Player Matchup

Bacchus
Bacchus
Balzaq4834
Bacchus
Level 69
God Stats
6W - 9L
1,517 SR
Queue Stats
181W - 224L
1,505 Elo+
Solo
Surtr
Surtr
LongJohnDong552
Surtr
Level 109
God Stats
1W - 4L
1,560 SR
Queue Stats
329W - 296L
1,446 Elo+
Solo
Susano
Susano
OREGOLDEN
Susano
Level 145
God Stats
15W - 21L
1,496 SR
Queue Stats
291W - 300L
1,502 Elo+
Party 2
Sol
Sol
Socia1Outcast
Sol
Level 134
God Stats
4W - 3L
1,680 SR
Queue Stats
249W - 274L
1,511 Elo+
Party 2
Hel
Hel
erock345
Hel
Level 157
God Stats
0W - 1L
1,416 SR
Queue Stats
4W - 5L
1,495 Elo+
Solo
Team Averages
Level 123
1,534 SR
1,492 Elo+

VS

Team Averages
Level 106
1,740 SR
1,482 Elo+
Bake Kujira
Bake Kujira
ChumChumJ
Bake Kujira
Level 148
God Stats
9W - 6L
1,609 SR
Queue Stats
204W - 204L
1,483 Elo+
Party 3
Ullr
Ullr
IchibanTheDragon
Ullr
Level 102
God Stats
3W - 1L
1,648 SR
Queue Stats
177W - 147L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImmaBadB
Morgan Le Fay
Level 138
God Stats
3W - 0L
1,962 SR
Queue Stats
95W - 79L
1,551 Elo+
Party 3
Freya
Freya
TheDriftersGhost
Freya
Level 75
God Stats
9W - 1L
1,867 SR
Queue Stats
234W - 217L
1,463 Elo+
Party 1
Ymir
Ymir
XxStepbroTTV
Ymir
Level 69
God Stats
12W - 6L
1,615 SR
Queue Stats
289W - 259L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balzaq4834
Bacchus
11
3 / 3 / 5
7,831
489
6,848
13,933
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 2 / 0
7,755
485
10,034
14,882
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
OREGOLDEN
Susano
13
1 / 2 / 6
7,684
480
8,405
13,598
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 2 / 1
7,652
478
7,826
9,062
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 6 / 3
7,841
490
8,746
11,266
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ChumChumJ
Bake Kujira
14
4 / 0 / 5
9,032
565
13,871
15,382
17,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 8
8,237
515
8,064
10,737
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ImmaBadB
Morgan Le Fay
13
3 / 0 / 4
8,030
502
8,309
6,527
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 3
7,261
454
6,685
12,239
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 8
7,283
455
5,584
12,799
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
14
15
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Balzaq4834
Bacchus
3
3
5
1.83
W
Bake Kujira
ChumChumJ
Bake Kujira
4
0
5
6.5
W
3
2
8
3.5
W
Morgan Le Fay
ImmaBadB
Morgan Le Fay
3
0
4
5
L
0
2
0
0
L
Susano
OREGOLDEN
Susano
1
2
6
2
L
3
2
1
1.75
W
3
4
3
1.13
W
1
4
8
1.25
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,859
Damage
42,513
62,741
Taken
57,684
41,243
Mitigated
41,094
19,966
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Balzaq4834
Bacchus
6,848
790
0
2,351
13,933
15,881
0
9,462
4,471
23,312
0
W
Bake Kujira
ChumChumJ
Bake Kujira
13,871
10,042
0
3,098
15,382
17,246
0
3,973
10,630
75,059
0
W
8,064
3,319
0
4,819
10,737
4,212
1,576
2,994
7,743
0
51,140
W
Morgan Le Fay
ImmaBadB
Morgan Le Fay
8,309
303
0
1,377
6,527
2,949
0
2,751
3,591
58,357
0
L
10,034
3,040
0
5,374
14,882
10,455
150
8,829
6,053
3,253
59,903
L
Susano
OREGOLDEN
Susano
8,405
2,293
0
5,461
13,598
6,321
0
6,533
7,065
0
65,672
L
7,826
1,561
0
3,351
9,062
3,711
0
3,340
5,722
54,328
860
W
6,685
2,134
0
2,719
12,239
4,544
0
7,382
4,810
33,568
234
W
5,584
1,698
0
1,696
12,799
12,143
234
7,132
5,625
22,755
0
L
8,746
176
617
2,812
11,266
4,875
17
6,245
5,021
49,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
39,843
399
Minions Killed
347
0
Camps Cleared
0
1,551,783
Distance Traveled
1,576,170
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,831
489
18
1
0
320,260
2
W
Bake Kujira
9,032
565
121
8
0
350,895
6
W
Ullr
8,237
515
79
5
0
320,798
0
W
Morgan Le Fay
8,030
502
85
5
0
319,627
4
L
Surtr
7,755
485
98
6
0
318,534
2
L
Susano
7,684
480
101
6
0
369,343
2
L
Sol
7,652
478
96
6
0
271,155
6
W
Freya
7,261
454
33
2
0
291,493
0
W
Ymir
7,283
455
29
2
0
293,357
0
L
Hel
7,841
490
86
5
0
272,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role