Player Matchup

Atlas
Atlas
Dkkie
Atlas
Level 129
God Stats
2W - 0L
1,737 SR
Queue Stats
178W - 166L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Forein Prospect
Xbalanque
Level 85
God Stats
2W - 1L
1,555 SR
Queue Stats
14W - 15L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
KidStrives
Kukulkan
Level 51
God Stats
2W - 3L
1,638 SR
Queue Stats
248W - 267L
1,419 Elo+
Solo
Cabrakan
Cabrakan
masta mayne297
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 174L
1,443 Elo+
Solo
Nike
Nike
rwhite1991
Nike
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,568 Elo+
Party 1
Team Averages
Level 101
1,586 SR
1,490 Elo+

VS

Team Averages
Level 86
1,516 SR
1,435 Elo+
Lancelot
Lancelot
ChinoHefe-_-
Lancelot
Level 109
God Stats
0W - 2L
1,280 SR
Queue Stats
354W - 360L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
JustNines
Cu Chulainn
Level 121
God Stats
0W - 3L
1,350 SR
Queue Stats
233W - 255L
1,481 Elo+
Party 2
Anubis
Anubis
SquirrelUnfurled
Anubis
Level 44
God Stats
1W - 1L
1,727 SR
Queue Stats
56W - 88L
1,404 Elo+
Party 2
Mulan
Mulan
Zeigreth
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,395 Elo+
Solo
Osiris
Osiris
webmonkee
Osiris
Level 129
God Stats
1W - 1L
1,721 SR
Queue Stats
531W - 547L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dkkie
Atlas
15
4 / 4 / 15
9,707
882
10,987
14,169
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Forein Prospect
Xbalanque
15
5 / 1 / 13
8,985
817
8,958
7,920
3,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
KidStrives
Kukulkan
18
11 / 1 / 16
11,315
1,029
22,374
5,842
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
3 / 3 / 14
8,789
799
4,675
10,537
11,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 16
9,319
847
6,764
19,049
11,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChinoHefe-_-
Lancelot
14
3 / 7 / 6
8,015
729
6,951
12,375
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
JustNines
Cu Chulainn
13
0 / 6 / 6
6,930
630
7,218
13,617
13,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 5
7,453
678
7,297
11,737
6,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Zeigreth
Mulan
15
4 / 4 / 3
8,181
744
11,367
12,611
9,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
webmonkee
Osiris
15
3 / 3 / 7
7,528
684
7,052
9,929
13,885
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
28
Kills
11
11
Deaths
28
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChinoHefe-_-
Lancelot
3
7
6
0.86
W
Atlas
Dkkie
Atlas
4
4
15
2.88
W
Xbalanque
Forein Prospect
Xbalanque
5
1
13
11.5
L
Cu Chulainn
JustNines
Cu Chulainn
0
6
6
0.5
W
Kukulkan
KidStrives
Kukulkan
11
1
16
19
L
1
8
5
0.44
L
Mulan
Zeigreth
Mulan
4
4
3
1.38
W
Cabrakan
3
3
14
3.33
W
5
2
16
6.5
L
Osiris
webmonkee
Osiris
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,758
Damage
39,885
57,517
Taken
60,269
48,273
Mitigated
49,766
19,707
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChinoHefe-_-
Lancelot
6,951
1,299
703
413
12,375
6,170
60
6,009
6,366
0
16,755
W
Atlas
Dkkie
Atlas
10,987
2,489
208
1,282
14,169
17,431
252
1,895
11,928
17,795
1,470
W
Xbalanque
Forein Prospect
Xbalanque
8,958
3,773
854
2,628
7,920
3,912
1,903
1,244
6,445
0
18,856
L
Cu Chulainn
JustNines
Cu Chulainn
7,218
1,274
826
1,915
13,617
13,125
0
8,470
5,147
768
16,266
W
Kukulkan
KidStrives
Kukulkan
22,374
1,528
1,818
1,753
5,842
3,157
1,050
550
5,070
46,711
0
L
7,297
1,050
299
1,790
11,737
6,796
0
8,046
3,691
18,438
0
L
Mulan
Zeigreth
Mulan
11,367
756
446
1,923
12,611
9,790
140
8,382
4,229
0
17,469
W
Cabrakan
4,675
779
856
241
10,537
11,840
442
2,343
7,613
7,404
0
W
6,764
1,278
1,392
8,675
19,049
11,933
463
2,783
15,435
0
12,369
L
Osiris
webmonkee
Osiris
7,052
1,091
420
1,866
9,929
13,885
135
5,659
4,270
1,029
6,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,115
Gold Earned
38,107
112
Minions Killed
76
0
Camps Cleared
0
1,038,516
Distance Traveled
908,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,015
729
17
2
0
167,010
0
W
Atlas
9,707
882
11
1
0
196,354
0
W
Xbalanque
8,985
817
21
2
0
206,904
0
L
Cu Chulainn
6,930
630
16
1
0
179,986
0
W
Kukulkan
11,315
1,029
62
6
0
249,381
0
L
Anubis
7,453
678
25
2
0
163,589
0
L
Mulan
8,181
744
17
2
0
206,203
0
W
Cabrakan
8,789
799
7
1
0
166,694
0
W
Nike
9,319
847
11
1
0
219,183
0
L
Osiris
7,528
684
1
0
0
192,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role