Player Matchup

Ne Zha
Ne Zha
Burnzy88
Ne Zha
Level 89
God Stats
0W - 1L
1,425 SR
Queue Stats
39W - 20L
1,559 Elo+
Solo
Surtr
Surtr
Eptaceros
Surtr
Level 103
God Stats
32W - 21L
1,561 SR
Queue Stats
208W - 200L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
OxKittyxO
Baron Samedi
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 101L
1,476 Elo+
Party 1
Janus
Janus
PathApollo
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,428 Elo+
Party 1
Medusa
Medusa
killer776711
Medusa
Level 124
God Stats
12W - 11L
1,637 SR
Queue Stats
224W - 200L
1,484 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,483 Elo+

VS

Team Averages
Level 122
1,549 SR
1,475 Elo+
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
MisteriusGamer
Anubis
Level 158
God Stats
25W - 12L
1,654 SR
Queue Stats
61W - 31L
1,579 Elo+
Party 2
Neith
Neith
d4rkm4dness
Neith
Level 157
God Stats
16W - 15L
1,518 SR
Queue Stats
278W - 298L
1,477 Elo+
Party 2
Ares
Ares
donnieboi4444
Ares
Level 124
God Stats
10W - 4L
1,706 SR
Queue Stats
91W - 94L
1,370 Elo+
Solo
Hades
Hades
super_week2
Hades
Level 28
God Stats
3W - 2L
1,366 SR
Queue Stats
26W - 28L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Burnzy88
Ne Zha
6
0 / 2 / 1
3,633
519
2,075
5,252
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Eptaceros
Surtr
3
0 / 2 / 0
2,984
426
310
2,777
728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
OxKittyxO
Baron Samedi
6
0 / 2 / 2
4,211
602
2,080
4,979
2,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
7
0 / 1 / 0
3,655
522
785
2,884
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
6
2 / 0 / 0
3,924
561
3,908
3,837
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 1
4,207
601
1,616
3,966
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
6 / 0 / 0
5,826
832
5,259
2,938
1,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 0
3,741
534
2,988
3,672
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 1
3,654
522
1,290
6,468
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 0 / 0
4,113
588
1,590
2,313
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
7
7
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
1
0.5
L
Ne Zha
Burnzy88
Ne Zha
0
2
1
0.25
L
Surtr
Eptaceros
Surtr
0
2
0
0
W
6
0
0
6
L
Baron Samedi
OxKittyxO
Baron Samedi
0
2
2
0.5
L
Janus
0
1
0
0
W
1
0
0
1
W
0
2
1
0.25
L
Medusa
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,158
Damage
12,743
19,729
Taken
19,357
6,130
Mitigated
7,889
4,667
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,616
414
0
798
3,966
1,226
0
360
3,578
0
26,891
L
Ne Zha
Burnzy88
Ne Zha
2,075
833
0
896
5,252
1,291
0
1,871
3,381
0
16,374
L
Surtr
Eptaceros
Surtr
310
80
0
690
2,777
728
0
1,700
1,077
64
4,752
W
5,259
316
0
2,201
2,938
1,303
0
96
2,842
38,101
0
L
Baron Samedi
OxKittyxO
Baron Samedi
2,080
296
916
1,288
4,979
2,335
0
1,697
3,282
17,030
0
L
Janus
785
113
0
0
2,884
732
0
2,131
615
15,815
0
W
2,988
289
0
1,455
3,672
1,136
0
760
2,912
0
21,823
W
1,290
147
0
1,008
6,468
3,428
0
1,034
5,434
8,576
0
L
Medusa
3,908
1,787
0
877
3,837
1,044
0
602
3,235
0
22,422
W
1,590
166
80
1,482
2,313
796
0
499
1,726
16,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,407
Gold Earned
21,541
122
Minions Killed
194
0
Camps Cleared
0
583,887
Distance Traveled
592,482
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,207
601
51
7
0
155,197
0
L
Ne Zha
3,633
519
30
4
0
133,665
0
L
Surtr
2,984
426
12
2
0
59,966
0
W
Anubis
5,826
832
63
9
0
114,663
0
L
Baron Samedi
4,211
602
25
4
0
118,225
0
L
Janus
3,655
522
21
3
0
140,992
0
W
Neith
3,741
534
31
4
0
115,286
0
W
Ares
3,654
522
8
1
0
120,262
0
L
Medusa
3,924
561
34
5
0
131,039
0
W
Hades
4,113
588
41
6
0
87,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role