Player Matchup

Sun Wukong
Sun Wukong
Arigase
Sun Wukong
Level 31
God Stats
33W - 13L
1,694 SR
Queue Stats
114W - 87L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
DonKikon
Ne Zha
Level 149
God Stats
2W - 1L
1,624 SR
Queue Stats
59W - 66L
1,421 Elo+
Solo
Xing Tian
Xing Tian
JaKaTaBro
Xing Tian
Level 65
God Stats
5W - 1L
1,688 SR
Queue Stats
81W - 68L
1,475 Elo+
Party 2
Anubis
Anubis
Neefilimm
Anubis
Level 26
God Stats
7W - 6L
1,594 SR
Queue Stats
35W - 27L
1,418 Elo+
Party 2
Zeus
Zeus
ScR1T
Zeus
Level 61
God Stats
3W - 1L
1,655 SR
Queue Stats
23W - 20L
1,478 Elo+
Party 2
Team Averages
Level 66
1,651 SR
1,454 Elo+

VS

Team Averages
Level 127
1,520 SR
1,457 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GebMoha
Artemis
Level 116
God Stats
2W - 1L
1,751 SR
Queue Stats
287W - 300L
1,430 Elo+
Party 1
Janus
Janus
PwinUltra
Janus
Level 146
God Stats
0W - 1L
1,357 SR
Queue Stats
28W - 34L
1,463 Elo+
Solo
Ah Puch
Ah Puch
WhiteSmokyWaters
Ah Puch
Level 68
God Stats
2W - 1L
1,424 SR
Queue Stats
38W - 57L
1,428 Elo+
Solo
Skadi
Skadi
thug-es
Skadi
Level 146
God Stats
4W - 4L
1,565 SR
Queue Stats
263W - 296L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arigase
Sun Wukong
16
10 / 0 / 10
9,627
963
10,683
10,241
10,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
DonKikon
Ne Zha
16
4 / 0 / 8
8,691
869
7,374
4,837
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
JaKaTaBro
Xing Tian
13
0 / 2 / 14
7,449
745
4,975
8,251
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Neefilimm
Anubis
15
4 / 1 / 9
8,707
871
10,505
9,408
5,036
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
ScR1T
Zeus
14
4 / 2 / 9
8,130
813
6,557
6,846
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 4 / 1
7,236
724
2,321
9,704
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
GebMoha
Artemis
13
1 / 2 / 0
7,503
750
5,638
6,346
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
PwinUltra
Janus
14
0 / 5 / 0
7,567
757
7,849
7,824
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 1
7,578
758
9,350
10,032
3,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
thug-es
Skadi
12
0 / 6 / 1
7,019
702
4,501
9,541
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
22
Kills
5
5
Deaths
22
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
1
0.38
W
Sun Wukong
Arigase
Sun Wukong
10
0
10
15
W
Ne Zha
DonKikon
Ne Zha
4
0
8
8
L
Artemis
GebMoha
Artemis
1
2
0
0.5
W
Xing Tian
JaKaTaBro
Xing Tian
0
2
14
3.5
W
Anubis
Neefilimm
Anubis
4
1
9
8.5
L
Janus
PwinUltra
Janus
0
5
0
0
W
Zeus
ScR1T
Zeus
4
2
9
4.25
L
3
5
1
0.7
L
Skadi
thug-es
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,094
Damage
29,659
39,583
Taken
43,447
29,004
Mitigated
18,840
5,827
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,321
808
0
1,422
9,704
7,683
0
5,184
4,246
0
9,587
W
Sun Wukong
Arigase
Sun Wukong
10,683
1,200
0
700
10,241
10,875
237
4,299
5,708
0
20,025
W
Ne Zha
DonKikon
Ne Zha
7,374
1,027
0
437
4,837
2,776
492
1,909
2,886
0
25,992
L
Artemis
GebMoha
Artemis
5,638
1,016
0
1,601
6,346
2,247
0
1,581
4,727
0
21,054
W
Xing Tian
JaKaTaBro
Xing Tian
4,975
498
0
386
8,251
7,604
203
4,028
4,089
8,077
0
W
Anubis
Neefilimm
Anubis
10,505
417
0
4,304
9,408
5,036
1,548
3,143
6,157
34,707
0
L
Janus
PwinUltra
Janus
7,849
537
194
302
7,824
2,999
0
2,255
5,489
26,186
0
W
Zeus
ScR1T
Zeus
6,557
582
0
0
6,846
2,713
0
3,194
3,544
16,955
0
L
9,350
263
0
1,359
10,032
3,123
0
5,466
4,435
19,672
0
L
Skadi
thug-es
Skadi
4,501
1,262
0
188
9,541
2,788
0
6,984
2,513
0
16,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
36,903
184
Minions Killed
157
0
Camps Cleared
0
1,048,696
Distance Traveled
867,318
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,236
724
11
1
0
154,175
0
W
Sun Wukong
9,627
963
37
4
0
231,684
0
W
Ne Zha
8,691
869
47
5
0
230,507
0
L
Artemis
7,503
750
36
4
0
186,615
0
W
Xing Tian
7,449
745
7
1
0
207,124
0
W
Anubis
8,707
871
60
6
0
184,463
0
L
Janus
7,567
757
59
6
0
188,079
3
W
Zeus
8,130
813
33
3
0
194,918
0
L
Ah Puch
7,578
758
24
2
0
169,042
0
L
Skadi
7,019
702
27
3
0
169,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role