Player Matchup

The Morrigan
The Morrigan
A-a-ronV2
The Morrigan
Level 30
God Stats
2W - 0L
1,698 SR
Queue Stats
80W - 63L
1,491 Elo+
Party 3
Vamana
Vamana
Bradyr17
Vamana
Level 105
God Stats
3W - 1L
1,609 SR
Queue Stats
146W - 127L
1,516 Elo+
Party 1
Fenrir
Fenrir
DerekMcx
Fenrir
Level 46
God Stats
3W - 2L
1,518 SR
Queue Stats
207W - 212L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
DueYxRaaN
Gilgamesh
Level 65
God Stats
3W - 0L
1,842 SR
Queue Stats
82W - 52L
1,515 Elo+
Party 3
Chronos
Chronos
XfitTdog
Chronos
Level 67
God Stats
2W - 2L
1,376 SR
Queue Stats
88W - 104L
1,486 Elo+
Solo
Team Averages
Level 63
1,609 SR
1,502 Elo+

VS

Team Averages
Level 87
1,450 SR
1,402 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
LordMado
Charon
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,388 Elo+
Party 2
King Arthur
King Arthur
ShankAndGank
King Arthur
Level 127
God Stats
1W - 5L
1,227 SR
Queue Stats
219W - 234L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
ThatNixon7u7r
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,201 Elo+
Party 2
Shiva
Shiva
zArCaine
Shiva
Level 69
God Stats
3W - 5L
1,526 SR
Queue Stats
71W - 74L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A-a-ronV2
The Morrigan
13
1 / 0 / 8
7,850
872
4,939
3,486
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Bradyr17
Vamana
14
3 / 1 / 11
8,156
906
6,472
9,327
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
DerekMcx
Fenrir
13
3 / 1 / 11
8,232
915
7,152
7,533
5,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
DueYxRaaN
Gilgamesh
13
2 / 2 / 10
7,789
865
6,694
9,545
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Chronos
XfitTdog
Chronos
15
5 / 1 / 6
8,972
997
6,729
5,287
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 6 / 2
6,233
693
6,177
9,450
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
LordMado
Charon
11
1 / 0 / 4
6,889
765
3,821
3,359
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ShankAndGank
King Arthur
12
0 / 4 / 5
6,393
710
5,325
11,103
9,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ThatNixon7u7r
Sun Wukong
11
2 / 2 / 2
6,687
743
3,509
5,037
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
zArCaine
Shiva
13
2 / 2 / 2
7,212
801
8,283
7,188
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
14
Kills
5
5
Deaths
14
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
2
0.17
W
The Morrigan
A-a-ronV2
The Morrigan
1
0
8
5
W
Vamana
Bradyr17
Vamana
3
1
11
8.5
W
Fenrir
DerekMcx
Fenrir
3
1
11
8.5
W
Gilgamesh
DueYxRaaN
Gilgamesh
2
2
10
3.5
L
Charon
LordMado
Charon
1
0
4
3
L
King Arthur
ShankAndGank
King Arthur
0
4
5
0.63
L
Sun Wukong
ThatNixon7u7r
Sun Wukong
2
2
2
1.5
W
Chronos
XfitTdog
Chronos
5
1
6
8
L
Shiva
zArCaine
Shiva
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
27,115
35,178
Taken
36,137
21,084
Mitigated
25,101
17,000
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,177
1,516
15
569
9,450
3,376
108
1,215
8,008
0
16,638
W
The Morrigan
A-a-ronV2
The Morrigan
4,939
628
1,463
1,203
3,486
1,386
838
438
2,966
14,140
1,374
W
Vamana
Bradyr17
Vamana
6,472
1,491
1,734
3,071
9,327
7,380
1,277
649
8,470
0
13,005
W
Fenrir
DerekMcx
Fenrir
7,152
1,447
1,984
2,184
7,533
5,129
1,038
700
6,753
0
9,067
W
Gilgamesh
DueYxRaaN
Gilgamesh
6,694
1,607
1,018
1,115
9,545
4,960
1,309
907
8,560
0
13,793
L
Charon
LordMado
Charon
3,821
327
9
724
3,359
2,909
0
897
2,311
7,737
784
L
King Arthur
ShankAndGank
King Arthur
5,325
422
715
1,690
11,103
9,380
0
2,848
7,724
0
12,588
L
Sun Wukong
ThatNixon7u7r
Sun Wukong
3,509
587
0
405
5,037
3,542
0
1,408
3,489
0
9,359
W
Chronos
XfitTdog
Chronos
6,729
2,752
1,594
1,634
5,287
2,229
3,823
403
4,760
21,600
0
L
Shiva
zArCaine
Shiva
8,283
635
329
926
7,188
5,894
0
3,642
3,215
0
13,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
33,414
100
Minions Killed
75
0
Camps Cleared
0
908,144
Distance Traveled
740,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,233
693
18
2
0
133,021
0
W
The Morrigan
7,850
872
37
4
0
187,764
0
W
Vamana
8,156
906
7
1
0
196,619
0
W
Fenrir
8,232
915
2
0
0
202,777
0
W
Gilgamesh
7,789
865
12
1
0
159,106
0
L
Charon
6,889
765
9
1
0
143,984
0
L
King Arthur
6,393
710
19
2
0
160,180
0
L
Sun Wukong
6,687
743
14
2
0
148,939
0
W
Chronos
8,972
997
42
5
0
161,878
0
L
Shiva
7,212
801
15
2
0
154,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role