Player Matchup

Pele
Pele
Elfimand
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
iMew9
Gilgamesh
Level 146
God Stats
1W - 0L
1,537 SR
Queue Stats
97W - 92L
1,424 Elo+
Solo
Nu Wa
Nu Wa
max0622
Nu Wa
Level 109
God Stats
2W - 1L
1,406 SR
Queue Stats
296W - 276L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
viniWAIFUSLAYE
Tsukuyomi
Level 88
God Stats
3W - 1L
1,644 SR
Queue Stats
76W - 89L
1,420 Elo+
Solo
Bastet
Bastet
ïmaginaerun
Bastet
Level 127
God Stats
3W - 2L
1,609 SR
Queue Stats
148W - 146L
1,467 Elo+
Solo
Team Averages
Level 99
1,539 SR
1,429 Elo+

VS

Team Averages
Level 101
1,457 SR
1,500 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jenkys
Anhur
Level 127
God Stats
4W - 6L
1,391 SR
Queue Stats
401W - 414L
1,507 Elo+
Solo
Apollo
Apollo
deltahevi
Apollo
Level 84
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
faxoskiraly
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
xxsammy23
Sol
Level 127
God Stats
3W - 3L
1,628 SR
Queue Stats
127W - 122L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
10 / 2 / 15
10,948
995
17,571
12,799
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
iMew9
Gilgamesh
17
8 / 3 / 18
10,500
955
10,680
18,114
13,789
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
max0622
Nu Wa
18
5 / 1 / 29
11,151
1,014
15,350
8,209
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
viniWAIFUSLAYE
Tsukuyomi
16
7 / 6 / 19
9,957
905
14,959
14,272
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
17
9 / 2 / 15
10,666
970
16,597
9,827
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 10 / 3
8,701
791
12,541
19,278
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Jenkys
Anhur
15
1 / 7 / 4
7,884
717
7,752
15,286
4,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
deltahevi
Apollo
15
6 / 10 / 1
9,433
858
11,114
17,577
6,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
faxoskiraly
Ganesha
12
0 / 9 / 3
7,542
686
3,823
19,989
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 4
8,870
806
8,985
8,485
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
28
39
Kills
13
14
Deaths
39
96
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
10
3
0.55
W
Pele
10
2
15
8.75
L
Anhur
Jenkys
Anhur
1
7
4
0.43
L
Apollo
deltahevi
Apollo
6
10
1
0.65
L
Ganesha
faxoskiraly
Ganesha
0
9
3
0.17
W
Gilgamesh
iMew9
Gilgamesh
8
3
18
5.67
W
Nu Wa
max0622
Nu Wa
5
1
29
19.5
W
Tsukuyomi
viniWAIFUSLAYE
Tsukuyomi
7
6
19
2.75
L
2
3
4
1.33
W
Bastet
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,157
Damage
44,215
63,221
Taken
80,615
33,893
Mitigated
37,908
22,621
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,541
2,484
260
2,009
19,278
9,665
0
6,214
13,064
0
28,287
W
Pele
17,571
4,190
0
4,493
12,799
6,257
337
3,082
9,542
0
34,409
L
Anhur
Jenkys
Anhur
7,752
2,208
527
3,363
15,286
4,858
0
1,940
13,346
0
17,963
L
Apollo
deltahevi
Apollo
11,114
6,300
101
1,334
17,577
6,287
0
1,234
16,343
0
22,663
L
Ganesha
faxoskiraly
Ganesha
3,823
310
0
457
19,989
14,866
0
4,387
15,602
6,627
0
W
Gilgamesh
iMew9
Gilgamesh
10,680
2,575
737
5,137
18,114
13,789
1,036
2,973
14,889
0
20,295
W
Nu Wa
max0622
Nu Wa
15,350
6,077
1,805
2,482
8,209
3,329
4,077
1,802
6,317
33,350
0
W
Tsukuyomi
viniWAIFUSLAYE
Tsukuyomi
14,959
2,733
1,291
2,518
14,272
6,148
1,468
3,129
11,102
0
23,184
L
8,985
760
684
3,817
8,485
2,232
0
1,575
6,910
31,987
0
W
Bastet
16,597
3,825
597
3,561
9,827
4,370
1,249
1,822
7,442
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,222
Gold Earned
42,430
134
Minions Killed
122
0
Camps Cleared
0
1,108,571
Distance Traveled
862,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,701
791
20
2
0
160,871
0
W
Pele
10,948
995
48
4
0
249,005
0
L
Anhur
7,884
717
27
2
0
175,274
0
L
Apollo
9,433
858
21
2
0
153,183
0
L
Ganesha
7,542
686
0
0
0
162,320
0
W
Gilgamesh
10,500
955
19
2
0
212,605
0
W
Nu Wa
11,151
1,014
35
3
0
206,228
0
W
Tsukuyomi
9,957
905
8
1
0
229,068
0
L
Sol
8,870
806
54
5
0
210,963
0
W
Bastet
10,666
970
24
2
0
211,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role