Player Matchup

Cupid
Cupid
Fridg3Raid3r
Cupid
Level 29
God Stats
1W - 0L
1,128 SR
Queue Stats
6W - 7L
1,206 Elo+
Party 1
Ymir
Ymir
Muggell0
Ymir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,093 Elo+
Party 1
Bastet
Bastet
Scoutessa
Bastet
Level 57
God Stats
2W - 2L
1,252 SR
Queue Stats
103W - 119L
1,425 Elo+
Solo
Vulcan
Vulcan
Tommythetank326
Vulcan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,171 Elo+
Party 1
Mulan
Mulan
soepele_Verhoor
Mulan
Level 128
God Stats
2W - 2L
1,264 SR
Queue Stats
56W - 54L
1,334 Elo+
Solo
Team Averages
Level 57
1,329 SR
1,246 Elo+

VS

Team Averages
Level 52
1,462 SR
1,408 Elo+
Atlas
Atlas
HarcoreHenrk
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,495 Elo+
Party 3
Cupid
Cupid
Juraugo
Cupid
Level 37
God Stats
0W - 3L
1,172 SR
Queue Stats
7W - 9L
1,233 Elo+
Solo
Erlang Shen
Erlang Shen
TheBrickThingy
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,413 Elo+
Party 3
Mercury
Mercury
capta1nbird
Mercury
Level 65
God Stats
18W - 13L
1,502 SR
Queue Stats
120W - 115L
1,462 Elo+
Party 2
Ra
Ra
frizzy_Gunman
Ra
Level 42
God Stats
5W - 4L
1,635 SR
Queue Stats
79W - 98L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,086
472
5,043
10,978
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
11
0 / 4 / 4
6,921
461
3,792
16,188
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bastet
Scoutessa
Bastet
14
11 / 3 / 3
9,461
631
12,718
13,921
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 2
8,171
545
7,580
9,617
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 2
9,390
626
13,696
16,225
13,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
7,777
518
10,132
14,506
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Juraugo
Cupid
12
6 / 3 / 4
7,911
527
9,065
8,866
2,873
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
TheBrickThingy
Erlang Shen
12
0 / 4 / 0
7,528
502
9,157
17,428
16,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
capta1nbird
Mercury
15
6 / 1 / 3
8,952
597
7,448
14,280
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 9 / 5
7,444
496
5,577
12,468
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
19
Kills
16
16
Deaths
19
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
3
2
7
3.25
L
Cupid
Juraugo
Cupid
6
3
4
2.67
W
Ymir
0
4
4
0.5
W
Bastet
Scoutessa
Bastet
11
3
3
4.17
L
Erlang Shen
TheBrickThingy
Erlang Shen
0
4
0
0
W
3
3
2
1.33
L
Mercury
capta1nbird
Mercury
6
1
3
7.5
L
1
9
5
0.39
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
41,379
66,929
Taken
67,548
39,675
Mitigated
42,155
19,671
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,043
2,881
1,041
2,504
10,978
3,958
0
2,886
8,081
0
38,869
L
10,132
3,926
0
3,430
14,506
12,407
476
2,984
11,522
31,414
0
L
Cupid
Juraugo
Cupid
9,065
5,486
216
2,149
8,866
2,873
905
854
8,012
0
38,420
W
Ymir
3,792
863
135
2,808
16,188
12,432
0
5,501
10,593
22,012
0
W
Bastet
Scoutessa
Bastet
12,718
4,140
0
4,069
13,921
5,772
0
3,749
10,144
0
57,984
L
Erlang Shen
TheBrickThingy
Erlang Shen
9,157
6,280
0
7,661
17,428
16,301
0
0
17,428
0
59,872
W
7,580
2,695
88
2,075
9,617
4,061
953
2,316
7,197
52,704
0
L
Mercury
capta1nbird
Mercury
7,448
3,461
0
3,742
14,280
5,877
180
3,507
10,773
0
64,621
L
5,577
769
408
964
12,468
4,697
340
4,027
8,441
46,770
0
W
13,696
4,149
0
6,951
16,225
13,452
149
999
15,205
0
76,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
39,612
385
Minions Killed
319
0
Camps Cleared
0
1,427,271
Distance Traveled
1,459,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,086
472
59
4
0
301,745
0
L
Atlas
7,777
518
21
1
0
269,220
0
L
Cupid
7,911
527
50
3
0
270,077
0
W
Ymir
6,921
461
34
2
0
267,558
0
W
Bastet
9,461
631
81
5
0
339,036
0
L
Erlang Shen
7,528
502
79
5
0
288,314
0
W
Vulcan
8,171
545
79
5
0
263,400
0
L
Mercury
8,952
597
92
6
0
366,551
0
L
Ra
7,444
496
77
5
0
265,363
0
W
Mulan
9,390
626
132
9
0
255,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role