Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HawkCrossX
Neith
Level 110
God Stats
3W - 9L
1,466 SR
Queue Stats
41W - 47L
1,458 Elo+
Solo
Sobek
Sobek
ResetMyos
Sobek
Level 155
God Stats
6W - 8L
1,531 SR
Queue Stats
359W - 280L
1,477 Elo+
Solo
Mulan
Mulan
lzbu
Mulan
Level 138
God Stats
2W - 0L
1,319 SR
Queue Stats
99W - 90L
1,524 Elo+
Solo
Discordia
Discordia
the_dekoe
Discordia
Level 176
God Stats
6W - 1L
1,788 SR
Queue Stats
13W - 9L
1,659 Elo+
Solo
Team Averages
Level 144
1,521 SR
1,524 Elo+

VS

Team Averages
Level 134
1,492 SR
1,530 Elo+
Chang'e
Chang'e
Darkknightepic
Chang'e
Level 161
God Stats
0W - 1L
1,324 SR
Queue Stats
171W - 210L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
DontSmileYaNo
Danzaburou
Level 85
God Stats
6W - 8L
1,583 SR
Queue Stats
58W - 56L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
Mogotogo090
Baron Samedi
Level 149
God Stats
197W - 184L
1,541 SR
Queue Stats
998W - 1,005L
1,523 Elo+
Solo
Mulan
Mulan
Xf khan
Mulan
Level 157
God Stats
5W - 4L
1,444 SR
Queue Stats
15W - 13L
1,521 Elo+
Solo
Jormungandr
Jormungandr
ƙıƖƖ
Jormungandr
Level 118
God Stats
23W - 16L
1,565 SR
Queue Stats
737W - 734L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 4 / 5
8,796
1,257
10,996
9,406
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
2 / 0 / 8
8,605
1,229
8,315
3,175
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ResetMyos
Sobek
14
3 / 4 / 8
8,568
1,224
10,140
13,360
15,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
lzbu
Mulan
14
2 / 4 / 8
8,415
1,202
7,524
10,367
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
the_dekoe
Discordia
13
1 / 1 / 4
7,785
1,112
8,884
4,324
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
8,817
1,260
6,549
8,774
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DontSmileYaNo
Danzaburou
13
1 / 3 / 9
7,823
1,118
6,204
10,119
4,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mogotogo090
Baron Samedi
13
3 / 2 / 9
8,326
1,189
6,009
5,264
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Xf khan
Mulan
13
6 / 3 / 5
8,811
1,259
10,955
16,181
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
ƙıƖƖ
Jormungandr
14
0 / 0 / 12
8,819
1,260
7,423
9,036
9,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
11
Kills
13
13
Deaths
11
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
4
5
1.38
L
3
3
8
2.33
L
Danzaburou
DontSmileYaNo
Danzaburou
1
3
9
1.83
W
Neith
2
0
8
6
L
Baron Samedi
Mogotogo090
Baron Samedi
3
2
9
3.75
W
Sobek
ResetMyos
Sobek
3
4
8
1.75
L
Mulan
Xf khan
Mulan
6
3
5
2.83
W
Mulan
lzbu
Mulan
2
4
8
1.5
W
Discordia
the_dekoe
Discordia
1
1
4
3
L
Jormungandr
ƙıƖƖ
Jormungandr
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,859
Damage
37,140
40,632
Taken
49,374
33,780
Mitigated
35,924
6,177
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,996
3,147
0
1,574
9,406
4,459
0
4,805
4,472
0
28,595
L
6,549
192
1,552
1,119
8,774
3,442
0
2,450
6,233
29,962
0
L
Danzaburou
DontSmileYaNo
Danzaburou
6,204
2,899
0
816
10,119
4,513
0
3,420
6,605
0
18,056
W
Neith
8,315
3,342
0
1,182
3,175
1,599
0
1,788
1,387
0
29,854
L
Baron Samedi
Mogotogo090
Baron Samedi
6,009
617
1,470
438
5,264
2,774
0
1,574
3,605
14,420
0
W
Sobek
ResetMyos
Sobek
10,140
264
0
2,270
13,360
15,397
0
6,317
6,694
14,975
1,402
L
Mulan
Xf khan
Mulan
10,955
2,131
0
2,173
16,181
15,715
0
6,240
9,666
0
14,723
W
Mulan
lzbu
Mulan
7,524
791
0
957
10,367
10,596
0
4,371
5,687
0
14,355
W
Discordia
the_dekoe
Discordia
8,884
196
0
194
4,324
1,729
0
2,418
1,906
20,037
0
L
Jormungandr
ƙıƖƖ
Jormungandr
7,423
1,337
0
557
9,036
9,480
0
3,938
5,019
16,099
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
42,596
153
Minions Killed
146
5
Camps Cleared
6
737,582
Distance Traveled
718,097
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,796
1,257
40
6
1
162,192
0
L
Chang'e
8,817
1,260
71
10
2
147,564
2
L
Danzaburou
7,823
1,118
32
5
1
154,435
0
W
Neith
8,605
1,229
47
7
1
128,758
0
L
Baron Samedi
8,326
1,189
14
2
0
110,061
0
W
Sobek
8,568
1,224
17
2
0
148,770
0
L
Mulan
8,811
1,259
7
1
1
152,414
0
W
Mulan
8,415
1,202
14
2
2
142,434
0
W
Discordia
7,785
1,112
35
5
1
155,428
0
L
Jormungandr
8,819
1,260
22
3
2
153,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role