Player Matchup

Nox
Nox
KwR1093
Nox
Level 157
God Stats
3W - 3L
1,317 SR
Queue Stats
48W - 42L
1,588 Elo+
Party 2
Maui
Maui
RevFTW
Maui
Level 84
God Stats
6W - 2L
1,630 SR
Queue Stats
69W - 63L
1,609 Elo+
Party 2
Medusa
Medusa
banditthefat
Medusa
Level 109
God Stats
6W - 2L
1,672 SR
Queue Stats
60W - 39L
1,687 Elo+
Party 2
Team Averages
Level 117
1,540 SR
1,628 Elo+

VS

Team Averages
Level 68
1,709 SR
1,830 Elo+
Bacchus
Bacchus
Vocoal
Bacchus
Level 122
God Stats
1W - 4L
1,829 SR
Queue Stats
25W - 12L
1,775 Elo+
Party 1
Cupid
Cupid
patdog
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,922 Elo+
Party 1
Baron Samedi
Baron Samedi
zildj2
Baron Samedi
Level 34
God Stats
3W - 1L
1,798 SR
Queue Stats
61W - 25L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
6 / 0 / 8
10,253
854
5,419
5,430
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
RevFTW
Maui
12
2 / 1 / 12
9,215
768
4,429
9,050
10,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
13
6 / 3 / 8
10,036
836
17,533
9,305
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Vocoal
Bacchus
11
1 / 3 / 3
8,257
688
5,976
12,706
15,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
patdog
Cupid
11
2 / 7 / 2
8,910
743
5,672
12,740
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
zildj2
Baron Samedi
12
1 / 4 / 3
8,959
747
7,416
9,048
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
14
Kills
4
4
Deaths
14
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
6
0
8
10
W
Maui
RevFTW
Maui
2
1
12
8
L
Bacchus
Vocoal
Bacchus
1
3
3
0.83
W
Medusa
6
3
8
3.33
L
Cupid
patdog
Cupid
2
7
2
0.43
L
Baron Samedi
zildj2
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
19,064
23,785
Taken
34,494
18,598
Mitigated
25,045
2,507
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,419
329
0
820
5,430
2,887
515
3,899
1,531
35,930
0
W
Maui
RevFTW
Maui
4,429
482
0
1,197
9,050
10,889
231
4,529
4,521
10,901
48
L
Bacchus
Vocoal
Bacchus
5,976
491
0
760
12,706
15,822
0
2,882
9,824
18,310
0
W
Medusa
17,533
5,454
0
490
9,305
4,822
779
5,202
4,103
0
55,998
L
Cupid
patdog
Cupid
5,672
3,186
550
2,500
12,740
4,427
274
4,205
8,535
0
30,847
L
Baron Samedi
zildj2
Baron Samedi
7,416
681
1,554
1,229
9,048
4,796
0
3,108
5,940
39,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
26,126
136
Minions Killed
123
0
Camps Cleared
0
636,956
Distance Traveled
617,560
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,253
854
72
6
0
208,954
0
W
Maui
9,215
768
9
1
0
217,242
2
L
Bacchus
8,257
688
17
1
0
225,138
1
W
Medusa
10,036
836
55
5
0
210,760
0
L
Cupid
8,910
743
39
3
0
185,129
0
L
Baron Samedi
8,959
747
67
6
0
207,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role