Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ImTruu
Apollo
Level 107
God Stats
1W - 1L
1,631 SR
Queue Stats
189W - 204L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Rebeccamitsuru1
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,397 Elo+
Solo
Chang'e
Chang'e
TheDemiGodOW
Chang'e
Level 142
God Stats
12W - 7L
1,640 SR
Queue Stats
431W - 465L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Yungbust992
Ne Zha
Level 148
God Stats
8W - 8L
1,510 SR
Queue Stats
375W - 347L
1,464 Elo+
Party 2
Team Averages
Level 124
1,556 SR
1,442 Elo+

VS

Team Averages
Level 88
1,459 SR
1,429 Elo+
Bacchus
Bacchus
AlchemyRino
Bacchus
Level 68
God Stats
5W - 4L
1,612 SR
Queue Stats
105W - 118L
1,386 Elo+
Solo
Jing Wei
Jing Wei
Basil oz
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
GizmoFTW
Nu Wa
Level 126
God Stats
3W - 4L
1,626 SR
Queue Stats
37W - 28L
1,567 Elo+
Solo
Mulan
Mulan
SuperSaiScorpio
Mulan
Level 57
God Stats
0W - 2L
1,189 SR
Queue Stats
29W - 36L
1,350 Elo+
Party 1
Thanatos
Thanatos
temp-7819666754
Thanatos
Level 87
God Stats
5W - 7L
1,366 SR
Queue Stats
143W - 138L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 0 / 1
6,760
676
5,595
6,195
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
ImTruu
Apollo
9
8 / 2 / 1
6,572
657
7,110
9,790
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,230
523
3,982
5,031
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TheDemiGodOW
Chang'e
9
1 / 1 / 5
5,870
587
4,440
8,856
5,124
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
11
3 / 1 / 3
5,972
597
2,619
9,373
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlchemyRino
Bacchus
6
0 / 3 / 2
4,573
457
3,526
7,374
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Basil oz
Jing Wei
7
1 / 6 / 2
4,707
471
4,908
7,409
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
GizmoFTW
Nu Wa
10
0 / 1 / 3
5,945
595
4,518
3,583
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,398
540
3,090
9,967
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
9
5 / 2 / 1
5,541
554
5,703
9,739
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
6
6
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
1
2.5
L
Bacchus
AlchemyRino
Bacchus
0
3
2
0.33
L
Jing Wei
Basil oz
Jing Wei
1
6
2
0.33
L
Nu Wa
GizmoFTW
Nu Wa
0
1
3
1.5
W
Apollo
ImTruu
Apollo
8
2
1
4.25
W
0
2
1
0.25
L
0
3
0
0
W
Chang'e
TheDemiGodOW
Chang'e
1
1
5
3.5
W
Ne Zha
3
1
3
4.5
L
Thanatos
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
21,745
39,245
Taken
38,072
17,163
Mitigated
17,891
16,783
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,595
1,458
0
4,070
6,195
4,066
0
215
5,980
50,601
0
L
Bacchus
AlchemyRino
Bacchus
3,526
822
0
1,375
7,374
6,248
0
1,383
5,991
10,727
0
L
Jing Wei
Basil oz
Jing Wei
4,908
4,106
0
574
7,409
2,085
99
1,648
5,761
0
23,262
L
Nu Wa
GizmoFTW
Nu Wa
4,518
1,536
0
370
3,583
1,372
428
2,996
587
55,342
0
W
Apollo
ImTruu
Apollo
7,110
4,685
0
4,170
9,790
3,223
0
2,620
7,170
0
29,630
W
3,982
1,057
0
1,251
5,031
1,406
0
2,574
2,457
40,700
0
L
3,090
375
0
2,793
9,967
4,594
0
5,465
4,502
0
33,463
W
Chang'e
TheDemiGodOW
Chang'e
4,440
783
1,287
3,597
8,856
5,124
0
1,590
7,266
22,188
0
W
Ne Zha
2,619
464
0
2,408
9,373
3,344
0
1,045
8,328
0
40,975
L
Thanatos
5,703
901
0
5,452
9,739
3,592
14
2,525
7,214
0
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
26,164
305
Minions Killed
236
0
Camps Cleared
0
955,202
Distance Traveled
942,511
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,760
676
90
9
0
187,073
2
L
Bacchus
4,573
457
14
1
0
180,498
1
L
Jing Wei
4,707
471
28
3
0
194,501
0
L
Nu Wa
5,945
595
85
9
0
172,667
0
W
Apollo
6,572
657
52
5
0
175,982
0
W
Nu Wa
5,230
523
74
7
0
178,555
1
L
Mulan
5,398
540
69
7
0
177,568
0
W
Chang'e
5,870
587
21
2
0
189,346
0
W
Ne Zha
5,972
597
68
7
0
224,246
0
L
Thanatos
5,541
554
40
4
0
217,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role