Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MuyayoMoreno
Pele
Level 60
God Stats
2W - 0L
1,697 SR
Queue Stats
16W - 31L
1,205 Elo+
Solo
Ra
Ra
ShRyu9584
Ra
Level 26
God Stats
8W - 7L
1,401 SR
Queue Stats
68W - 72L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
Shinobi_PlayerX
Amaterasu
Level 76
God Stats
3W - 4L
1,361 SR
Queue Stats
48W - 50L
1,426 Elo+
Solo
Medusa
Medusa
m_gentil
Medusa
Level 89
God Stats
5W - 0L
1,828 SR
Queue Stats
162W - 175L
1,373 Elo+
Party 2
Team Averages
Level 82
1,558 SR
1,376 Elo+

VS

Team Averages
Level 86
1,448 SR
1,400 Elo+
Arachne
Arachne
DontCryPls19
Arachne
Level 115
God Stats
5W - 7L
1,440 SR
Queue Stats
118W - 101L
1,472 Elo+
Party 1
Olorun
Olorun
Erdo_kosova
Olorun
Level 101
God Stats
0W - 2L
1,720 SR
Queue Stats
105W - 94L
1,472 Elo+
Party 1
Terra
Terra
SmokingJimbo
Terra
Level 84
God Stats
3W - 7L
1,528 SR
Queue Stats
389W - 375L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
Yuppx
Erlang Shen
Level 97
God Stats
2W - 5L
1,367 SR
Queue Stats
15W - 25L
1,405 Elo+
Solo
Janus
Janus
thrillerkillako4
Janus
Level 33
God Stats
0W - 2L
1,184 SR
Queue Stats
7W - 26L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 2
5,522
690
2,426
3,626
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 2 / 1
4,723
590
3,449
6,463
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 1
5,530
691
1,968
3,056
1,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
Shinobi_PlayerX
Amaterasu
9
1 / 1 / 1
5,559
695
3,930
7,664
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
m_gentil
Medusa
9
1 / 1 / 3
4,974
622
2,525
5,152
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DontCryPls19
Arachne
8
1 / 2 / 0
4,619
577
3,112
7,521
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Olorun
8
1 / 3 / 0
4,575
572
3,225
5,288
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,014
377
0
0
0
Erlang Shen
Yuppx
Erlang Shen
8
0 / 2 / 1
4,169
521
4,047
6,786
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
4,326
541
2,215
3,593
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
4
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
L
Arachne
DontCryPls19
Arachne
1
2
0
0.5
L
Olorun
1
3
0
0.33
W
2
2
1
1.25
W
4
0
1
4.5
W
Amaterasu
Shinobi_PlayerX
Amaterasu
1
1
1
1.5
L
0
0
0
0
L
Erlang Shen
Yuppx
Erlang Shen
0
2
1
0.25
W
Medusa
m_gentil
Medusa
1
1
3
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,298
Damage
12,599
25,961
Taken
23,188
12,285
Mitigated
7,714
9,501
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,426
221
0
721
3,626
1,268
0
1,270
2,180
28,423
0
L
Arachne
DontCryPls19
Arachne
3,112
2,644
0
1,603
7,521
2,236
0
1,230
6,254
0
24,662
L
Olorun
3,225
1,562
0
1,141
5,288
1,797
0
1,164
4,124
28,086
271
W
3,449
776
0
1,259
6,463
1,879
0
168
6,283
0
25,460
W
1,968
253
1,128
1,754
3,056
1,271
271
1,108
1,942
22,348
0
W
Amaterasu
Shinobi_PlayerX
Amaterasu
3,930
2,491
0
3,481
7,664
5,978
425
185
7,443
0
34,245
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Yuppx
Erlang Shen
4,047
2,655
0
2,357
6,786
2,538
0
0
6,786
0
17,389
W
Medusa
m_gentil
Medusa
2,525
1,130
0
1,158
5,152
1,889
292
2,417
2,695
0
31,324
L
2,215
0
0
301
3,593
1,143
0
1,826
1,630
19,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
20,703
253
Minions Killed
144
0
Camps Cleared
0
795,262
Distance Traveled
633,527
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,522
690
73
9
0
140,508
0
L
Arachne
4,619
577
50
6
0
161,754
0
L
Olorun
4,575
572
36
5
0
144,130
2
W
Pele
4,723
590
34
4
0
188,604
3
W
Ra
5,530
691
43
5
0
171,615
5
W
Amaterasu
5,559
695
62
8
0
154,002
0
L
Terra
3,014
377
0
0
0
0
0
L
Erlang Shen
4,169
521
19
2
0
157,465
1
W
Medusa
4,974
622
41
5
0
140,533
0
L
Janus
4,326
541
39
5
0
170,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role