Player Matchup

Olorun
Olorun
LostAramusha
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,673 Elo+
Solo
Ne Zha
Ne Zha
McKn0b
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,320 Elo+
Solo
Neith
Neith
SynunioKing1
Neith
Level 61
God Stats
3W - 4L
1,675 SR
Queue Stats
110W - 131L
1,479 Elo+
Party 1
Pele
Pele
THE_MAIN_DON
Pele
Level 88
God Stats
36W - 23L
1,626 SR
Queue Stats
140W - 152L
1,489 Elo+
Solo
Ganesha
Ganesha
Tyku33389
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 86L
1,410 Elo+
Party 1
Team Averages
Level 56
1,560 SR
1,474 Elo+

VS

Team Averages
Level 67
1,538 SR
1,408 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Magic1en91
Thanatos
Level 47
God Stats
48W - 35L
1,531 SR
Queue Stats
109W - 110L
1,375 Elo+
Party 2
Cerberus
Cerberus
Whitemvgic
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,374 Elo+
Solo
Apollo
Apollo
ghezzrom51
Apollo
Level 68
God Stats
76W - 66L
1,481 SR
Queue Stats
128W - 153L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
nwarside
Gilgamesh
Level 108
God Stats
9W - 5L
1,681 SR
Queue Stats
396W - 403L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 3 / 3
5,706
519
2,284
6,208
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
McKn0b
Ne Zha
11
4 / 2 / 0
6,337
576
5,078
8,139
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
3 / 3 / 0
5,226
475
8,427
7,066
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 0
5,640
513
3,970
6,126
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Tyku33389
Ganesha
8
0 / 1 / 4
5,511
501
2,449
9,685
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 2 / 0
6,285
571
6,160
7,057
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Magic1en91
Thanatos
9
0 / 1 / 3
5,443
495
3,151
7,589
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Whitemvgic
Cerberus
9
1 / 2 / 4
5,702
518
4,372
10,178
8,181
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ghezzrom51
Apollo
10
2 / 2 / 0
6,065
551
4,428
7,484
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
nwarside
Gilgamesh
11
1 / 1 / 0
6,281
571
5,141
9,452
6,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
8
9
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
0
2
L
Olorun
0
3
3
0.5
W
Thanatos
Magic1en91
Thanatos
0
1
3
1.5
L
Ne Zha
McKn0b
Ne Zha
4
2
0
2
L
3
3
0
1
L
1
0
0
1
L
Ganesha
Tyku33389
Ganesha
0
1
4
2
W
Cerberus
Whitemvgic
Cerberus
1
2
4
1.5
W
Apollo
ghezzrom51
Apollo
2
2
0
1
W
Gilgamesh
nwarside
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
23,252
37,224
Taken
41,760
15,615
Mitigated
22,360
8,615
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,160
245
259
2,852
7,057
2,787
123
1,025
6,032
37,256
0
L
Olorun
2,284
551
0
1,097
6,208
2,334
384
4,530
1,678
28,206
0
W
Thanatos
Magic1en91
Thanatos
3,151
822
0
4,178
7,589
2,620
454
1,172
6,417
0
36,464
L
Ne Zha
McKn0b
Ne Zha
5,078
2,782
0
1,396
8,139
3,443
0
2,469
5,670
0
42,865
L
8,427
3,441
0
930
7,066
2,385
0
1,846
5,220
0
33,254
L
3,970
1,429
0
2,303
6,126
1,924
0
0
6,126
0
30,292
L
Ganesha
Tyku33389
Ganesha
2,449
699
0
2,889
9,685
5,529
0
1,537
8,148
9,945
0
W
Cerberus
Whitemvgic
Cerberus
4,372
741
176
4,844
10,178
8,181
0
1,711
8,467
26,497
1,619
W
Apollo
ghezzrom51
Apollo
4,428
3,109
0
854
7,484
2,574
0
825
6,659
0
35,340
W
Gilgamesh
nwarside
Gilgamesh
5,141
1,677
0
2,174
9,452
6,198
174
0
9,452
0
36,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
29,776
230
Minions Killed
284
0
Camps Cleared
0
980,012
Distance Traveled
1,028,202
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,285
571
59
5
0
189,542
0
L
Olorun
5,706
519
54
5
0
193,168
0
W
Thanatos
5,443
495
56
5
0
256,783
0
L
Ne Zha
6,337
576
63
6
0
240,588
1
L
Neith
5,226
475
49
4
0
197,074
0
L
Pele
5,640
513
64
6
0
136,184
2
L
Ganesha
5,511
501
0
0
0
212,998
0
W
Cerberus
5,702
518
62
6
0
209,521
0
W
Apollo
6,065
551
58
5
0
187,471
1
W
Gilgamesh
6,281
571
49
4
0
184,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role