Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cxainz
King Arthur
Level 46
God Stats
1W - 1L
1,875 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Espefjert
Danzaburou
Level 86
God Stats
42W - 27L
1,622 SR
Queue Stats
56W - 44L
1,540 Elo+
Solo
Susano
Susano
Killer_Javi41
Susano
Level 156
God Stats
7W - 4L
1,547 SR
Queue Stats
165W - 147L
1,501 Elo+
Solo
Agni
Agni
TrashyTreasures
Agni
Level 126
God Stats
8W - 1L
1,904 SR
Queue Stats
214W - 83L
1,636 Elo+
Solo
Team Averages
Level 109
1,690 SR
1,535 Elo+

VS

Team Averages
Level 118
1,581 SR
1,520 Elo+
King Arthur
King Arthur
KaeptnKrawall1
King Arthur
Level 170
God Stats
7W - 9L
1,666 SR
Queue Stats
343W - 297L
1,570 Elo+
Party 1
Poseidon
Poseidon
KarmaL0
Poseidon
Level 102
God Stats
17W - 11L
1,658 SR
Queue Stats
565W - 553L
1,573 Elo+
Solo
Arachne
Arachne
Nihil79
Arachne
Level 77
God Stats
40W - 43L
1,570 SR
Queue Stats
298W - 356L
1,467 Elo+
Solo
Mercury
Mercury
Vârol
Mercury
Level 178
God Stats
9W - 6L
1,598 SR
Queue Stats
109W - 105L
1,550 Elo+
Party 1
Chronos
Chronos
WestIronSmith
Chronos
Level 62
God Stats
4W - 5L
1,415 SR
Queue Stats
235W - 241L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 4 / 4
5,769
577
2,151
7,317
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Cxainz
King Arthur
11
4 / 1 / 2
6,305
631
7,977
11,641
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Espefjert
Danzaburou
10
2 / 2 / 3
6,078
608
2,832
6,334
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 7
7,355
736
5,228
7,820
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 1 / 2
8,102
810
10,505
4,291
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaeptnKrawall1
King Arthur
11
2 / 2 / 0
6,435
644
7,376
12,380
10,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
KarmaL0
Poseidon
12
2 / 4 / 4
7,070
707
7,075
6,693
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Nihil79
Arachne
9
1 / 6 / 0
5,463
546
2,387
9,451
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mercury
Vârol
Mercury
11
4 / 5 / 1
6,719
672
3,353
10,713
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
10
0 / 4 / 1
5,666
567
1,377
8,919
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
9
9
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
4
4
1
W
King Arthur
Cxainz
King Arthur
4
1
2
5
W
Danzaburou
Espefjert
Danzaburou
2
2
3
1.75
L
King Arthur
KaeptnKrawall1
King Arthur
2
2
0
1
L
Poseidon
KarmaL0
Poseidon
2
4
4
1
W
6
1
7
9.5
L
Arachne
Nihil79
Arachne
1
6
0
0.17
W
7
1
2
8
L
Mercury
Vârol
Mercury
4
5
1
0.9
L
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,693
Damage
21,568
37,403
Taken
48,156
19,630
Mitigated
21,930
11,404
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,151
584
2,627
2,487
7,317
2,900
709
2,132
5,029
19,851
0
W
King Arthur
Cxainz
King Arthur
7,977
650
0
1,497
11,641
9,447
175
266
11,375
0
38,393
W
Danzaburou
Espefjert
Danzaburou
2,832
1,406
0
1,219
6,334
2,359
561
2,805
3,293
0
32,818
L
King Arthur
KaeptnKrawall1
King Arthur
7,376
909
0
3,095
12,380
10,045
0
1,179
11,201
0
42,865
L
Poseidon
KarmaL0
Poseidon
7,075
1,220
0
938
6,693
2,173
0
2,059
4,496
47,394
0
W
5,228
902
0
2,960
7,820
3,277
0
1,087
6,657
0
45,310
L
Arachne
Nihil79
Arachne
2,387
1,877
0
2,448
9,451
2,923
0
1,755
7,590
0
32,430
W
10,505
1,603
0
614
4,291
1,647
276
1,660
2,597
66,510
0
L
Mercury
Vârol
Mercury
3,353
1,666
0
377
10,713
3,763
24
1,498
9,141
0
41,149
L
Chronos
1,377
370
0
693
8,919
3,026
0
5,510
3,072
31,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
31,353
347
Minions Killed
338
0
Camps Cleared
0
1,072,176
Distance Traveled
1,063,521
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,769
577
47
5
0
189,375
3
W
King Arthur
6,305
631
48
5
0
223,966
0
W
Danzaburou
6,078
608
51
5
0
194,381
4
L
King Arthur
6,435
644
72
7
0
212,549
0
L
Poseidon
7,070
707
82
8
0
219,232
2
W
Susano
7,355
736
78
8
0
264,351
0
L
Arachne
5,463
546
44
4
0
188,746
0
W
Agni
8,102
810
123
12
0
200,103
0
L
Mercury
6,719
672
74
7
0
246,459
0
L
Chronos
5,666
567
66
7
0
196,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role