Player Matchup

Bacchus
Bacchus
HesitatedOdin4
Bacchus
Level 145
God Stats
0W - 1L
1,404 SR
Queue Stats
2W - 5L
1,466 Elo+
Party 2
Merlin
Merlin
Niftymold
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,768 Elo+
Party 2
Scylla
Scylla
Ryback753
Scylla
Level 115
God Stats
1W - 2L
1,360 SR
Queue Stats
20W - 29L
1,414 Elo+
Solo
Izanami
Izanami
cat-uchiha_1315
Izanami
Level 34
God Stats
2W - 6L
1,228 SR
Queue Stats
12W - 17L
1,380 Elo+
Party 2
Thor
Thor
naug8520
Thor
Level 126
God Stats
2W - 3L
1,610 SR
Queue Stats
87W - 71L
1,470 Elo+
Solo
Team Averages
Level 90
1,420 SR
1,500 Elo+

VS

Team Averages
Level 110
1,544 SR
1,455 Elo+
Danzaburou
Danzaburou
CresendoMoon
Danzaburou
Level 26
God Stats
8W - 7L
1,530 SR
Queue Stats
58W - 80L
1,455 Elo+
Party 1
Serqet
Serqet
JoyWolffe
Serqet
Level 142
God Stats
2W - 0L
1,694 SR
Queue Stats
62W - 63L
1,494 Elo+
Party 3
Bake Kujira
Bake Kujira
Terror0fSouls
Bake Kujira
Level 141
God Stats
3W - 3L
1,468 SR
Queue Stats
360W - 425L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
Wytomclok
Aphrodite
Level 117
God Stats
25W - 11L
1,702 SR
Queue Stats
203W - 194L
1,422 Elo+
Solo
Maman Brigitte
Maman Brigitte
dragonsfire2234
Maman Brigitte
Level 124
God Stats
1W - 2L
1,328 SR
Queue Stats
11W - 14L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
9,333
933
7,106
9,825
14,464
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Niftymold
Merlin
14
0 / 0 / 0
8,298
830
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Ryback753
Scylla
16
0 / 0 / 6
10,116
1,012
16,019
10,920
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
0 / 4 / 2
9,365
937
11,245
13,147
5,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
9 / 8 / 0
11,900
1,190
15,779
17,715
6,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

207

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CresendoMoon
Danzaburou
16
1 / 3 / 9
9,909
991
6,814
11,401
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
JoyWolffe
Serqet
16
0 / 0 / 9
10,604
1,060
4,412
9,982
10,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
Terror0fSouls
Bake Kujira
16
2 / 0 / 8
11,470
1,147
13,512
12,709
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Wytomclok
Aphrodite
16
3 / 1 / 7
10,895
1,090
5,668
9,299
5,555
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maman Brigitte
dragonsfire2234
Maman Brigitte
16
7 / 5 / 4
10,976
1,098
17,934
12,578
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
13
13
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CresendoMoon
Danzaburou
1
3
9
1.83
L
0
1
5
2.5
W
Serqet
JoyWolffe
Serqet
0
0
9
4.5
L
Merlin
Niftymold
Merlin
0
0
0
0
L
Scylla
Ryback753
Scylla
0
0
6
3
W
Bake Kujira
Terror0fSouls
Bake Kujira
2
0
8
6
W
Aphrodite
Wytomclok
Aphrodite
3
1
7
6.5
L
0
4
2
0.25
W
Maman Brigitte
dragonsfire2234
Maman Brigitte
7
5
4
1.8
L
Thor
9
8
0
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
48,340
51,607
Taken
55,969
31,773
Mitigated
45,270
1,524
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CresendoMoon
Danzaburou
6,814
2,452
0
764
11,401
5,652
0
3,432
7,969
0
22,917
L
7,106
78
0
408
9,825
14,464
0
6,505
3,176
16,325
0
W
Serqet
JoyWolffe
Serqet
4,412
346
0
2,614
9,982
10,804
0
4,214
5,768
0
8,378
L
Merlin
Niftymold
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Ryback753
Scylla
16,019
3,452
0
920
10,920
4,808
0
7,910
2,940
46,418
0
W
Bake Kujira
Terror0fSouls
Bake Kujira
13,512
7,418
0
689
12,709
17,651
0
5,861
6,848
28,895
0
W
Aphrodite
Wytomclok
Aphrodite
5,668
314
3,543
3,726
9,299
5,555
0
4,559
4,740
40,206
0
L
11,245
5,687
0
182
13,147
5,532
0
10,524
2,521
0
29,844
W
Maman Brigitte
dragonsfire2234
Maman Brigitte
17,934
869
0
516
12,578
5,608
0
5,059
7,519
27,671
0
L
Thor
15,779
2,804
0
14
17,715
6,969
0
12,175
5,540
0
34,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,012
Gold Earned
53,854
180
Minions Killed
206
7
Camps Cleared
8
697,444
Distance Traveled
1,033,100
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,909
991
34
3
1
171,495
0
L
Bacchus
9,333
933
16
2
0
161,856
0
W
Serqet
10,604
1,060
6
1
1
239,312
0
L
Merlin
8,298
830
0
0
0
0
0
L
Scylla
10,116
1,012
84
8
1
174,442
0
W
Bake Kujira
11,470
1,147
39
4
3
207,529
0
W
Aphrodite
10,895
1,090
102
10
1
202,074
0
L
Izanami
9,365
937
40
4
1
172,869
0
W
Maman Brigitte
10,976
1,098
25
3
2
212,690
3
L
Thor
11,900
1,190
40
4
5
188,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role