Player Matchup

Arachne
Arachne
Bnasty2me
Arachne
Level 73
God Stats
2W - 1L
1,219 SR
Queue Stats
3W - 2L
1,642 Elo+
Solo
Anubis
Anubis
HanLovo
Anubis
Level 64
God Stats
4W - 2L
1,470 SR
Queue Stats
33W - 34L
1,498 Elo+
Party 1
Neith
Neith
HaviCreator2618
Neith
Level 60
God Stats
8W - 11L
1,397 SR
Queue Stats
12W - 20L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
ImJosie
Baron Samedi
Level 127
God Stats
4W - 1L
1,802 SR
Queue Stats
59W - 64L
1,475 Elo+
Party 1
Charon
Charon
Luxernus
Charon
Level 129
God Stats
1W - 0L
1,760 SR
Queue Stats
38W - 39L
1,488 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,490 Elo+

VS

Team Averages
Level 102
1,475 SR
1,503 Elo+
Bellona
Bellona
BaconBits317
Bellona
Level 89
God Stats
5W - 5L
1,503 SR
Queue Stats
230W - 233L
1,510 Elo+
Party 2
Charon
Charon
DinoNuggys082
Charon
Level 107
God Stats
7W - 14L
1,569 SR
Queue Stats
278W - 279L
1,517 Elo+
Party 2
Merlin
Merlin
Dr EZ E Money
Merlin
Level 131
God Stats
8W - 13L
1,401 SR
Queue Stats
14W - 17L
1,433 Elo+
Solo
Xbalanque
Xbalanque
LazyTurtle069
Xbalanque
Level 103
God Stats
6W - 10L
1,403 SR
Queue Stats
315W - 305L
1,490 Elo+
Party 2
Bakasura
Bakasura
SaDx Deku
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bnasty2me
Arachne
14
6 / 2 / 0
8,495
566
6,439
10,909
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
HanLovo
Anubis
15
4 / 4 / 3
9,567
638
10,576
12,205
7,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 4
7,138
476
5,551
7,548
3,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
ImJosie
Baron Samedi
13
3 / 0 / 1
8,148
543
11,651
7,537
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
Luxernus
Charon
11
0 / 0 / 3
7,383
492
3,131
9,553
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaconBits317
Bellona
14
1 / 6 / 3
8,299
553
7,973
16,535
13,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
2 / 0 / 1
7,958
531
4,830
11,739
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,886
392
1,669
5,149
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
LazyTurtle069
Xbalanque
12
0 / 3 / 3
7,373
492
7,249
10,677
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SaDx Deku
Bakasura
15
4 / 2 / 1
8,893
593
6,651
14,593
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
9
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
BaconBits317
Bellona
1
6
3
0.42
W
Arachne
Bnasty2me
Arachne
6
2
0
3
L
2
0
1
2.5
L
0
2
0
0
W
Anubis
HanLovo
Anubis
4
4
3
1.38
W
0
3
4
0.67
W
Baron Samedi
ImJosie
Baron Samedi
3
0
1
3.5
L
Xbalanque
LazyTurtle069
Xbalanque
0
3
3
0.5
W
Charon
Luxernus
Charon
0
0
3
1.5
L
Bakasura
SaDx Deku
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
28,372
47,752
Taken
58,693
25,838
Mitigated
38,433
18,612
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BaconBits317
Bellona
7,973
2,958
0
3,763
16,535
13,229
0
9,696
6,839
0
55,406
W
Arachne
Bnasty2me
Arachne
6,439
4,181
0
2,121
10,909
4,539
840
311
10,448
0
63,576
L
4,830
584
0
2,244
11,739
12,292
0
5,439
6,300
37,963
0
L
1,669
169
0
545
5,149
1,647
0
2,677
2,472
21,579
0
W
Anubis
HanLovo
Anubis
10,576
641
0
6,032
12,205
7,003
393
94
11,985
68,577
0
W
5,551
1,483
180
2,646
7,548
3,075
854
1,451
6,097
0
45,965
W
Baron Samedi
ImJosie
Baron Samedi
11,651
171
754
3,762
7,537
4,238
390
2,447
4,819
64,380
0
L
Xbalanque
LazyTurtle069
Xbalanque
7,249
1,857
0
3,791
10,677
4,427
0
2,789
7,888
0
55,647
W
Charon
Luxernus
Charon
3,131
358
0
3,117
9,553
6,983
0
2,196
7,113
23,109
0
L
Bakasura
SaDx Deku
Bakasura
6,651
4,751
0
3,615
14,593
6,838
879
4,757
9,836
0
64,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
38,409
401
Minions Killed
378
0
Camps Cleared
0
1,482,390
Distance Traveled
1,374,443
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,299
553
92
6
0
282,275
0
W
Arachne
8,495
566
90
6
0
344,905
0
L
Charon
7,958
531
42
3
0
282,654
4
L
Merlin
5,886
392
32
2
0
233,273
0
W
Anubis
9,567
638
119
8
0
237,835
5
W
Neith
7,138
476
75
5
0
268,151
0
W
Baron Samedi
8,148
543
94
6
0
300,687
2
L
Xbalanque
7,373
492
93
6
0
257,816
0
W
Charon
7,383
492
23
2
0
330,812
0
L
Bakasura
8,893
593
119
8
0
318,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role