Player Matchup

Cliodhna
Cliodhna
Lucas el Coolio
Cliodhna
Level 181
God Stats
4W - 3L
1,705 SR
Queue Stats
78W - 74L
1,574 Elo+
Party 2
Thoth
Thoth
StankeyPickle
Thoth
Level 129
God Stats
6W - 4L
1,609 SR
Queue Stats
75W - 65L
1,590 Elo+
Party 2
Ullr
Ullr
VorteXnitro
Ullr
Level 123
God Stats
12W - 12L
1,615 SR
Queue Stats
221W - 180L
1,517 Elo+
Solo
Sylvanus
Sylvanus
agOnize1
Sylvanus
Level 185
God Stats
1W - 2L
1,543 SR
Queue Stats
76W - 73L
1,569 Elo+
Party 2
Mercury
Mercury
iDangerous00
Mercury
Level 150
God Stats
0W - 1L
1,480 SR
Queue Stats
213W - 194L
1,485 Elo+
Solo
Team Averages
Level 154
1,590 SR
1,547 Elo+

VS

Team Averages
Level 89
1,686 SR
1,571 Elo+
Medusa
Medusa
Arty23
Medusa
Level 88
God Stats
18W - 18L
1,550 SR
Queue Stats
111W - 113L
1,484 Elo+
Party 3
Atlas
Atlas
DrunkRock
Atlas
Level 33
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 4L
1,587 Elo+
Party 1
Osiris
Osiris
InstalockChaac
Osiris
Level 87
God Stats
6W - 8L
1,504 SR
Queue Stats
155W - 145L
1,518 Elo+
Party 3
Nemesis
Nemesis
Onelonepanda
Nemesis
Level 158
God Stats
7W - 1L
2,038 SR
Queue Stats
46W - 18L
1,706 Elo+
Party 1
Merlin
Merlin
Terpy
Merlin
Level 80
God Stats
7W - 6L
1,607 SR
Queue Stats
183W - 145L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
1 / 0 / 0
8,017
617
7,143
9,318
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
6,313
486
2,459
5,655
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 0
8,066
620
5,128
5,717
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
agOnize1
Sylvanus
10
0 / 5 / 0
6,064
466
1,477
12,195
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
iDangerous00
Mercury
11
0 / 4 / 1
6,354
489
1,352
10,193
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arty23
Medusa
13
1 / 1 / 1
7,397
569
2,356
6,339
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
DrunkRock
Atlas
11
3 / 0 / 5
7,651
589
4,219
8,991
7,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 0
7,684
591
5,149
12,190
11,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Onelonepanda
Nemesis
14
4 / 0 / 4
8,185
630
6,603
9,242
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Terpy
Merlin
14
4 / 0 / 2
8,207
631
5,889
4,362
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arty23
Medusa
1
1
1
1.5
W
Atlas
DrunkRock
Atlas
3
0
5
5.5
W
0
1
0
0
L
Cliodhna
1
0
0
1
W
Nemesis
Onelonepanda
Nemesis
4
0
4
6
L
0
3
0
0
W
Merlin
Terpy
Merlin
4
0
2
5
L
1
0
0
1
L
Sylvanus
agOnize1
Sylvanus
0
5
0
0
L
Mercury
iDangerous00
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
24,216
43,078
Taken
41,124
19,231
Mitigated
27,385
9,622
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arty23
Medusa
2,356
888
0
3,891
6,339
2,665
910
315
6,024
0
63,044
W
Atlas
DrunkRock
Atlas
4,219
1,644
0
2,176
8,991
7,803
68
2,071
6,920
21,264
0
W
5,149
2,282
0
5,355
12,190
11,460
197
0
12,190
0
59,110
L
Cliodhna
7,143
1,648
0
4,309
9,318
3,900
0
0
9,318
0
66,686
W
Nemesis
Onelonepanda
Nemesis
6,603
3,621
0
1,929
9,242
3,746
0
683
8,559
0
84,603
L
2,459
242
0
379
5,655
1,898
0
2,794
2,861
48,623
0
W
Merlin
Terpy
Merlin
5,889
309
0
921
4,362
1,711
0
1,616
2,746
76,075
0
L
5,128
1,862
0
1,326
5,717
2,296
0
855
4,862
0
71,936
L
Sylvanus
agOnize1
Sylvanus
1,477
482
468
1,539
12,195
7,760
0
5,500
6,695
24,443
0
L
Mercury
iDangerous00
Mercury
1,352
208
0
1,601
10,193
3,377
0
959
9,234
0
51,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
39,124
482
Minions Killed
493
0
Camps Cleared
0
1,406,301
Distance Traveled
1,405,638
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,397
569
108
8
0
261,298
4
W
Atlas
7,651
589
21
2
0
279,115
6
W
Osiris
7,684
591
106
8
0
265,181
2
L
Cliodhna
8,017
617
121
9
0
309,934
2
W
Nemesis
8,185
630
119
9
0
325,490
1
L
Thoth
6,313
486
89
7
0
256,253
3
W
Merlin
8,207
631
139
11
0
274,554
2
L
Ullr
8,066
620
144
11
0
265,669
6
L
Sylvanus
6,064
466
38
3
0
245,823
3
L
Mercury
6,354
489
90
7
0
328,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role