Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
AshinaGaming
Hera
Silver II
Level 167
God Stats
1W - 2L
1,461 SR
Queue Stats
75W - 92L
967 MMR
Solo
Poseidon
Poseidon
Silver II
Lu Bu II
Poseidon
Silver II
Level 108
God Stats
5W - 2L
1,771 SR
Queue Stats
147W - 174L
999 MMR
Solo
Ganesha
Ganesha
Silver I
brief-mercy
Ganesha
Silver I
Level 124
God Stats
5W - 16L
1,394 SR
Queue Stats
168W - 192L
942 MMR
Solo
Medusa
Medusa
Silver III
casiomak2
Medusa
Silver III
Level 136
God Stats
31W - 27L
1,514 SR
Queue Stats
256W - 284L
978 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,528 SR
1,077 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,474 SR
976 MMR
Loki
Loki
Bronze I
ADuckOnQuack07
Loki
Bronze I
Level 115
God Stats
7W - 12L
1,446 SR
Queue Stats
28W - 49L
929 MMR
Solo
Sol
Sol
Silver III
PrinceAli51
Sol
Silver III
Level 127
God Stats
20W - 17L
1,555 SR
Queue Stats
199W - 225L
949 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
SoulBrotherJake
Kuzenbo
Silver III
Level 105
God Stats
6W - 1L
1,530 SR
Queue Stats
28W - 34L
1,000 MMR
Party 1
Shiva
Shiva
Silver II
StrictlyBallroom
Shiva
Silver II
Level 85
God Stats
11W - 4L
1,559 SR
Queue Stats
70W - 69L
1,021 MMR
Party 1
Izanami
Izanami
Bronze V
ThugDinos43
Izanami
Bronze V
Level 89
God Stats
5W - 14L
1,280 SR
Queue Stats
20W - 33L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 5 / 2
8,903
556
7,548
16,392
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 0
7,512
470
4,914
11,742
3,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Lu Bu II
Poseidon
13
1 / 8 / 0
8,047
503
7,920
13,607
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
brief-mercy
Ganesha
11
0 / 3 / 3
7,051
441
3,474
17,201
17,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
casiomak2
Medusa
13
6 / 5 / 4
8,345
522
13,958
13,362
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HadesRaijinChang'eKukulkan

VS

Bans
BastetThanatosAo KuangArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
9,962
623
13,544
12,247
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 10
9,494
593
13,813
9,559
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 2 / 12
8,607
538
5,214
16,747
21,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 4
10,033
627
9,556
13,704
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
ThugDinos43
Izanami
14
4 / 6 / 7
8,554
535
11,044
13,289
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
14
Kills
24
24
Deaths
14
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
5
2
1.2
W
9
1
4
11
L
2
3
0
0.67
L
Poseidon
Lu Bu II
Poseidon
1
8
0
0.13
W
5
3
10
3.33
W
2
2
12
4
W
4
2
4
3
W
Izanami
ThugDinos43
Izanami
4
6
7
1.25
L
Ganesha
brief-mercy
Ganesha
0
3
3
0.5
L
Medusa
casiomak2
Medusa
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
53,171
72,304
Taken
65,546
38,265
Mitigated
47,752
10,727
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,548
2,563
0
1,315
16,392
6,891
0
3,820
12,520
0
65,699
W
13,544
4,958
0
5,039
12,247
5,242
0
3,586
8,661
0
76,050
L
4,914
1,717
0
5,956
11,742
3,286
64
0
11,019
50,691
0
L
Poseidon
Lu Bu II
Poseidon
7,920
652
0
625
13,607
5,627
0
6,779
6,776
69,422
472
W
13,813
4,780
0
3,268
9,559
3,812
957
3,002
6,557
67,044
4,803
W
5,214
1,932
0
1,636
16,747
21,743
211
2,789
13,958
21,544
0
W
9,556
1,934
0
4,572
13,704
10,462
1,110
5,130
8,574
0
78,061
W
Izanami
ThugDinos43
Izanami
11,044
7,688
0
1,254
13,289
6,493
266
1,560
11,729
0
61,484
L
Ganesha
brief-mercy
Ganesha
3,474
285
0
1,378
17,201
17,547
0
5,568
11,467
21,137
0
L
Medusa
casiomak2
Medusa
13,958
4,757
0
1,453
13,362
4,914
660
2,730
10,632
0
50,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,858
Gold Earned
46,650
384
Minions Killed
439
0
Camps Cleared
0
1,455,582
Distance Traveled
1,568,232
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,903
556
95
6
0
368,713
0
W
Loki
9,962
623
105
7
0
366,490
1
L
Hera
7,512
470
92
6
0
200,854
0
L
Poseidon
8,047
503
115
7
0
300,477
0
W
Sol
9,494
593
105
7
0
288,320
0
W
Kuzenbo
8,607
538
22
1
0
342,165
0
W
Shiva
10,033
627
113
7
0
303,107
0
W
Izanami
8,554
535
94
6
0
268,150
0
L
Ganesha
7,051
441
8
1
0
337,537
5
L
Medusa
8,345
522
74
5
0
248,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role