Player Matchup

Achilles
Achilles
H3R01nH3r0
Achilles
Level 63
God Stats
6W - 3L
1,594 SR
Queue Stats
122W - 112L
1,491 Elo+
Party 2
Thanatos
Thanatos
Slump19
Thanatos
Level 81
God Stats
2W - 1L
1,155 SR
Queue Stats
4W - 4L
1,312 Elo+
Solo
Kukulkan
Kukulkan
WaffleWolf360
Kukulkan
Level 50
God Stats
3W - 2L
1,318 SR
Queue Stats
127W - 117L
1,482 Elo+
Party 2
Team Averages
Level 65
1,356 SR
1,428 Elo+

VS

Team Averages
Level 67
1,671 SR
1,452 Elo+
Artemis
Artemis
Stiner11
Artemis
Level 88
God Stats
43W - 30L
1,527 SR
Queue Stats
262W - 290L
1,424 Elo+
Party 1
Surtr
Surtr
YonkoSlayer
Surtr
Level 69
God Stats
1W - 1L
1,818 SR
Queue Stats
15W - 15L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llexitaylorr
Morgan Le Fay
Level 45
God Stats
3W - 4L
1,669 SR
Queue Stats
129W - 154L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
H3R01nH3r0
Achilles
13
3 / 0 / 7
11,267
751
7,753
13,438
13,880
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Slump19
Thanatos
14
5 / 1 / 4
11,820
788
8,492
11,594
5,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kukulkan
WaffleWolf360
Kukulkan
15
4 / 1 / 8
12,220
815
20,889
11,914
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Stiner11
Artemis
14
2 / 2 / 0
10,045
670
11,097
12,343
4,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 5 / 2
8,743
583
7,362
16,762
13,012
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
llexitaylorr
Morgan Le Fay
11
0 / 5 / 1
8,972
598
3,672
13,369
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
H3R01nH3r0
Achilles
3
0
7
6.5
W
Thanatos
Slump19
Thanatos
5
1
4
7
L
Artemis
Stiner11
Artemis
2
2
0
1
W
Kukulkan
WaffleWolf360
Kukulkan
4
1
8
8
L
0
5
2
0.2
L
Morgan Le Fay
llexitaylorr
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
22,131
36,946
Taken
42,474
24,676
Mitigated
23,564
17,335
Healing
3,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
H3R01nH3r0
Achilles
7,753
1,010
0
3,868
13,438
13,880
169
2,279
11,159
0
24,225
W
Thanatos
Slump19
Thanatos
8,492
1,786
0
8,333
11,594
5,593
1,056
1,681
9,913
0
47,887
L
Artemis
Stiner11
Artemis
11,097
4,955
0
808
12,343
4,995
0
5,621
6,538
0
44,436
W
Kukulkan
WaffleWolf360
Kukulkan
20,889
1,332
0
5,134
11,914
5,203
1,108
454
11,460
70,406
0
L
7,362
2,296
0
1,731
16,762
13,012
0
7,102
9,175
381
15,743
L
Morgan Le Fay
llexitaylorr
Morgan Le Fay
3,672
1,133
0
589
13,369
5,557
0
8,620
4,710
27,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
27,760
189
Minions Killed
109
0
Camps Cleared
0
796,683
Distance Traveled
687,089
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,267
751
32
2
0
268,783
0
W
Thanatos
11,820
788
52
3
0
280,822
0
L
Artemis
10,045
670
66
4
0
243,023
0
W
Kukulkan
12,220
815
105
7
0
247,078
0
L
Surtr
8,743
583
12
1
0
205,567
3
L
Morgan Le Fay
8,972
598
31
2
0
238,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role