Player Matchup

Vamana
Vamana
Bronze I
 
Vamana
Bronze I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze II
 
Amaterasu
Bronze II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
Godlygreed187
Chernobog
Bronze III
Level 85
God Stats
37W - 25L
1,597 SR
Queue Stats
109W - 143L
-123 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
temp-9513629543
Kumbhakarna
Silver IV
Level 123
God Stats
21W - 25L
1,430 SR
Queue Stats
846W - 869L
642 MMR
Solo
Bellona
Bellona
Silver IV
wolfieloyal
Bellona
Silver IV
Level 216
God Stats
14W - 13L
1,395 SR
Queue Stats
176W - 210L
695 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 144
1,485 SR
843 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,426 SR
354 MMR
Danzaburou
Danzaburou
Silver III
ATLAS8216
Danzaburou
Silver III
Level 82
God Stats
19W - 18L
1,553 SR
Queue Stats
77W - 105L
832 MMR
Solo
Chaac
Chaac
Silver IV
Mofiasu
Chaac
Silver IV
Level 125
God Stats
1W - 6L
1,236 SR
Queue Stats
165W - 186L
688 MMR
Solo
Chronos
Chronos
Bronze I
SupaKamiokande
Chronos
Bronze I
Level 98
God Stats
0W - 4L
1,407 SR
Queue Stats
393W - 411L
432 MMR
Solo
Artio
Artio
Bronze III
nchstk
Artio
Bronze III
Level 145
God Stats
0W - 2L
1,493 SR
Queue Stats
179W - 212L
-405 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
sychoopturtle
Ao Kuang
Bronze II
Level 159
God Stats
8W - 9L
1,438 SR
Queue Stats
816W - 881L
220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 2 / 1
6,259
626
6,691
9,900
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
 
Amaterasu
8
1 / 1 / 1
4,967
497
2,154
4,817
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
Godlygreed187
Chernobog
11
0 / 0 / 2
6,272
627
3,474
4,728
1,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
temp-9513629543
Kumbhakarna
9
1 / 2 / 1
5,125
513
1,057
6,199
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
wolfieloyal
Bellona
12
6 / 0 / 2
7,125
713
6,378
8,732
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ArachneAnhurKukulkan

VS

Bans
AchillesMulanMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATLAS8216
Danzaburou
2
1 / 0 / 0
4,050
405
338
310
70
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Mofiasu
Chaac
10
1 / 2 / 1
6,113
611
6,629
10,391
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
5,191
519
3,186
4,667
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
nchstk
Artio
6
0 / 0 / 2
5,031
503
655
5,007
2,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
sychoopturtle
Ao Kuang
10
3 / 6 / 0
5,653
565
4,567
12,980
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
1
0.75
W
Amaterasu
 
Amaterasu
1
1
1
1.5
L
Danzaburou
ATLAS8216
Danzaburou
1
0
0
1
W
Chernobog
Godlygreed187
Chernobog
0
0
2
1
L
Chaac
Mofiasu
Chaac
1
2
1
0.75
L
0
1
1
0.5
L
Artio
nchstk
Artio
0
0
2
1
L
Ao Kuang
sychoopturtle
Ao Kuang
3
6
0
0.5
W
Kumbhakarna
temp-9513629543
Kumbhakarna
1
2
1
0.75
W
Bellona
wolfieloyal
Bellona
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
15,375
34,376
Taken
33,355
21,988
Mitigated
14,139
9,479
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,691
3,185
0
2,656
9,900
8,948
0
742
9,158
0
38,673
W
Amaterasu
 
Amaterasu
2,154
693
0
1,579
4,817
3,264
343
1,481
3,336
0
21,473
L
Danzaburou
ATLAS8216
Danzaburou
338
181
0
54
310
70
0
0
310
0
3,338
W
Chernobog
Godlygreed187
Chernobog
3,474
2,185
0
3,316
4,728
1,616
1,196
1,101
3,627
0
54,939
L
Chaac
Mofiasu
Chaac
6,629
1,922
0
3,961
10,391
5,476
709
0
9,749
0
45,516
L
3,186
1,366
0
1,131
4,667
1,409
0
211
4,376
34,542
0
L
Artio
nchstk
Artio
655
162
125
1,129
5,007
2,631
0
194
4,686
5,994
0
L
Ao Kuang
sychoopturtle
Ao Kuang
4,567
1,348
0
2,700
12,980
4,553
0
418
12,447
31,680
0
W
Kumbhakarna
temp-9513629543
Kumbhakarna
1,057
332
0
280
6,199
3,020
359
2,721
3,478
11,306
0
W
Bellona
wolfieloyal
Bellona
6,378
2,670
0
1,648
8,732
5,140
0
2,363
6,369
0
55,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
26,038
287
Minions Killed
180
0
Camps Cleared
0
1,031,640
Distance Traveled
840,761
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,259
626
63
6
0
201,331
4
W
Amaterasu
4,967
497
31
3
0
202,936
3
L
Danzaburou
4,050
405
6
1
0
92,602
7
W
Chernobog
6,272
627
99
10
0
189,442
3
L
Chaac
6,113
611
73
7
0
177,222
0
L
Chronos
5,191
519
49
5
0
206,499
0
L
Artio
5,031
503
7
1
0
168,882
0
L
Ao Kuang
5,653
565
45
5
0
195,556
1
W
Kumbhakarna
5,125
513
17
2
0
198,560
0
W
Bellona
7,125
713
77
8
0
239,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role