Player Matchup

Ra
Ra
 
Ra
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Wolfrt94
Anhur
Level 139
God Stats
9W - 6L
1,544 SR
Queue Stats
623W - 580L
1,558 Elo+
Party 1
Cerberus
Cerberus
potes0415
Cerberus
Level 154
God Stats
27W - 8L
1,731 SR
Queue Stats
769W - 763L
1,557 Elo+
Party 1
Team Averages
Level 110
1,592 SR
1,539 Elo+

VS

Team Averages
Level 131
1,267 SR
1,607 Elo+
Sobek
Sobek
Sargcale
Sobek
Level 125
God Stats
0W - 1L
1,305 SR
Queue Stats
12W - 7L
1,678 Elo+
Party 2
Kuzenbo
Kuzenbo
Wheeldon23
Kuzenbo
Level 128
God Stats
0W - 2L
1,140 SR
Queue Stats
17W - 17L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
sargcal
Jormungandr
Level 139
God Stats
0W - 1L
1,357 SR
Queue Stats
24W - 23L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 6
8,544
854
9,324
6,936
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Wolfrt94
Anhur
12
3 / 1 / 4
8,575
858
8,321
8,778
3,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
potes0415
Cerberus
10
3 / 2 / 3
7,961
796
5,686
9,378
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sargcale
Sobek
10
0 / 3 / 4
7,385
739
5,804
9,633
8,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Wheeldon23
Kuzenbo
9
0 / 3 / 2
6,900
690
5,053
9,672
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
sargcal
Jormungandr
12
6 / 2 / 0
9,022
902
9,387
8,986
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
6
6
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
6
1.67
L
Sobek
Sargcale
Sobek
0
3
4
0.67
L
Kuzenbo
Wheeldon23
Kuzenbo
0
3
2
0.33
W
Anhur
Wolfrt94
Anhur
3
1
4
5
W
Cerberus
potes0415
Cerberus
3
2
3
2.25
L
Jormungandr
sargcal
Jormungandr
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
20,244
25,092
Taken
28,291
15,320
Mitigated
22,159
10,606
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,324
728
1,110
2,393
6,936
3,081
82
5,336
970
45,625
0
L
Sobek
Sargcale
Sobek
5,804
373
0
2,026
9,633
8,762
0
4,042
5,387
12,943
0
L
Kuzenbo
Wheeldon23
Kuzenbo
5,053
992
0
669
9,672
10,063
0
5,513
3,667
16,477
438
W
Anhur
Wolfrt94
Anhur
8,321
5,450
0
3,481
8,778
3,441
49
6,420
1,548
0
32,601
W
Cerberus
potes0415
Cerberus
5,686
442
200
3,422
9,378
8,798
0
6,233
2,339
19,615
0
L
Jormungandr
sargcal
Jormungandr
9,387
2,464
0
352
8,986
3,334
0
4,443
4,227
33,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
23,307
156
Minions Killed
81
0
Camps Cleared
0
573,578
Distance Traveled
543,617
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,544
854
64
6
0
201,207
0
L
Sobek
7,385
739
14
1
0
196,376
0
L
Kuzenbo
6,900
690
17
2
0
178,807
0
W
Anhur
8,575
858
54
5
0
183,914
0
W
Cerberus
7,961
796
38
4
0
188,457
5
L
Jormungandr
9,022
902
50
5
0
168,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role