Player Matchup

Kumbhakarna
Kumbhakarna
COOKEDxSNOW
Kumbhakarna
Level 107
God Stats
1W - 2L
1,656 SR
Queue Stats
91W - 74L
1,601 Elo+
Solo
Guan Yu
Guan Yu
DromaSagara59
Guan Yu
Level 142
God Stats
2W - 1L
1,865 SR
Queue Stats
361W - 338L
1,540 Elo+
Solo
Cabrakan
Cabrakan
TheLovelyPotato7
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
YT_Marc11
Scylla
Level 122
God Stats
0W - 2L
1,616 SR
Queue Stats
48W - 50L
1,508 Elo+
Solo
Hou Yi
Hou Yi
j_bud22
Hou Yi
Level 125
God Stats
0W - 2L
1,261 SR
Queue Stats
168W - 152L
1,536 Elo+
Solo
Team Averages
Level 120
1,580 SR
1,537 Elo+

VS

Team Averages
Level 116
1,507 SR
1,492 Elo+
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FluFreedom
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,493 Elo+
Party 1
Agni
Agni
L3G3NxDAIRY
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,486 Elo+
Solo
Ares
Ares
ShirouXEmiya
Ares
Level 120
God Stats
2W - 0L
1,718 SR
Queue Stats
34W - 42L
1,518 Elo+
Solo
Guan Yu
Guan Yu
Thicc River
Guan Yu
Level 124
God Stats
1W - 1L
1,316 SR
Queue Stats
8W - 10L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
COOKEDxSNOW
Kumbhakarna
16
0 / 2 / 6
8,823
679
9,973
27,978
24,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
16
2 / 2 / 4
9,335
718
5,180
20,425
16,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 3
7,988
614
7,008
19,811
23,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
YT_Marc11
Scylla
14
0 / 5 / 3
8,396
646
13,043
12,802
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
j_bud22
Hou Yi
17
4 / 1 / 2
9,664
743
18,462
10,811
5,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 1 / 12
10,202
785
15,840
11,949
7,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
17
1 / 0 / 14
9,322
717
16,881
6,210
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

17
4 / 0 / 12
9,711
747
24,682
8,195
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 12
10,170
782
13,296
21,616
26,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Thicc River
Guan Yu
14
4 / 2 / 10
10,192
784
12,291
21,478
16,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
6
Kills
17
17
Deaths
6
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
12
11
L
Kumbhakarna
COOKEDxSNOW
Kumbhakarna
0
2
6
1.5
L
Guan Yu
2
2
4
2
W
Neith
1
0
14
8
W
4
0
12
10
W
3
3
12
3
L
0
7
3
0.21
W
Guan Yu
Thicc River
Guan Yu
4
2
10
4.5
L
Scylla
YT_Marc11
Scylla
0
5
3
0.3
L
Hou Yi
j_bud22
Hou Yi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,666
Damage
82,990
91,827
Taken
69,448
74,528
Mitigated
59,848
50,061
Healing
41,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,840
1,539
0
999
11,949
7,261
730
7,591
4,358
36,080
0
L
Kumbhakarna
COOKEDxSNOW
Kumbhakarna
9,973
232
1,472
9,699
27,978
24,046
0
14,912
13,066
19,207
0
L
Guan Yu
5,180
108
17,309
11,562
20,425
16,094
0
12,302
8,123
0
9,004
W
Neith
16,881
6,392
996
1,862
6,210
4,235
601
3,583
2,627
0
42,244
W
24,682
2,216
2,510
1,287
8,195
5,102
456
5,018
3,177
43,278
0
W
13,296
781
1,873
4,776
21,616
26,787
0
7,034
14,582
17,636
0
L
7,008
240
1,440
3,161
19,811
23,208
0
12,004
7,807
13,291
0
W
Guan Yu
Thicc River
Guan Yu
12,291
935
15,841
11,492
21,478
16,463
0
6,798
14,680
0
17,483
L
Scylla
YT_Marc11
Scylla
13,043
369
366
2,015
12,802
5,393
0
7,946
4,856
30,872
0
L
Hou Yi
j_bud22
Hou Yi
18,462
8,012
1,903
1,134
10,811
5,787
304
6,654
4,157
0
49,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
49,597
140
Minions Killed
164
0
Camps Cleared
0
1,225,250
Distance Traveled
1,280,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,202
785
54
4
0
219,524
0
L
Kumbhakarna
8,823
679
15
1
0
266,475
0
L
Guan Yu
9,335
718
3
0
0
287,678
0
W
Neith
9,322
717
55
4
0
255,027
0
W
Agni
9,711
747
30
2
0
258,838
0
W
Ares
10,170
782
9
1
0
249,622
0
L
Cabrakan
7,988
614
8
1
0
207,647
0
W
Guan Yu
10,192
784
16
1
0
297,015
0
L
Scylla
8,396
646
34
3
0
240,134
0
L
Hou Yi
9,664
743
80
6
0
223,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role