Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Absolut__CapTain
Vamana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,435 Elo+
Party 1
Hel
Hel
DaddyWhy
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 208L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
JokerYaj
Ratatoskr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 160L
1,449 Elo+
Solo
He Bo
He Bo
ProfessorLink
He Bo
Level 202
God Stats
5W - 2L
1,612 SR
Queue Stats
714W - 675L
1,636 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,490 Elo+

VS

Team Averages
Level 113
1,504 SR
1,513 Elo+
Kuzenbo
Kuzenbo
Crafted Ninja
Kuzenbo
Level 126
God Stats
11W - 11L
1,422 SR
Queue Stats
566W - 584L
1,473 Elo+
Solo
Camazotz
Camazotz
Jayyglizzy189
Camazotz
Level 108
God Stats
2W - 0L
1,722 SR
Queue Stats
38W - 35L
1,502 Elo+
Solo
Merlin
Merlin
MinttChipp
Merlin
Level 118
God Stats
5W - 6L
1,366 SR
Queue Stats
357W - 372L
1,488 Elo+
Solo
Aphrodite
Aphrodite
NeroAncientLink
Aphrodite
Level 129
God Stats
2W - 0L
1,704 SR
Queue Stats
465W - 472L
1,560 Elo+
Solo
Vamana
Vamana
smitegod1992
Vamana
Level 82
God Stats
5W - 10L
1,308 SR
Queue Stats
550W - 558L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 2
5,057
1,011
2,675
4,580
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 2 / 1
5,425
1,085
4,554
6,471
7,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 0 / 0
4,208
842
0
0
0
Ratatoskr
JokerYaj
Ratatoskr
8
0 / 3 / 2
4,721
944
2,434
4,567
1,889
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 3
5,344
1,069
5,946
3,483
1,201
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
3 / 2 / 6
6,893
1,379
2,565
6,411
7,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
Jayyglizzy189
Camazotz
10
2 / 2 / 3
5,880
1,176
3,783
4,844
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MinttChipp
Merlin
10
0 / 1 / 7
5,883
1,177
4,469
3,778
1,541
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
NeroAncientLink
Aphrodite
11
1 / 1 / 5
6,226
1,245
2,962
3,858
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
11
3 / 1 / 5
6,456
1,291
3,021
4,767
5,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
9
9
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
2
1.5
L
3
2
1
1.75
W
Kuzenbo
3
2
6
3
L
0
0
0
0
W
Camazotz
Jayyglizzy189
Camazotz
2
2
3
1.75
L
Ratatoskr
JokerYaj
Ratatoskr
0
3
2
0.33
W
Merlin
MinttChipp
Merlin
0
1
7
3.5
W
Aphrodite
NeroAncientLink
Aphrodite
1
1
5
3.5
L
1
2
3
1.25
W
Vamana
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,609
Damage
16,800
19,101
Taken
23,658
12,518
Mitigated
17,857
4,813
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,675
823
176
740
4,580
2,368
0
1,887
2,599
0
5,864
L
4,554
2,696
231
1,555
6,471
7,060
0
3,732
2,541
0
7,617
W
Kuzenbo
2,565
1,158
306
501
6,411
7,498
694
1,463
4,797
4,879
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
Jayyglizzy189
Camazotz
3,783
774
0
942
4,844
1,608
865
932
3,866
0
4,026
L
Ratatoskr
JokerYaj
Ratatoskr
2,434
401
154
696
4,567
1,889
0
2,742
1,721
0
5,266
W
Merlin
MinttChipp
Merlin
4,469
397
230
460
3,778
1,541
1,322
1,209
2,465
11,564
0
W
Aphrodite
NeroAncientLink
Aphrodite
2,962
434
1,929
2,014
3,858
2,020
323
1,184
2,548
9,017
0
L
5,946
29
602
659
3,483
1,201
0
1,645
1,772
12,572
0
W
Vamana
3,021
752
345
2,180
4,767
5,190
711
967
3,744
912
8,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
31,338
43
Minions Killed
56
0
Camps Cleared
0
416,447
Distance Traveled
502,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,057
1,011
10
2
0
98,109
0
L
Vamana
5,425
1,085
7
1
0
105,646
0
W
Kuzenbo
6,893
1,379
4
1
0
93,090
0
L
Hel
4,208
842
0
0
0
0
0
W
Camazotz
5,880
1,176
0
0
0
107,232
0
L
Ratatoskr
4,721
944
6
1
0
113,718
0
W
Merlin
5,883
1,177
20
4
0
92,859
0
W
Aphrodite
6,226
1,245
18
4
0
100,816
0
L
He Bo
5,344
1,069
20
4
0
98,974
0
W
Vamana
6,456
1,291
14
3
0
108,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role