Player Matchup

Scylla
Scylla
 
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
FUPAYMi
Chernobog
Level 87
God Stats
14W - 7L
1,500 SR
Queue Stats
51W - 49L
1,489 Elo+
Solo
Arachne
Arachne
Kipfani
Arachne
Level 180
God Stats
5W - 3L
1,679 SR
Queue Stats
182W - 142L
1,522 Elo+
Solo
Nemesis
Nemesis
SkullFinder
Nemesis
Level 126
God Stats
50W - 42L
1,555 SR
Queue Stats
297W - 308L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
VMMengel
Ah Puch
Level 69
God Stats
5W - 6L
1,460 SR
Queue Stats
6W - 10L
1,341 Elo+
Solo
Team Averages
Level 111
1,539 SR
1,459 Elo+

VS

Team Averages
Level 117
1,557 SR
1,487 Elo+
Charybdis
Charybdis
AgentM620
Charybdis
Level 121
God Stats
14W - 16L
1,639 SR
Queue Stats
166W - 173L
1,520 Elo+
Solo
Maui
Maui
JustAChild112
Maui
Level 85
God Stats
1W - 3L
1,433 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo
Janus
Janus
Meke1985
Janus
Level 155
God Stats
1W - 8L
1,350 SR
Queue Stats
94W - 106L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
NightcoreJona297
Gilgamesh
Level 87
God Stats
1W - 2L
1,691 SR
Queue Stats
29W - 23L
1,500 Elo+
Solo
Ne Zha
Ne Zha
UnlikelyEskimo
Ne Zha
Level 139
God Stats
3W - 2L
1,670 SR
Queue Stats
420W - 400L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,914
559
962
3,232
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
FUPAYMi
Chernobog
8
0 / 0 / 0
4,536
648
1,298
3,382
912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Kipfani
Arachne
8
2 / 0 / 1
5,054
722
5,126
6,939
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Nemesis
SkullFinder
Nemesis
9
1 / 0 / 1
4,548
650
2,663
5,087
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
VMMengel
Ah Puch
5
0 / 1 / 0
3,512
502
460
3,129
1,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgentM620
Charybdis
8
0 / 0 / 0
4,226
604
665
4,324
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
1,324
189
0
0
0
Janus
Meke1985
Janus
8
1 / 0 / 0
4,472
639
3,518
3,350
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
8
0 / 2 / 0
4,355
622
3,481
8,141
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
4,004
572
2,336
5,531
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
L
Charybdis
AgentM620
Charybdis
0
0
0
0
W
Chernobog
FUPAYMi
Chernobog
0
0
0
0
L
0
0
0
0
W
Arachne
Kipfani
Arachne
2
0
1
2.5
L
Janus
Meke1985
Janus
1
0
0
1
L
Gilgamesh
0
2
0
0
W
Nemesis
SkullFinder
Nemesis
1
0
1
1.5
L
0
1
0
0
W
Ah Puch
VMMengel
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,509
Damage
10,000
21,769
Taken
21,346
7,540
Mitigated
9,589
8,300
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
962
244
0
500
3,232
826
0
1,614
1,430
17,330
0
L
Charybdis
AgentM620
Charybdis
665
327
0
2,480
4,324
1,108
0
0
4,324
0
23,872
W
Chernobog
FUPAYMi
Chernobog
1,298
680
0
1,692
3,382
912
0
0
3,382
0
31,446
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Kipfani
Arachne
5,126
3,480
0
4,255
6,939
2,956
0
0
6,939
0
25,914
L
Janus
Meke1985
Janus
3,518
488
0
1,706
3,350
996
0
1,218
2,082
26,602
0
L
Gilgamesh
3,481
1,062
0
1,238
8,141
5,624
0
0
8,141
0
28,384
W
Nemesis
SkullFinder
Nemesis
2,663
1,346
0
732
5,087
1,690
0
317
4,730
0
30,663
L
2,336
504
0
957
5,531
1,861
0
138
5,377
0
26,210
W
Ah Puch
VMMengel
Ah Puch
460
33
0
1,121
3,129
1,156
0
1,235
1,770
8,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,564
Gold Earned
18,381
184
Minions Killed
232
0
Camps Cleared
0
639,681
Distance Traveled
561,581
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,914
559
38
5
0
127,641
0
L
Charybdis
4,226
604
53
8
0
141,506
1
W
Chernobog
4,536
648
42
6
0
121,947
0
L
Maui
1,324
189
0
0
0
0
0
W
Arachne
5,054
722
42
6
0
151,574
0
L
Janus
4,472
639
69
10
0
124,214
3
L
Gilgamesh
4,355
622
67
10
0
136,150
0
W
Nemesis
4,548
650
51
7
0
166,776
0
L
Ne Zha
4,004
572
43
6
0
159,711
0
W
Ah Puch
3,512
502
11
2
0
71,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role