Player Matchup

Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Grim Smiley
Guan Yu
Level 159
God Stats
5W - 6L
1,491 SR
Queue Stats
722W - 725L
1,473 Elo+
Solo
Vamana
Vamana
R1_Raudi
Vamana
Level 159
God Stats
1W - 1L
1,729 SR
Queue Stats
133W - 75L
1,693 Elo+
Solo
Hachiman
Hachiman
jabessevilan
Hachiman
Level 148
God Stats
4W - 10L
1,320 SR
Queue Stats
964W - 974L
1,601 Elo+
Solo
Charon
Charon
lordaeron23
Charon
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 139L
1,480 Elo+
Solo
Team Averages
Level 156
1,508 SR
1,549 Elo+

VS

Team Averages
Level 156
1,510 SR
1,535 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Atherus42
Ganesha
Level 109
God Stats
7W - 2L
1,648 SR
Queue Stats
204W - 167L
1,575 Elo+
Solo
Hades
Hades
Crafted Ninja
Hades
Level 126
God Stats
5W - 9L
1,424 SR
Queue Stats
566W - 584L
1,463 Elo+
Solo
Cernunnos
Cernunnos
Firetro
Cernunnos
Level 224
God Stats
4W - 7L
1,420 SR
Queue Stats
394W - 371L
1,572 Elo+
Solo
Scylla
Scylla
GeometricVenom
Scylla
Level 125
God Stats
2W - 5L
1,560 SR
Queue Stats
421W - 413L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 4 / 2
8,180
744
11,605
11,192
11,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Grim Smiley
Guan Yu
13
0 / 2 / 1
7,176
652
5,687
10,849
11,439
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
R1_Raudi
Vamana
13
1 / 3 / 1
7,805
710
9,873
14,862
14,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
jabessevilan
Hachiman
14
0 / 3 / 2
7,912
719
13,367
8,013
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
15
2 / 2 / 2
8,616
783
15,080
13,650
14,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 1 / 9
7,804
709
11,216
14,824
17,410
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ganesha
Atherus42
Ganesha
15
0 / 0 / 13
8,848
804
8,830
13,586
14,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 2 / 7
7,958
723
10,542
13,675
13,602
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Firetro
Cernunnos
16
3 / 0 / 6
8,469
770
13,385
12,332
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 1 / 5
8,901
809
9,847
7,413
3,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
14
14
Deaths
4
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
2
0.5
W
Guan Yu
 
Guan Yu
2
1
9
6.5
W
Ganesha
Atherus42
Ganesha
0
0
13
6.5
W
3
2
7
3.25
W
Cernunnos
Firetro
Cernunnos
3
0
6
6
W
6
1
5
8.5
L
Guan Yu
Grim Smiley
Guan Yu
0
2
1
0.25
L
Vamana
R1_Raudi
Vamana
1
3
1
0.5
L
Hachiman
jabessevilan
Hachiman
0
3
2
0.33
L
Charon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,612
Damage
53,820
58,566
Taken
61,830
55,325
Mitigated
55,122
24,803
Healing
37,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,605
556
1,595
1,975
11,192
11,218
0
6,300
4,892
0
16,767
W
Guan Yu
 
Guan Yu
11,216
1,329
12,813
7,712
14,824
17,410
0
3,184
10,817
0
15,721
W
Ganesha
Atherus42
Ganesha
8,830
939
802
1,507
13,586
14,272
0
4,387
8,912
11,819
0
W
10,542
607
2,602
2,481
13,675
13,602
0
4,248
8,812
15,623
0
W
Cernunnos
Firetro
Cernunnos
13,385
3,529
3,396
3,946
12,332
6,346
164
3,005
8,612
0
39,196
W
9,847
523
1,551
361
7,413
3,492
0
1,710
5,410
23,935
0
L
Guan Yu
Grim Smiley
Guan Yu
5,687
119
4,791
4,999
10,849
11,439
0
5,825
5,024
4,502
4,805
L
Vamana
R1_Raudi
Vamana
9,873
3,902
1,400
2,338
14,862
14,278
0
6,724
8,138
0
20,716
L
Hachiman
jabessevilan
Hachiman
13,367
7,763
0
798
8,013
4,023
0
4,019
3,994
0
32,487
L
Charon
15,080
2,194
1,985
4,922
13,650
14,367
112
6,351
7,299
25,606
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
41,980
129
Minions Killed
118
0
Camps Cleared
0
1,056,000
Distance Traveled
1,191,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,180
744
20
2
0
225,762
0
W
Guan Yu
7,804
709
8
1
0
247,630
0
W
Ganesha
8,848
804
0
0
0
255,159
0
W
Hades
7,958
723
17
2
0
205,283
0
W
Cernunnos
8,469
770
57
5
0
220,993
0
W
Scylla
8,901
809
36
3
0
262,633
0
L
Guan Yu
7,176
652
5
0
0
205,141
0
L
Vamana
7,805
710
44
4
0
216,203
0
L
Hachiman
7,912
719
39
4
0
201,792
0
L
Charon
8,616
783
21
2
0
207,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role