Player Matchup

Jormungandr
Jormungandr
Goofysbro
Jormungandr
Level 123
God Stats
1W - 1L
1,480 SR
Queue Stats
12W - 25L
1,257 Elo+
Party 1
Neith
Neith
Walkaboy50
Neith
Level 20
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 1
Scylla
Scylla
violentpepperz2
Scylla
Level 77
God Stats
0W - 1L
1,640 SR
Queue Stats
13W - 17L
1,349 Elo+
Party 1
Team Averages
Level 73
1,476 SR
1,345 Elo+

VS

Team Averages
Level 91
1,602 SR
1,644 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Rarefirestorm
Mulan
Level 127
God Stats
3W - 2L
1,529 SR
Queue Stats
45W - 9L
1,765 Elo+
Party 2
Poseidon
Poseidon
coolguys115
Poseidon
Level 17
God Stats
11W - 2L
1,777 SR
Queue Stats
11W - 4L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goofysbro
Jormungandr
9
0 / 8 / 0
6,341
634
6,602
15,378
12,971
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
8
1 / 7 / 0
6,538
654
6,266
9,186
3,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 9 / 0
6,613
661
4,324
9,790
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
15 / 0 / 5
10,641
1,064
15,673
7,619
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 14
9,173
917
8,671
14,219
8,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
coolguys115
Poseidon
10
4 / 1 / 9
8,481
848
5,960
6,455
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
24
24
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
15
0
5
17.5
L
Jormungandr
Goofysbro
Jormungandr
0
8
0
0
W
5
0
14
12
L
Neith
1
7
0
0.14
W
Poseidon
coolguys115
Poseidon
4
1
9
8.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
30,304
34,354
Taken
28,293
19,458
Mitigated
14,061
1,592
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,673
6,850
0
200
7,619
3,347
1,252
3,523
4,096
0
53,184
L
Jormungandr
Goofysbro
Jormungandr
6,602
2,130
53
503
15,378
12,971
0
4,466
10,912
18,513
263
W
8,671
906
0
3,836
14,219
8,666
156
5,441
8,778
0
23,327
L
Neith
6,266
2,226
0
935
9,186
3,294
0
697
8,489
0
13,555
W
Poseidon
coolguys115
Poseidon
5,960
1,011
0
65
6,455
2,048
996
2,150
4,305
20,396
0
L
4,324
1,125
0
101
9,790
3,193
0
977
8,813
23,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,492
Gold Earned
28,295
62
Minions Killed
103
0
Camps Cleared
0
395,869
Distance Traveled
523,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,641
1,064
53
5
0
166,257
0
L
Jormungandr
6,341
634
18
2
0
139,570
0
W
Mulan
9,173
917
31
3
0
166,071
0
L
Neith
6,538
654
11
1
0
122,863
0
W
Poseidon
8,481
848
19
2
0
191,030
0
L
Scylla
6,613
661
33
3
0
133,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role