Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold II
McFeedey
Mercury
Gold II
Level 85
God Stats
5W - 4L
1,580 SR
Queue Stats
294W - 290L
1,524 MMR
Solo
Khepri
Khepri
Silver II
Nmiqava
Khepri
Silver II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
dekcuFteG7578
Ishtar
Gold III
Level 123
God Stats
10W - 3L
1,752 SR
Queue Stats
217W - 222L
1,544 MMR
Solo
Mulan
Mulan
Gold V
sargalapos
Mulan
Gold V
Level 149
God Stats
50W - 47L
1,595 SR
Queue Stats
78W - 84L
1,345 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,585 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,545 SR
1,520 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
MaSTiNo91
Anhur
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,498 MMR
Solo
Thoth
Thoth
Gold II
MegaXzZ
Thoth
Gold II
Level 128
God Stats
13W - 9L
1,635 SR
Queue Stats
281W - 281L
1,541 MMR
Solo
Aphrodite
Aphrodite
Gold III
Vaan16
Aphrodite
Gold III
Level 144
God Stats
11W - 13L
1,464 SR
Queue Stats
450W - 461L
1,518 MMR
Solo
Ne Zha
Ne Zha
Gold I
fnirfaf
Ne Zha
Gold I
Level 103
God Stats
13W - 13L
1,625 SR
Queue Stats
237W - 232L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 3 / 4
9,506
559
7,791
13,077
6,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
McFeedey
Mercury
17
3 / 2 / 2
10,356
609
4,216
15,073
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Nmiqava
Khepri
14
0 / 0 / 4
9,334
549
6,117
10,632
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 1 / 5
10,707
630
6,090
8,592
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
5 / 2 / 4
10,714
630
14,952
19,694
16,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AwilixAthenaThorCharybdisFreya

VS

Bans
Ao KuangAresAchillesMaman BrigitteKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 2 / 1
7,687
452
9,901
15,127
11,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
MaSTiNo91
Anhur
13
1 / 4 / 0
7,071
416
4,855
10,352
3,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
MegaXzZ
Thoth
13
4 / 4 / 0
8,225
484
12,521
11,749
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Vaan16
Aphrodite
10
0 / 3 / 3
6,824
401
2,665
11,927
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
fnirfaf
Ne Zha
3
0 / 1 / 1
5,204
306
1,398
2,531
548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
7
8
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
4
2.33
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Anhur
MaSTiNo91
Anhur
1
4
0
0.25
W
Mercury
McFeedey
Mercury
3
2
2
2
L
Thoth
MegaXzZ
Thoth
4
4
0
1
W
Khepri
Nmiqava
Khepri
0
0
4
2
L
Aphrodite
Vaan16
Aphrodite
0
3
3
0.5
W
1
1
5
3.5
L
Ne Zha
fnirfaf
Ne Zha
0
1
1
0.5
W
Mulan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
31,340
67,068
Taken
51,686
43,998
Mitigated
30,335
26,123
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,791
203
112
6,717
13,077
6,702
606
6,778
6,299
71,125
0
L
Sun Wukong
 
Sun Wukong
9,901
3,062
0
3,639
15,127
11,407
0
1,262
13,865
0
55,919
L
Anhur
MaSTiNo91
Anhur
4,855
2,047
0
2,332
10,352
3,651
0
3,015
7,337
0
43,042
W
Mercury
McFeedey
Mercury
4,216
2,625
0
3,357
15,073
6,493
426
2,904
12,169
0
95,095
L
Thoth
MegaXzZ
Thoth
12,521
437
0
843
11,749
4,593
0
5,514
6,235
79,313
0
W
Khepri
Nmiqava
Khepri
6,117
449
0
3,435
10,632
10,481
205
3,525
7,107
35,746
0
L
Aphrodite
Vaan16
Aphrodite
2,665
250
1,763
3,576
11,927
10,136
0
4,074
7,853
19,243
0
W
6,090
3,355
0
4,886
8,592
4,131
5,725
486
8,106
0
104,118
L
Ne Zha
fnirfaf
Ne Zha
1,398
486
0
580
2,531
548
0
105
2,426
0
7,823
W
Mulan
14,952
2,205
0
7,616
19,694
16,191
915
1,962
17,676
62
76,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
35,011
592
Minions Killed
325
0
Camps Cleared
0
1,672,842
Distance Traveled
1,200,134
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,506
559
102
6
0
326,513
4
L
Sun Wukong
7,687
452
103
6
0
240,442
0
L
Anhur
7,071
416
67
4
0
276,068
6
W
Mercury
10,356
609
133
8
0
361,489
2
L
Thoth
8,225
484
116
7
0
286,490
2
W
Khepri
9,334
549
69
4
0
360,675
4
L
Aphrodite
6,824
401
25
1
0
321,721
7
W
Ishtar
10,707
630
171
10
0
304,146
4
L
Ne Zha
5,204
306
14
1
0
75,413
0
W
Mulan
10,714
630
117
7
0
320,019
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role