6,216
5,779
71,983
0
W
Jormungandr
Senzosuke
Jormungandr
8,268
1,898
0
3,837
12,069
8,932
221
8,184
3,885
73,457
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,088
Gold Earned
43,882
403
Minions Killed
519
0
Camps Cleared
0
1,482,767
Distance Traveled
1,534,740
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,015
601
104
7
0
348,297
0
L
Vulcan
7,238
483
105
7
0
257,479
2
L
Bastet
8,280
552
80
5
0
364,878
0
W
Rama
8,442
563
126
8
0
250,560
3
L
Cupid
6,690
446
78
5
0
271,673
0
L
Agni
7,229
482
107
7
0
299,660
4
W
Shiva
7,865
524
30
2
0
323,255
3
L
Ymir
6,651
443
33
2
0
289,077
4
W
Chronos
8,988
599
131
9
0
307,944
0
W
Jormungandr
9,572
638
128
9
0
304,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role