Player Matchup

Hou Yi
Hou Yi
ColtTheRooster
Hou Yi
Level 86
God Stats
13W - 6L
1,538 SR
Queue Stats
111W - 91L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
ILLUMI666ZOLDYCK
Zhong Kui
Level 126
God Stats
21W - 15L
1,514 SR
Queue Stats
143W - 141L
1,497 Elo+
Party 1
Chaac
Chaac
Jimmy03677
Chaac
Level 155
God Stats
4W - 0L
1,912 SR
Queue Stats
138W - 132L
1,582 Elo+
Solo
Poseidon
Poseidon
SolemnJudgment69
Poseidon
Level 115
God Stats
9W - 4L
1,493 SR
Queue Stats
158W - 147L
1,514 Elo+
Party 1
Discordia
Discordia
TheDoctorsCoven4
Discordia
Level 128
God Stats
3W - 3L
1,544 SR
Queue Stats
50W - 48L
1,480 Elo+
Party 1
Team Averages
Level 122
1,601 SR
1,517 Elo+

VS

Team Averages
Level 91
1,530 SR
1,465 Elo+
Sobek
Sobek
Camachew
Sobek
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,413 Elo+
Party 2
Fenrir
Fenrir
GAMBLE_D_GOON
Fenrir
Level 150
God Stats
1W - 2L
1,563 SR
Queue Stats
115W - 122L
1,473 Elo+
Solo
Agni
Agni
ImJerren
Agni
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,477 Elo+
Party 2
Charybdis
Charybdis
Nelcuez
Charybdis
Level 126
God Stats
1W - 2L
1,298 SR
Queue Stats
141W - 124L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
QuadLi
Hun Batz
Level 18
God Stats
4W - 1L
1,789 SR
Queue Stats
33W - 29L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,681
585
2,847
4,690
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
7
1 / 2 / 0
4,291
536
4,008
5,186
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
11
6 / 0 / 0
6,490
811
5,445
5,719
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 1
5,735
717
941
5,406
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
10
4 / 2 / 1
6,209
776
3,568
3,648
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Camachew
Sobek
7
2 / 0 / 2
4,907
613
1,540
5,677
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 2 / 0
3,260
408
791
3,352
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
8
1 / 4 / 0
4,573
572
1,409
4,792
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Nelcuez
Charybdis
8
2 / 1 / 1
4,791
599
4,513
6,963
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
QuadLi
Hun Batz
9
1 / 4 / 0
4,847
606
1,450
8,160
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
11
Kills
6
6
Deaths
11
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Camachew
Sobek
2
0
2
3
W
0
2
1
0.25
L
0
2
0
0
W
Zhong Kui
1
2
0
0.5
L
Agni
1
4
0
0.25
W
Chaac
6
0
0
6
L
Charybdis
Nelcuez
Charybdis
2
1
1
2.5
L
Hun Batz
QuadLi
Hun Batz
1
4
0
0.25
W
0
0
1
0.5
W
Discordia
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,809
Damage
9,703
24,649
Taken
28,944
13,498
Mitigated
11,330
7,087
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Camachew
Sobek
1,540
230
0
2,108
5,677
3,473
0
1,746
3,635
10,145
0
W
2,847
1,098
0
1,039
4,690
1,444
0
609
4,081
0
23,207
L
791
397
0
726
3,352
839
0
0
3,215
0
3,808
W
Zhong Kui
4,008
351
0
1,646
5,186
4,353
0
931
4,255
13,726
0
L
Agni
1,409
98
0
625
4,792
1,855
0
3,423
1,349
23,083
0
W
Chaac
5,445
1,378
0
3,202
5,719
5,164
155
0
5,719
0
38,909
L
Charybdis
Nelcuez
Charybdis
4,513
2,717
0
3,210
6,963
2,167
0
1,866
4,762
0
29,850
L
Hun Batz
QuadLi
Hun Batz
1,450
750
0
2,452
8,160
2,996
0
851
7,099
0
25,140
W
941
328
0
700
5,406
1,395
0
22
5,384
50,525
859
W
Discordia
3,568
194
0
500
3,648
1,142
1,068
1,387
2,261
34,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
22,378
257
Minions Killed
174
0
Camps Cleared
0
837,383
Distance Traveled
664,362
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,907
613
16
2
0
166,923
0
W
Hou Yi
4,681
585
40
5
0
154,800
0
L
Fenrir
3,260
408
5
1
0
48,449
0
W
Zhong Kui
4,291
536
10
1
0
157,186
0
L
Agni
4,573
572
48
6
0
135,500
0
W
Chaac
6,490
811
61
8
0
168,225
1
L
Charybdis
4,791
599
57
7
0
143,164
0
L
Hun Batz
4,847
606
48
6
0
170,326
0
W
Poseidon
5,735
717
87
11
0
198,080
0
W
Discordia
6,209
776
59
7
0
159,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role