Player Matchup

Bakasura
Bakasura
IMaxximusl
Bakasura
Level 183
God Stats
3W - 2L
1,702 SR
Queue Stats
186W - 181L
1,575 Elo+
Solo
Fenrir
Fenrir
Lapala
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,615 Elo+
Party 3
Nox
Nox
batar34
Nox
Level 144
God Stats
7W - 4L
1,590 SR
Queue Stats
177W - 184L
1,481 Elo+
Party 3
Bake Kujira
Bake Kujira
desen
Bake Kujira
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 236L
1,484 Elo+
Solo
Cabrakan
Cabrakan
lokm
Cabrakan
Level 148
God Stats
4W - 3L
1,642 SR
Queue Stats
127W - 121L
1,511 Elo+
Party 3
Team Averages
Level 147
1,587 SR
1,533 Elo+

VS

Team Averages
Level 121
1,425 SR
1,500 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
LightThe1
Shiva
Level 129
God Stats
7W - 4L
1,502 SR
Queue Stats
303W - 270L
1,485 Elo+
Party 2
Geb
Geb
intrepide2000
Geb
Level 128
God Stats
2W - 2L
1,125 SR
Queue Stats
228W - 199L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
tobudo
Ao Kuang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IMaxximusl
Bakasura
13
1 / 6 / 4
7,496
681
8,835
19,571
20,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Lapala
Fenrir
14
3 / 5 / 3
8,168
743
7,755
18,782
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
16
3 / 3 / 7
8,362
760
13,986
9,840
5,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bake Kujira
desen
Bake Kujira
13
0 / 4 / 7
7,858
714
13,492
14,326
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
lokm
Cabrakan
14
3 / 5 / 4
8,478
771
9,628
17,378
25,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 2 / 14
9,099
827
17,961
15,050
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
 
Mercury
15
4 / 3 / 10
8,606
782
11,173
13,854
7,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
LightThe1
Shiva
16
3 / 2 / 15
9,009
819
22,597
14,988
14,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 16
8,331
757
9,513
13,181
10,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
tobudo
Ao Kuang
16
10 / 2 / 12
9,997
909
11,884
12,647
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
10
Kills
23
23
Deaths
10
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
14
6
W
Mercury
 
Mercury
4
3
10
3
L
Bakasura
IMaxximusl
Bakasura
1
6
4
0.5
L
Fenrir
Lapala
Fenrir
3
5
3
0.9
W
Shiva
LightThe1
Shiva
3
2
15
5.25
L
Nox
3
3
7
2.17
L
Bake Kujira
desen
Bake Kujira
0
4
7
0.88
W
1
1
16
9
L
Cabrakan
lokm
Cabrakan
3
5
4
1
W
Ao Kuang
tobudo
Ao Kuang
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,696
Damage
73,128
79,897
Taken
69,720
84,674
Mitigated
50,968
19,127
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,961
7,102
1,916
4,120
15,050
9,695
285
7,971
6,155
0
30,188
W
Mercury
 
Mercury
11,173
3,599
2,709
4,293
13,854
7,182
258
7,800
5,707
0
25,094
L
Bakasura
IMaxximusl
Bakasura
8,835
4,680
473
4,292
19,571
20,393
0
4,999
13,631
0
8,233
L
Fenrir
Lapala
Fenrir
7,755
1,116
271
4,758
18,782
13,802
0
4,686
13,468
0
10,743
W
Shiva
LightThe1
Shiva
22,597
2,251
2,187
1,976
14,988
14,492
24
7,775
6,659
0
38,840
L
Nox
13,986
3,096
208
1,209
9,840
5,859
0
2,070
7,473
27,994
0
L
Bake Kujira
desen
Bake Kujira
13,492
7,971
2,105
3,858
14,326
18,995
0
3,355
10,270
25,177
0
W
9,513
1,110
1,528
2,760
13,181
10,194
57
6,923
5,361
15,854
0
L
Cabrakan
lokm
Cabrakan
9,628
811
538
1,415
17,378
25,625
0
5,390
11,598
11,377
1,332
W
Ao Kuang
tobudo
Ao Kuang
11,884
2,498
874
4,087
12,647
9,405
0
5,305
6,769
15,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
45,042
88
Minions Killed
124
0
Camps Cleared
0
911,534
Distance Traveled
1,148,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,099
827
31
3
0
235,012
0
W
Mercury
8,606
782
31
3
0
244,772
0
L
Bakasura
7,496
681
24
2
0
186,561
0
L
Fenrir
8,168
743
5
0
0
177,591
0
W
Shiva
9,009
819
39
4
0
256,803
0
L
Nox
8,362
760
29
3
0
176,338
0
L
Bake Kujira
7,858
714
21
2
0
200,461
0
W
Geb
8,331
757
14
1
0
214,096
0
L
Cabrakan
8,478
771
9
1
0
170,583
0
W
Ao Kuang
9,997
909
9
1
0
197,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role